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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 82,642 players on 11,835 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Twofish Oxide Test Server

81.100.154.125:28215 checked 21d ago

moddedoxide
Release date
Next release
In five minutes (14:50 UTC)
Source
Live server queries
Server address
81.100.154.125:28215
First recorded
6 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 10

0% full

7-day average

0

peak –

Rank

#15,848

top 72%

Last wipe

22d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
  • It ranks #15,848 of all ranked servers, the top 72%, on player hours over the last seven days.
  • Its current map went up 22d ago.

2. Players

Figure 1: Players on Twofish Oxide Test Server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k6 Oct8 Oct10 Oct11 Oct13 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Twofish Oxide Test Server

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Twofish Oxide Test Server

What the server publishes and what was recorded

Address81.100.154.125:28215
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe6 Oct 2026, 18:26 UTC
Hostname–
First seen6 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average172 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average130 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 119 on average133 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average78 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average48 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 85 on average242 / 700

10. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on Twofish Oxide Test Server?

With too few wipes of Twofish Oxide Test Server on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 22 days 20 hours have passed since this world was made.

Server record

What does the record show for the uptime and current status of Twofish Oxide Test Server?

The latest count records Twofish Oxide Test Server as offline, last seen 21 days ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 6 October 2026.

Which location does Twofish Oxide Test Server run from?

No region is given by Twofish Oxide Test Server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 81.100.154.125:28215 it is addressed.

What version of Rust has been recorded on Twofish Oxide Test Server?

The version in use on Twofish Oxide Test Server is Rust network protocol 2633 and build 165217 on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

How many players does Twofish Oxide Test Server carry?

Twofish Oxide Test Server is offline at present; its last recording was 21 days ago.

In the rankings of Rust servers, where is Twofish Oxide Test Server placed?

The rank for Twofish Oxide Test Server is #15,848 on seven-day player hours, in the top 72% of ranked servers.

Lists and tags

Where does Twofish Oxide Test Server appear among the Rust Census lists and filters?

These Rust Census lists include Twofish Oxide Test Server: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on Twofish Oxide Test Server carry?

Read by the game's server browser, Twofish Oxide Test Server publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): Your game must run protocol 2633 to join; cs165217 (Build): Build 165217 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game. At the top of this page you will find the tags for current players, queue and world creation time.

Rules, map

What map is listed for Twofish Oxide Test Server?

A procedural map runs on Twofish Oxide Test Server, generated by the game.

What settings and rules have been listed for Twofish Oxide Test Server?

No gather rate is recorded for Twofish Oxide Test Server in its name. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. The server runs VAC, Valve's anti-cheat.

Join details

What is the way to join Twofish Oxide Test Server?

You can open the console in Rust with F1 and enter client.connect 81.100.154.125:28215; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp10Max players The server holds 10 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2633Protocol Your game must run protocol 2633 to join.
cs165217Build Build 165217 is installed.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code No region code is set.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded This server is listed as modded, with plugins or settings that change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.