Statistical profileOffline
sran' inc. | MADMA
80.242.59.137:35015 checked 2h ago
Connect to this server
1. Main points
Players now
0/ 1000
0% full
7-day average
0
peak 2
Rank
#6,019
top 27%
Last wipe
5d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 1,000 slots.
- Over the last seven days it averaged 0 players, with a peak of 2.
- It ranks #6,019 of all ranked servers, the top 27%, on player hours over the last seven days.
- Its current map went up 5d ago.
2. Players
Figure 1: Players on sran' inc. | MADMA
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 27% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
5.4 days
between real wipes
On rhythm
29%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Crowd held
40%
else halves by day 2
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 12:31 UTC5d ago | 1 | – | running | 0 |
| Fri 16 Oct, 17:16 UTC13d ago | 1 | halved by day 2 | 7.8 days | 0 |
| Wed 14 Oct, 16:35 UTC15d ago | 1 | held half | 2 days | 0 |
| Wed 7 Oct, 12:45 UTC22d ago | 1 | halved by day 2 | 7.2 days | 1 |
| Fri 2 Oct, 03:34 UTC27d ago | 1 | held half | 5.4 days | 0 |
| Wed 23 Sep, 13:37 UTC36d ago | 1 | halved by day 5 | 8.6 days | 0 |
| Fri 18 Sep, 18:37 UTC41d ago | 1 | halved by day 3 | 4.8 days | 1 |
| Tue 15 Sep, 13:59 UTC44d ago | 1 | held half | 3.2 days | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of sran' inc. | MADMA
What the server publishes and what was recorded
| Address | 80.242.59.137:35015 |
|---|---|
| Region | – |
| Max players | 1000 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 24 Oct 2026, 12:31 UTC |
| Hostname | madma.sranrust.ru:35015 |
| First seen | 14 Sep 2026 |
9. Operator
Hostnamesranrust.ru
Table 4: Other servers of this operator
The busiest servers publishing a sranrust.ru hostname
| Server | Status | Players |
|---|---|---|
| sran' inc. | MAIN | Online | 0 / 1000 |
| PORKY ТЕСТОВЫЙ | Online | 0 / 111 |
| sran' inc. | flowakeN | Online | 0 / 1000 |
| sran' inc. | Мехоель | Offline | 0 / 1000 |
| sran' inc. | MOSCOW | Offline | 0 / 1000 |
| sran' inc. | TIKTOK | Offline | 0 / 1000 |
| sran' inc. | private | Offline | 0 / 1000 |
| sran' inc. | GOOD JOINT | Offline | 0 / 1000 |
15 servers publish a sranrust.ru hostname; the busiest are listed.
10. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 150 on average | 21 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 132 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 121 on average | 36 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 10 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 93 on average | 44 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 86 on average | 182 / 215 |
11. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on sran' inc. | MADMA?
Wipes on sran' inc. | MADMA fall at irregular times, leaving no next date to predict. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 5 days 12 hours.
How is wipe day run on sran' inc. | MADMA?
Recent wipes drew an average peak of 1 players. The peak of the latest wipe's crowd came 4 hours after it began. The crowd stayed above half that peak until the next wipe in 40% of recent wipes. The fall below half came by day 2 in those cases where it did not hold.
About the server
What does the record show for the uptime and current status of sran' inc. | MADMA?
sran' inc. | MADMA is offline at the time of this release; it was last seen 2 hours ago. The uptime it reports puts the last restart at about 58 minutes ago. 75 of 168 hours on across the last 7 full days gives an uptime of 45%. The first sighting of it by Rust Census was on 14 September 2026.
Does sran' inc. | MADMA hold a steady frame rate and connection?
Average server fps over the last 48 hours was 37, with a low of 10. Buildings, deployables and everything else in the world took the entity count to 12,685. Up to 2,163 MB of memory was used. Lag, as players feel it, comes from low fps and a climbing entity count.
In which location is sran' inc. | MADMA based?
No region is published by sran' inc. | MADMA. Rust Census does not look up where the machine stands; it shows where a server says it is. 80.242.59.137:35015 is its address.
What version of Rust has been recorded on sran' inc. | MADMA?
This release lists sran' inc. | MADMA on Rust network protocol 2635 and build 168909, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
What population has been recorded on sran' inc. | MADMA?
At this release sran' inc. | MADMA is offline, having last been seen 2 hours ago. Averaged over seven days: 0 players, with a peak of 2. Over the past 48 hours the highest average fell at 17:00 UTC: 1 players.
In the rankings of Rust servers, where is sran' inc. | MADMA placed?
The rank for sran' inc. | MADMA is #6,019 on seven-day player hours, in the top 27% of ranked servers.
Lists and tags
On Rust Census, which lists and filters carry sran' inc. | MADMA?
The Rust Census lists that sran' inc. | MADMA fits are: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Who is listed as the operator of sran' inc. | MADMA?
sran' inc. | MADMA and 14 other servers we track publish a sranrust.ru hostname, so one operator most likely runs them.
The tags on sran' inc. | MADMA: what do they indicate?
Read by the game's server browser, sran' inc. | MADMA publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp1000 (Max players): The server holds 1,000 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; ^y (Carbon): Plugins are handled by Carbon on this server. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
Which map is in use on sran' inc. | MADMA?
Size 2,700 and seed 13698755: that is the procedural map on sran' inc. | MADMA, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page. The map carries the name: SRAN MAP.
How is sran' inc. | MADMA configured, and what rules does it keep?
The name of sran' inc. | MADMA carries no gather rate. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Carbon. Anti-cheat is inactive: VAC, Valve's system, is off.
How to join
What is the way to join sran' inc. | MADMA?
Enter client.connect 80.242.59.137:35015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. This release lists its website as https://discord.com/invite/sran.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp1000,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp1000 | Max players The server holds 1,000 slots. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Game build: 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Mods and access
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
|---|---|
^y | Carbon Plugins are handled by Carbon on this server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
