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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 42,593 players on 11,656 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Twofish Oxide Staging Test Server

81.100.154.125:28315 checked 28d ago

moddedoxide
Release date
Next release
In five minutes (16:42 UTC)
Source
Live server queries
Server address
81.100.154.125:28315
First recorded
1 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 10

0% full

7-day average

0

peak –

Rank

#16,330

top 69%

Last wipe

28d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
  • It ranks #16,330 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 28d ago.

2. Players

Figure 1: Players on Twofish Oxide Staging Test Server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Twofish Oxide Staging Test Server

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Twofish Oxide Staging Test Server

What the server publishes and what was recorded

Address81.100.154.125:28315
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe1 Oct 2026, 13:36 UTC
Hostname–
First seen1 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 151 on average21 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average135 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 122 on average45 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 97 on average6 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 94 on average22 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average95 / 200

10. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for Twofish Oxide Staging Test Server: what is it?

Too few wipes of Twofish Oxide Staging Test Server are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 28 days 14 hours.

About the server

How reliable is Twofish Oxide Staging Test Server, and is it online now?

Twofish Oxide Staging Test Server is offline at the time of this release; it was last seen 28 days 11 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 1 October 2026.

What location has been recorded for Twofish Oxide Staging Test Server?

No region is published by Twofish Oxide Staging Test Server. Rust Census does not look up where the machine stands; it shows where a server says it is. 81.100.154.125:28315 is its address.

Which Rust version is Twofish Oxide Staging Test Server running?

Rust network protocol 2634 and build 166490 on Windows is the version Twofish Oxide Staging Test Server runs. The same protocol is required for your game to join, and Steam updates it for you.

Player figures

What are the current player figures for Twofish Oxide Staging Test Server?

At this release Twofish Oxide Staging Test Server is offline, having last been seen 28 days 11 hours ago.

How does Twofish Oxide Staging Test Server compare with other servers in the rankings?

The rank for Twofish Oxide Staging Test Server is #16,330 on seven-day player hours, in the top 69% of ranked servers.

Tags, lists

On Rust Census, which lists and filters carry Twofish Oxide Staging Test Server?

Included in these Rust Census lists is Twofish Oxide Staging Test Server: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The tags on Twofish Oxide Staging Test Server: what do they indicate?

These are the tags Twofish Oxide Staging Test Server publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs166490 (Build): Game build: 166490; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Rules, map

What map is listed for Twofish Oxide Staging Test Server?

Twofish Oxide Staging Test Server runs a procedural map, which the game generates.

On Twofish Oxide Staging Test Server, what rules and settings are in force?

The name of Twofish Oxide Staging Test Server carries no gather rate. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Oxide. Anti-cheat is active: VAC, Valve's system, is on.

How to join

What is the way to join Twofish Oxide Staging Test Server?

Enter client.connect 81.100.154.125:28315 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2634,gmrust,cs166490,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp10Max players 10 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol Protocol 2634 is required; a different version cannot join.
cs166490Build Game build: 166490.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code has not been set.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.