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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 60,429 players on 11,767 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

MS Project | SOLO/DUO

80.221.91.195:28015 checked 8m ago

moddedcarbon
Release date
Next release
In five minutes (22:30 UTC)
Source
Live server queries
Server address
80.221.91.195:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 25

0% full

7-day average

0

peak –

Rank

#15,339

top 69%

Last wipe

13d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • There were 0 players on it, 0% of its 25 slots.
  • It ranks #15,339 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 13d ago.

2. Players

Figure 1: Players on MS Project | SOLO/DUO

Players now and over time, UTC

AveragePeak
0123423:0008:0017:0002:0011:0021:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

010020030040023:0008:0017:0002:0011:0021:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep27 Sep3 Oct15 Oct21 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

14 days

between real wipes

On rhythm

0%

of its recent wipes

Wipe-day peak

1

players, last three wipes

Crowd held

0%

else halves by day 1

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Thu 15 OctSat 26 SepThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 20:05 UTC13d ago 0 – running 0
Sat 26 Sep, 09:07 UTC32d ago 1 halved by day 1 19.5 days 1
Thu 17 Sep, 20:03 UTC41d ago 1 halved by day 1 8.5 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of MS Project | SOLO/DUO

3500 · seed 150644954

Map of MS Project | SOLO/DUO

Table 2: The world

As the server publishes it

MapProcedural Map
Size3500
Seed150644954
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of MS Project | SOLO/DUO

What the server publishes and what was recorded

Address80.221.91.195:28015
Region–
Max players25
Group limit8, the default
Wipe schedule–
Last wipe15 Oct 2026, 20:05 UTC
Hostname–
First seen13 Sep 2026

9. About this server

In its own words: the description the server publishes, unedited.

DUO PvP | No Base Raiding | Raidable Bases Max team size: 2 players Player bases cannot be raided Raid custom Raidable Bases only Keep a 6-slot backpack after death Fair PvP without offline raiding Build. Explore. Fight. Your home is always safe.

10. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 157 on average77 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average123 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average70 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 91 on average62 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average18 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average9 / 1000

11. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on MS Project | SOLO/DUO?

No next wipe can be predicted for MS Project | SOLO/DUO, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 13 days 2 hours.

On MS Project | SOLO/DUO, what happens on wipe day?

The average busiest point of its recent wipes drew 1 players. On the latest wipe, 0 hours passed before the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 0% of cases. The fall below half came by day 1 in those cases where it did not hold.

Server record

How reliable is MS Project | SOLO/DUO, and is it online now?

This release records MS Project | SOLO/DUO as online. By its own reported uptime, it restarted about 11 hours ago. A total of 168 of 168 hours were up over 7 full days, which is 100% of the time. The first sighting of it by Rust Census was on 13 September 2026.

How well does MS Project | SOLO/DUO perform?

The figures for the last 48 hours give an average of 237 server fps and a minimum of 228. Buildings, deployables and everything else in the world took the entity count to 72,127. Up to 2,984 MB of memory was used. Players feel low fps and a rising entity count as lag.

What location has been recorded for MS Project | SOLO/DUO?

A region is not published by MS Project | SOLO/DUO. Rust Census does not look up where the machine stands; it shows where a server says it is. At 80.221.91.195:28015 it is addressed.

What version of Rust has been recorded on MS Project | SOLO/DUO?

This release lists MS Project | SOLO/DUO on Rust network protocol 2633 and build 162929, running on Linux. Steam updates your game for you, but it has to be on the same protocol to join.

Player counts

What are the current player figures for MS Project | SOLO/DUO?

At counting time MS Project | SOLO/DUO recorded 0 players across 25 slots. This release gives a seven-day average of 0 players.

What position does MS Project | SOLO/DUO hold in the server rankings?

The rank for MS Project | SOLO/DUO is #15,339 on seven-day player hours, in the top 69% of ranked servers.

Tags, lists

Where does MS Project | SOLO/DUO appear among the Rust Census lists and filters?

The Rust Census lists that MS Project | SOLO/DUO fits are: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is meant by each tag shown on MS Project | SOLO/DUO?

Read by the game's server browser, MS Project | SOLO/DUO publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp25 (Max players): Slots: 25; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): To connect, your game version must match protocol 2633; cs162929 (Build): Game build: 162929; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): The Carbon plugin framework runs here. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

Which map is in use on MS Project | SOLO/DUO?

Size 3,500 and seed 150644954: that is the procedural map on MS Project | SOLO/DUO, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.

What settings and rules have been listed for MS Project | SOLO/DUO?

The name of MS Project | SOLO/DUO carries no gather rate. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. Carbon plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.

Connecting

How can you connect to MS Project | SOLO/DUO?

Enter client.connect 80.221.91.195:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp25,ptrak,$r?,v2633,gmrust,cs162929,ts8,^z,^y

Game

gmrustGame mode Survival play, in the standard Rust format.
mp25Max players Slots: 25.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2633Protocol To connect, your game version must match protocol 2633.
cs162929Build Game build: 162929.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Mods and access

^zModded Modded: the game is changed by plugins or settings.
^yCarbon The Carbon plugin framework runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.