Skip to main content

Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 77,657 players on 11,837 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

JayTDZ Test Server

81.104.202.229:28015 checked 4d ago

moddedoxide
Release date
Next release
In five minutes (20:45 UTC)
Source
Live server queries
Server address
81.104.202.229:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 10

10% full

7-day average

1

peak 1

Rank

#7,671

top 34%

Last wipe

9d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
  • Over the last seven days it averaged 1 players, with a peak of 1.
  • It ranks #7,671 of all ranked servers, the top 34%, on player hours over the last seven days.
  • Its current map went up 9d ago.

2. Players

Figure 1: Players on JayTDZ Test Server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep30 Sep5 Oct19 Oct24 Oct29 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

11.6 days

between real wipes

On rhythm

0%

of its recent wipes

Wipe-day peak

1

players, last three wipes

Crowd held

100%

of its cycles kept half the crowd

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Mon 19 OctSat 17 OctSat 26 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 18:20 UTC9d ago 1 – running 1
Sat 17 Oct, 14:00 UTC12d ago 1 held half 2.2 days 1
Sat 26 Sep, 12:46 UTC33d ago 1 held half 21.1 days 1

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of JayTDZ Test Server

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of JayTDZ Test Server

What the server publishes and what was recorded

Address81.104.202.229:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe19 Oct 2026, 18:20 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average194 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average131 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 119 on average0 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average78 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average44 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 85 on average268 / 700

10. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on JayTDZ Test Server?

No next wipe can be predicted for JayTDZ Test Server, which wipes at irregular times. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 9 days 19 hours ago.

On JayTDZ Test Server, what happens on wipe day?

The average busiest point of its recent wipes drew 1 players. 0 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 100% of its recent wipes.

Server details

How reliable is JayTDZ Test Server, and is it online now?

JayTDZ Test Server is offline at the time of this release; it was last seen 4 days 17 hours ago. 11 of 168 hours on across the last 7 full days gives an uptime of 7%. The first sighting of it by Rust Census was on 13 September 2026.

What location has been recorded for JayTDZ Test Server?

A region is not published by JayTDZ Test Server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 81.104.202.229:28015 it is addressed.

Which Rust version is JayTDZ Test Server running?

The version in use on JayTDZ Test Server is Rust network protocol 2635 and build 168909 on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Population

How many players does JayTDZ Test Server carry?

JayTDZ Test Server is offline at present; its last recording was 4 days 17 hours ago. Averaged over seven days: 1 players, with a peak of 1.

In the rankings of Rust servers, where is JayTDZ Test Server placed?

For seven-day player hours, JayTDZ Test Server is ranked #7,671, placing it in the top 34% of all ranked servers.

Tags, lists

On Rust Census, which lists and filters carry JayTDZ Test Server?

These Rust Census lists include JayTDZ Test Server: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

The tags on JayTDZ Test Server: what do they indicate?

gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): Slots: 10; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game are the tags JayTDZ Test Server publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

What map is listed for JayTDZ Test Server?

The game generates the procedural map on JayTDZ Test Server.

On JayTDZ Test Server, what rules and settings are in force?

No gather rate is given in the name of JayTDZ Test Server. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

Join details

What steps are needed to join JayTDZ Test Server?

You can open the console in Rust with F1 and enter client.connect 81.104.202.229:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp10Max players Slots: 10.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build The server runs game build 168909.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code This server carries no region code.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded This server is listed as modded, with plugins or settings that change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.