Statistical profileOnline
OldHabbitsDK
80.209.114.142:28015 checked 9m ago
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1. Main points
Players now
0/ 100
0% full
7-day average
0
peak 2
Rank
#7,131
top 32%
Last wipe
20d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- There were 0 players on it, 0% of its 100 slots.
- Over the last seven days it averaged 0 players, with a peak of 2.
- It ranks #7,131 of all ranked servers, the top 32%, on player hours over the last seven days.
- Its current map went up 20d ago.
2. Players
Figure 1: Players on OldHabbitsDK
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 32% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Usual gap
17.2 days
between real wipes
Wipe-day peak
0
players, last three wipes
Crowd held
0%
else halves by day 4
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 11:15 UTC20d ago | 0 | – | running | 0 |
| Mon 21 Sep, 06:35 UTC37d ago | 1 | halved by day 4 | 17.2 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of OldHabbitsDK
5000 · seed 648398478
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 5000 |
| Seed | 648398478 |
8. Server characteristics
Table 3: Characteristics of OldHabbitsDK
What the server publishes and what was recorded
| Address | 80.209.114.142:28015 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 8 Oct 2026, 11:15 UTC |
| Hostname | – |
| First seen | 20 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 156 on average | 181 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 124 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 188 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 89 on average | 141 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 20 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 43 / 1000 |
10. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on OldHabbitsDK?
Too few wipes of OldHabbitsDK are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 20 days 3 hours.
On OldHabbitsDK, what happens on wipe day?
An average of 0 players attended at peak across recent wipes. On the latest wipe, 0 hours passed before the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. In the other cases, half the peak was lost by day 4.
Server details
What does the record show for the uptime and current status of OldHabbitsDK?
At the latest check, OldHabbitsDK was online. The uptime it reports puts the last restart at about 5 days 4 hours ago. 168 of 168 hours on across the last 7 full days gives an uptime of 100%. It was first seen by Rust Census on 20 September 2026.
How well does OldHabbitsDK perform?
Over the last 48 hours, server fps averaged 34; the lowest reading was 21. The world carried up to 138,759 entities, including buildings, deployables and all else. Memory use reached 5,217 MB at its peak. Lag, as players feel it, comes from low fps and a climbing entity count.
In which location is OldHabbitsDK based?
No region is given by OldHabbitsDK. Rust Census does not look up where the machine stands; it shows where a server says it is. At 80.209.114.142:28015 it is addressed.
On which Rust version does OldHabbitsDK operate?
The version in use on OldHabbitsDK is Rust network protocol 2635 and build 168909 on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
What population has been recorded on OldHabbitsDK?
OldHabbitsDK stands at 0 players from 100 slots in this release. Averaged over seven days: 0 players, with a peak of 2.
In the rankings of Rust servers, where is OldHabbitsDK placed?
The rank for OldHabbitsDK is #7,131 on seven-day player hours, in the top 32% of ranked servers.
Lists and tags
Where does OldHabbitsDK appear among the Rust Census lists and filters?
These Rust Census lists include OldHabbitsDK: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
The tags on OldHabbitsDK: what do they indicate?
These are the tags OldHabbitsDK publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
Which map is in use on OldHabbitsDK?
The procedural map on OldHabbitsDK is generated by the game, measures 5,000 and carries seed 648398478. The same size and seed produce the same map; RustMaps shows it from this page.
On OldHabbitsDK, what rules and settings are in force?
No gather rate is recorded for OldHabbitsDK in its name. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Modded: plugins or settings alter the game. Plugins on it number Oxide. Anti-cheat is active: VAC, Valve's system, is on.
Connecting
What is the way to join OldHabbitsDK?
Enter client.connect 80.209.114.142:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp100 | Max players The server holds 100 slots. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.