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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 98,615 players on 11,847 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

sran' inc. | STAGING (main)

80.242.59.137:35500 checked 10m ago

moddedcarbon
Release date
Next release
In five minutes (20:25 UTC)
Source
Live server queries
Server address
80.242.59.137:35500
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

0/ 1000

0% full

7-day average

0

peak 1

Rank

#11,701

top 52%

No wipes

resets

138 new worlds this week: a reset every few hours, not a wipe schedule

Next wipe

–

resets, no wipes

Main points

  • There were 0 players on it, 0% of its 1,000 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #11,701 of all ranked servers, the top 52%, on player hours over the last seven days.
  • It makes a new world every few hours (138 this week): those are resets, not wipes.

2. Players

Figure 1: Players on sran' inc. | STAGING (main)

Players now and over time, UTC

AveragePeak
00.250.50.75121:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

025507510021:0006:0015:0001:0010:0019:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 52% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. World resets

Table 1: World resets, newest first

A new world every few hours; none of these counts as a wipe

WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 20:04 UTC26m ago – – – 0
Thu 29 Oct, 19:41 UTC49m ago – – – 0
Thu 29 Oct, 19:28 UTC1h ago – – – 0
Thu 29 Oct, 18:45 UTC1h ago – – – 0
Thu 29 Oct, 17:12 UTC3h ago – – – 0
Thu 29 Oct, 16:33 UTC3h ago – – – 0
Thu 29 Oct, 16:21 UTC4h ago – – – 0
Thu 29 Oct, 15:17 UTC5h ago – – – 0
Thu 29 Oct, 14:20 UTC6h ago – – – 0
Thu 29 Oct, 12:50 UTC7h ago – – – 0

Source: Live server queries, Rust Census

6. Map

Figure 4: Map of sran' inc. | STAGING (main)

4500 · seed 125252

Map of sran' inc. | STAGING (main)

Table 2: The world

As the server publishes it

MapSRAN MAP
Size4500
Seed125252

7. Server characteristics

Table 3: Characteristics of sran' inc. | STAGING (main)

What the server publishes and what was recorded

Address80.242.59.137:35500
Region–
Max players1000
Group limit8, the default
Wipe schedule–
Last wiperesets constantly
Hostname–
First seen13 Sep 2026

8. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 29.10EU · groups of 8+ · weekly · 116 on average33 / 300
Pickle Rust EU MonthlyEU · no group limit · 50 on average60 / 100
RaidLabgroups of 8+ · 33 on average200 / 50
EU Hub 01EU · groups of 1000+ · 23 on average0 / 3300
404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.10EU · groups of 8+ · monthly · 3 on average1 / 300
Warriorsgroups of 8+ · 2 on average2 / 100

9. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on sran' inc. | STAGING (main)?

Neither a wipe schedule nor any counted wipes are kept by sran' inc. | STAGING (main), which generates a new world every few hours.

Server record

What does the record show for the uptime and current status of sran' inc. | STAGING (main)?

sran' inc. | STAGING (main) is online at the time of this release. The uptime it reports puts the last restart at about 15 minutes ago. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. The first sighting of it by Rust Census was on 13 September 2026.

What does the performance record of sran' inc. | STAGING (main) show?

Over the last 48 hours, server fps averaged 24; the lowest reading was 4. The world carried up to 10,000 entities, including buildings, deployables and all else. Up to 2,093 MB of memory was used. What players experience as lag is low fps combined with a climbing entity count.

Which location does sran' inc. | STAGING (main) run from?

A region is not published by sran' inc. | STAGING (main). Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 80.242.59.137:35500 is its address.

What version of Rust has been recorded on sran' inc. | STAGING (main)?

Rust network protocol 2636 and build 169679 on Windows is the version sran' inc. | STAGING (main) runs. The same protocol is required for your game to join, and Steam updates it for you.

Player figures

What are the current player figures for sran' inc. | STAGING (main)?

The present count is 0 players on sran' inc. | STAGING (main), out of 1,000 slots. This release records a seven-day average of 0 players and a peak of 1. Over the past 48 hours the highest average fell at 07:00 UTC: 1 players.

In the rankings of Rust servers, where is sran' inc. | STAGING (main) placed?

For seven-day player hours, sran' inc. | STAGING (main) is ranked #11,701, placing it in the top 52% of all ranked servers.

Lists and tags

Which Rust Census filters and lists cover sran' inc. | STAGING (main)?

The Rust Census lists that sran' inc. | STAGING (main) fits are: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

The tags on sran' inc. | STAGING (main): what do they indicate?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp1000 (Max players): Slots: 1,000; ts8 (Group limit): 8 per team, which is the game's default limit; v2636 (Protocol): To connect, your game version must match protocol 2636; cs169679 (Build): The server runs game build 169679; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): The Carbon plugin framework runs here are the tags sran' inc. | STAGING (main) publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

What map is listed for sran' inc. | STAGING (main)?

The procedural map on sran' inc. | STAGING (main) is generated by the game, measures 4,500 and carries seed 125252. The same size and seed produce the same map; RustMaps shows it from this page. The map carries the name: SRAN MAP.

What settings and rules have been listed for sran' inc. | STAGING (main)?

No gather rate is recorded for sran' inc. | STAGING (main) in its name. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings alter the game. Carbon plugins are recorded on it. The server runs VAC, Valve's anti-cheat.

Join details

How can you connect to sran' inc. | STAGING (main)?

Enter client.connect 80.242.59.137:35500 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you. The website recorded for it is https://discord.com/invite/sran.

10. Server tags

What each tag this server publishes means: a glossary.

Published asmp1000,ptrak,$r?,v2636,gmrust,cs169679,ts8,^z,^y

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp1000Max players Slots: 1,000.
ts8Group limit 8 per team, which is the game's default limit.
v2636Protocol To connect, your game version must match protocol 2636.
cs169679Build The server runs game build 169679.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Mods and access

^zModded Modded: the game is changed by plugins or settings.
^yCarbon The Carbon plugin framework runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.