Statistical profileOffline
RDS PROJECT
80.244.42.250:28015 checked 4d ago
Connect to this server
1. Main points
Players now
0/ 50
0% full
7-day average
0
peak 1
Rank
#13,882
top 62%
Last wipe
4d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #13,882 of all ranked servers, the top 62%, on player hours over the last seven days.
- Its current map went up 4d ago.
2. Players
Figure 1: Players on RDS PROJECT
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of RDS PROJECT
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of RDS PROJECT
What the server publishes and what was recorded
| Address | 80.244.42.250:28015 |
|---|---|
| Region | – · as1 |
| Max players | 50 |
| Group limit | not published |
| Wipe schedule | – |
| Last wipe | 24 Oct 2026, 16:29 UTC |
| Hostname | – |
| First seen | 24 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 150 on average | 106 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 120 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 157 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 47 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 4 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 20 / 1000 |
10. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on RDS PROJECT?
With too few wipes of RDS PROJECT on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 4 days 16 hours have passed since this world was made.
Server details
How reliable is RDS PROJECT, and is it online now?
The latest count records RDS PROJECT as offline, last seen 4 days 14 hours ago. Of the 96 hours in the last 4 full days, it was up 0 of them, or 0%. First recorded by Rust Census on 24 October 2026.
What location has been recorded for RDS PROJECT?
A region is not published by RDS PROJECT, and its region code is as1. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 80.244.42.250:28015 is its address.
What version of Rust has been recorded on RDS PROJECT?
Rust network protocol 2585 and build 118554 on Windows is the version RDS PROJECT runs. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
What are the current player figures for RDS PROJECT?
At this release RDS PROJECT is offline, having last been seen 4 days 14 hours ago. This release records a seven-day average of 0 players and a peak of 1.
How does RDS PROJECT compare with other servers in the rankings?
For seven-day player hours, RDS PROJECT is ranked #13,882, placing it in the top 62% of all ranked servers.
Lists and tags
Which Rust Census filters and lists cover RDS PROJECT?
These Rust Census lists include RDS PROJECT: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last week.
Which meanings do the tags on RDS PROJECT carry?
These are the tags RDS PROJECT publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): The server holds 50 slots; v2585 (Protocol): Protocol 2585 is required; a different version cannot join; cs118554 (Build): The server runs game build 118554; ptrak (Networking): RakNet is used, the standard network layer of the game; $ras1 (Region code): The region code recorded is as1; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
Which map is in use on RDS PROJECT?
The game generates the procedural map on RDS PROJECT.
On RDS PROJECT, what rules and settings are in force?
No gather rate is given in the name of RDS PROJECT. No group limit is published. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is disabled.
Join details
How can you connect to RDS PROJECT?
Enter client.connect 80.244.42.250:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$ras1,v2585,gmrust,cs118554,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp50 | Max players The server holds 50 slots. |
v2585 | Protocol Protocol 2585 is required; a different version cannot join. |
cs118554 | Build The server runs game build 118554. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$ras1 | Region code The region code recorded is as1. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.