Statistical profileOffline
Omega Rust PVE Events
80.82.38.65:28015 checked 12d ago
Connect to this server
1. Main points
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#12,920
top 60%
Last wipe
12d ago
weekly schedule
Next wipe
1d 17h
Fri 30 Oct, 13:15 UTC
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
- It ranks #12,920 of all ranked servers, the top 60%, on player hours over the last seven days.
- Its current map went up 12d ago; the next wipe is expected Friday 30 October, 13:15 UTC, its weekly schedule tag.
2. Players
Figure 1: Players on Omega Rust PVE Events
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternfrom its schedule tag
Next wipe Friday 30 October, 13:15 UTC, in 1d 17h. Its weekly schedule tag · low confidence
Wipe-day peak
3
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 1d 17h | Fri 30 Oct, 13:15 UTC | Own schedule |
| 7d 23h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 8d 17h | Fri 6 Nov, 13:15 UTC | Own schedule |
| 15d 17h | Fri 13 Nov, 13:15 UTC | Own schedule |
| 22d 17h | Fri 20 Nov, 13:15 UTC | Own schedule |
| 29d 17h | Fri 27 Nov, 13:15 UTC | Own schedule |
| 35d 23h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
| 36d 17h | Fri 4 Dec, 13:15 UTC | Own schedule |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 13:15 UTC12d ago | 3 | – | running | 3 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 4: Characteristics of Omega Rust PVE Events
What the server publishes and what was recorded
| Address | 80.82.38.65:28015 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | weekly |
| Last wipe | 16 Oct 2026, 13:24 UTC |
| Hostname | – |
| First seen | 4 Oct 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] | groups of 200+ · 1x · weekly · 13 on average | 10 / 100 |
| #3 Wasilisc PvE х5 | EU · groups of 8+ · weekly · 9 on average | 8 / 200 |
| [SEA]Singapore PVEx20 10/23/26 SkillTree Events | EA · groups of 8+ · weekly · 6 on average | 3 / 50 |
| RustMode PvE | 10/22 | No Tech Tree | Skills | Raids | Events | NA · groups of 150+ · weekly · 4 on average | 2 / 50 |
| Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] | OC · groups of 8+ · weekly · 4 on average | 0 / 30 |
| TRINUM.RU PVE NoKill NoRaid Skills Artifacts Boss Zombie | EU · groups of 8+ · weekly · 4 on average | 7 / 250 |
10. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for Omega Rust PVE Events: what is it?
As its schedule cannot be confirmed from the few wipes of Omega Rust PVE Events on record, the prediction follows its tag. Friday 30 October at 13:15 UTC is the date of its next wipe. The present world dates from 12 days 6 hours. A weekly wipe schedule is published in its tags.
On Omega Rust PVE Events, what happens on wipe day?
Recent wipes drew an average peak of 3 players. On the latest wipe, 0 hours passed before the crowd peaked.
Server record
Is Omega Rust PVE Events up, and how well has it held up?
The latest count records Omega Rust PVE Events as offline, last seen 12 days 5 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. First recorded by Rust Census on 4 October 2026.
What location has been recorded for Omega Rust PVE Events?
A region is not published by Omega Rust PVE Events. Rust Census does not look up where the machine stands; it shows where a server says it is. At 80.82.38.65:28015 it is addressed.
Which Rust version is Omega Rust PVE Events running?
This release lists Omega Rust PVE Events on Rust network protocol 2634 and build 166494, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
What are the current player figures for Omega Rust PVE Events?
The last count for Omega Rust PVE Events was 12 days 5 hours ago; it is offline at present.
What position does Omega Rust PVE Events hold in the server rankings?
The rank for Omega Rust PVE Events is #12,920 on seven-day player hours, in the top 60% of ranked servers.
Lists and tags
On Rust Census, which lists and filters carry Omega Rust PVE Events?
Included in these Rust Census lists is Omega Rust PVE Events: Modded Rust servers, counted and Rust PvE servers, listed. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.
What is meant by each tag shown on Omega Rust PVE Events?
These are the tags Omega Rust PVE Events publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): Slots: 50; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs166494 (Build): Game build: 166494; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^w (Weekly): Wipes are run every week; ^p (PvE): Player-versus-player fighting is off; the world provides the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
What map is listed for Omega Rust PVE Events?
The procedural map on Omega Rust PVE Events is generated by the game, measures 3,500 and carries seed 9524314. The same size and seed produce the same map; RustMaps shows it from this page. Recorded under map name: Custom Map.
What settings and rules have been listed for Omega Rust PVE Events?
The name of Omega Rust PVE Events carries no gather rate. 8 players is the group limit, the game's default. It runs pve, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.
How to join
How can you connect to Omega Rust PVE Events?
Enter client.connect 80.82.38.65:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2634,^w,^p,gmrust,cs166494,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp50 | Max players Slots: 50. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs166494 | Build Game build: 166494. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Wipe schedule
^w | Weekly Wipes are run every week. |
|---|
Gameplay
^p | PvE Player-versus-player fighting is off; the world provides the danger. |
|---|
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.