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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 60,014 players on 11,706 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Magic Dev

80.242.59.110:10000 checked 12m ago

moddedoxide
Release date
Next release
In five minutes (00:35 UTC)
Source
Live server queries
Server address
80.242.59.110:10000
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 200

0% full

7-day average

0

peak 2

Rank

#5,997

top 27%

Last wipe

5d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • There were 0 players on it, 0% of its 200 slots.
  • Over the last seven days it averaged 0 players, with a peak of 2.
  • It ranks #5,997 of all ranked servers, the top 27%, on player hours over the last seven days.
  • Its current map went up 5d ago.

2. Players

Figure 1: Players on Magic Dev

Players now and over time, UTC

AveragePeak
00.511.5201:0010:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

02040608001:0010:0020:0005:0014:0023:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

2.5 days

between real wipes

On rhythm

0%

of its recent wipes

Wipe-day peak

1

players, last three wipes

Crowd held

0%

else halves by day 2

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Sat 24 OctFri 23 OctThu 22 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 41 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 17:42 UTC5d ago 2 – running 0
Fri 23 Oct, 13:45 UTC6d ago 1 – 1.2 days 0
Thu 22 Oct, 16:27 UTC7d ago 1 – 0.9 days 0
Wed 14 Oct, 07:28 UTC15d ago 5+1 queue halved by day 3 8.4 days 0
Tue 13 Oct, 11:55 UTC16d ago 2 – 0.8 days 0
Fri 9 Oct, 13:43 UTC20d ago 1 halved by day 1 3.9 days 0
Wed 23 Sep, 15:17 UTC36d ago 1 halved by day 1 15.9 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Magic Dev

4500 · seed 1886581633

Map of Magic Dev

Table 2: The world

As the server publishes it

MapBAЙП ПPЯMO CEЙЧAC!
Size4500
Seed1886581633

8. Server characteristics

Table 3: Characteristics of Magic Dev

What the server publishes and what was recorded

Address80.242.59.110:10000
Region–
Max players200
Group limit8, the default
Wipe schedule–
Last wipe24 Oct 2026, 17:42 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average21 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average132 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 121 on average36 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average10 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 93 on average44 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average182 / 215

10. Quick answers

From the figures on this page.

Wipe schedule

When does Magic Dev wipe, and how often?

Wipes on Magic Dev fall at irregular times, leaving no next date to predict. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 5 days 7 hours have passed since this world was made.

On Magic Dev, what happens on wipe day?

The average busiest point of its recent wipes drew 1 players. The peak of the latest wipe's crowd came 41 hours after it began. Half that peak was held until the next wipe in 0% of its recent wipes. If not, it dropped below half by day 2.

Server details

How reliable is Magic Dev, and is it online now?

Magic Dev is online at the time of this release. The uptime it reports puts the last restart at about 5 days 5 hours ago. 143 of 168 hours on across the last 7 full days gives an uptime of 85%. It was first seen by Rust Census on 13 September 2026.

How well does Magic Dev perform?

Over the last 48 hours, server fps averaged 40; the lowest reading was 10. The world carried up to 99,108 entities, including buildings, deployables and all else. Up to 3,468 MB of memory was used. Players feel low fps and a rising entity count as lag.

What location has been recorded for Magic Dev?

A region is not published by Magic Dev. Rust Census does not look up where the machine stands; it shows where a server says it is. 80.242.59.110:10000 is its address.

On which Rust version does Magic Dev operate?

This release lists Magic Dev on Rust network protocol 2635 and build 168909, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

What population has been recorded on Magic Dev?

At counting time Magic Dev recorded 0 players across 200 slots. Averaged over seven days: 0 players, with a peak of 2. Over the past 48 hours the highest average fell at 01:00 UTC: 1 players.

How does Magic Dev compare with other servers in the rankings?

The rank for Magic Dev is #5,997 on seven-day player hours, in the top 27% of ranked servers.

Lists and tags

Which Rust Census filters and lists cover Magic Dev?

These Rust Census lists include Magic Dev: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What is meant by each tag shown on Magic Dev?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp200 (Max players): The server holds 200 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server; jp0 (Custom tag): The tag is custom: it was set by the owner or by a plugin are the tags Magic Dev publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Map and rules

Which map is in use on Magic Dev?

The procedural map on Magic Dev is generated by the game, measures 4,500 and carries seed 1886581633. Because one size and seed give one map, RustMaps can display it from this page. The name of the map is listed as: BAЙП ПPЯMO CEЙЧAC!.

What settings and rules have been listed for Magic Dev?

No gather rate is given in the name of Magic Dev. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Plugins or settings change the game, and the browser lists it under Modded. Oxide plugins are recorded on it. The server runs VAC, Valve's anti-cheat.

Connecting

What is the way to join Magic Dev?

Enter client.connect 80.242.59.110:10000 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp200,ptrak,jp0,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp200Max players The server holds 200 slots.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build The server runs game build 168909.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Plugins or settings alter the game on this modded server.

Other

jp0Custom tag The tag is custom: it was set by the owner or by a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.