Statistical profileOnline
sran' inc. | STAGING (main)
80.242.59.137:35500 checked 10m ago
Connect to this server
1. Main points
Players now
0/ 1000
0% full
7-day average
0
peak 1
Rank
#11,701
top 52%
No wipes
resets
138 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Main points
- There were 0 players on it, 0% of its 1,000 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #11,701 of all ranked servers, the top 52%, on player hours over the last seven days.
- It makes a new world every few hours (138 this week): those are resets, not wipes.
2. Players
Figure 1: Players on sran' inc. | STAGING (main)
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 52% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. World resets
Table 1: World resets, newest first
A new world every few hours; none of these counts as a wipe
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 20:04 UTC26m ago | – | – | – | 0 |
| Thu 29 Oct, 19:41 UTC49m ago | – | – | – | 0 |
| Thu 29 Oct, 19:28 UTC1h ago | – | – | – | 0 |
| Thu 29 Oct, 18:45 UTC1h ago | – | – | – | 0 |
| Thu 29 Oct, 17:12 UTC3h ago | – | – | – | 0 |
| Thu 29 Oct, 16:33 UTC3h ago | – | – | – | 0 |
| Thu 29 Oct, 16:21 UTC4h ago | – | – | – | 0 |
| Thu 29 Oct, 15:17 UTC5h ago | – | – | – | 0 |
| Thu 29 Oct, 14:20 UTC6h ago | – | – | – | 0 |
| Thu 29 Oct, 12:50 UTC7h ago | – | – | – | 0 |
| Thu 29 Oct, 12:07 UTC8h ago | – | – | – | 0 |
| Thu 29 Oct, 11:31 UTC8h ago | – | – | – | 0 |
| Thu 29 Oct, 10:50 UTC9h ago | – | – | – | 0 |
| Thu 29 Oct, 10:03 UTC10h ago | – | – | – | 0 |
| Thu 29 Oct, 09:21 UTC11h ago | – | – | – | 0 |
| Thu 29 Oct, 06:27 UTC14h ago | – | – | – | 0 |
| Thu 29 Oct, 05:16 UTC15h ago | – | – | – | 0 |
| Thu 29 Oct, 04:58 UTC15h ago | – | – | – | 0 |
| Thu 29 Oct, 04:22 UTC16h ago | – | – | – | 0 |
| Thu 29 Oct, 03:23 UTC17h ago | – | – | – | 0 |
Source: Live server queries, Rust Census
6. Map
7. Server characteristics
Table 3: Characteristics of sran' inc. | STAGING (main)
What the server publishes and what was recorded
| Address | 80.242.59.137:35500 |
|---|---|
| Region | – |
| Max players | 1000 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | resets constantly |
| Hostname | – |
| First seen | 13 Sep 2026 |
8. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 29.10 | EU · groups of 8+ · weekly · 116 on average | 33 / 300 |
| Pickle Rust EU Monthly | EU · no group limit · 50 on average | 60 / 100 |
| RaidLab | groups of 8+ · 33 on average | 200 / 50 |
| EU Hub 01 | EU · groups of 1000+ · 23 on average | 0 / 3300 |
| 404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.10 | EU · groups of 8+ · monthly · 3 on average | 1 / 300 |
| Warriors | groups of 8+ · 2 on average | 2 / 100 |
9. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on sran' inc. | STAGING (main)?
Neither a wipe schedule nor any counted wipes are kept by sran' inc. | STAGING (main), which generates a new world every few hours.
Server record
What does the record show for the uptime and current status of sran' inc. | STAGING (main)?
sran' inc. | STAGING (main) is online at the time of this release. The uptime it reports puts the last restart at about 15 minutes ago. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. The first sighting of it by Rust Census was on 13 September 2026.
What does the performance record of sran' inc. | STAGING (main) show?
Over the last 48 hours, server fps averaged 24; the lowest reading was 4. The world carried up to 10,000 entities, including buildings, deployables and all else. Up to 2,093 MB of memory was used. What players experience as lag is low fps combined with a climbing entity count.
Which location does sran' inc. | STAGING (main) run from?
A region is not published by sran' inc. | STAGING (main). Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 80.242.59.137:35500 is its address.
What version of Rust has been recorded on sran' inc. | STAGING (main)?
Rust network protocol 2636 and build 169679 on Windows is the version sran' inc. | STAGING (main) runs. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
What are the current player figures for sran' inc. | STAGING (main)?
The present count is 0 players on sran' inc. | STAGING (main), out of 1,000 slots. This release records a seven-day average of 0 players and a peak of 1. Over the past 48 hours the highest average fell at 07:00 UTC: 1 players.
In the rankings of Rust servers, where is sran' inc. | STAGING (main) placed?
For seven-day player hours, sran' inc. | STAGING (main) is ranked #11,701, placing it in the top 52% of all ranked servers.
Lists and tags
Which Rust Census filters and lists cover sran' inc. | STAGING (main)?
The Rust Census lists that sran' inc. | STAGING (main) fits are: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
The tags on sran' inc. | STAGING (main): what do they indicate?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp1000 (Max players): Slots: 1,000; ts8 (Group limit): 8 per team, which is the game's default limit; v2636 (Protocol): To connect, your game version must match protocol 2636; cs169679 (Build): The server runs game build 169679; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): The Carbon plugin framework runs here are the tags sran' inc. | STAGING (main) publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
What map is listed for sran' inc. | STAGING (main)?
The procedural map on sran' inc. | STAGING (main) is generated by the game, measures 4,500 and carries seed 125252. The same size and seed produce the same map; RustMaps shows it from this page. The map carries the name: SRAN MAP.
What settings and rules have been listed for sran' inc. | STAGING (main)?
No gather rate is recorded for sran' inc. | STAGING (main) in its name. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings alter the game. Carbon plugins are recorded on it. The server runs VAC, Valve's anti-cheat.
Join details
How can you connect to sran' inc. | STAGING (main)?
Enter client.connect 80.242.59.137:35500 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you. The website recorded for it is https://discord.com/invite/sran.
10. Server tags
What each tag this server publishes means: a glossary.
Published asmp1000,ptrak,$r?,v2636,gmrust,cs169679,ts8,^z,^y
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp1000 | Max players Slots: 1,000. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2636 | Protocol To connect, your game version must match protocol 2636. |
cs169679 | Build The server runs game build 169679. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Mods and access
^z | Modded Modded: the game is changed by plugins or settings. |
|---|---|
^y | Carbon The Carbon plugin framework runs here. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
