Statistical profileOffline
-=Dimikastafari=- Staging Test
80.200.23.239:28015 checked 8d ago
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1. Main points
Players now
0/ 2
0% full
7-day average
0
peak –
Rank
#15,326
top 69%
Last wipe
29d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 2 slots.
- It ranks #15,326 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 29d ago.
2. Players
Figure 1: Players on -=Dimikastafari=- Staging Test
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
0.5 days
between real wipes
On rhythm
100%
of its recent wipes
Wipe-day peak
2
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 28 Sep, 21:51 UTC29d ago | 2 | – | running | 1 |
| Mon 28 Sep, 09:17 UTC29d ago | 2 | – | 0.5 days | 0 |
| Sun 27 Sep, 21:20 UTC30d ago | 2 | – | 0.5 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of -=Dimikastafari=- Staging Test
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of -=Dimikastafari=- Staging Test
What the server publishes and what was recorded
| Address | 80.200.23.239:28015 |
|---|---|
| Region | – |
| Max players | 2 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 28 Sep 2026, 21:51 UTC |
| Hostname | – |
| First seen | 27 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 161 on average | 36 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 122 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 114 on average | 42 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 87 on average | 21 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 8 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 3 / 1000 |
10. Quick answers
From the figures on this page.
Wipe details
When does -=Dimikastafari=- Staging Test wipe, and how often?
Wipes on -=Dimikastafari=- Staging Test fall at irregular times, leaving no next date to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 29 days 4 hours.
How is wipe day run on -=Dimikastafari=- Staging Test?
Recent wipes drew an average peak of 2 players. 4 hours after the latest wipe, the crowd peaked.
Server details
What does the record show for the uptime and current status of -=Dimikastafari=- Staging Test?
-=Dimikastafari=- Staging Test is offline at the time of this release; it was last seen 8 days 5 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. First recorded by Rust Census on 27 September 2026.
What location has been recorded for -=Dimikastafari=- Staging Test?
No region is given by -=Dimikastafari=- Staging Test. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 80.200.23.239:28015 is its address.
What version of Rust has been recorded on -=Dimikastafari=- Staging Test?
This release lists -=Dimikastafari=- Staging Test on Rust network protocol 2635 and build 168464, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
What are the current player figures for -=Dimikastafari=- Staging Test?
The last count for -=Dimikastafari=- Staging Test was 8 days 5 hours ago; it is offline at present.
How does -=Dimikastafari=- Staging Test compare with other servers in the rankings?
The rank for -=Dimikastafari=- Staging Test is #15,326 on seven-day player hours, in the top 69% of ranked servers.
Tags, lists
Where does -=Dimikastafari=- Staging Test appear among the Rust Census lists and filters?
Included in these Rust Census lists is -=Dimikastafari=- Staging Test: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Which meanings do the tags on -=Dimikastafari=- Staging Test carry?
gmrust (Game mode): Survival play, in the standard Rust format; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Your game must run protocol 2635 to join; cs168464 (Build): The server runs game build 168464; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; ^y (Carbon): Carbon, a plugin framework, is installed are the tags -=Dimikastafari=- Staging Test publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
Which map has been recorded for -=Dimikastafari=- Staging Test?
A procedural map runs on -=Dimikastafari=- Staging Test, generated by the game.
What settings and rules have been listed for -=Dimikastafari=- Staging Test?
No gather rate is given in the name of -=Dimikastafari=- Staging Test. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Carbon. The server runs VAC, Valve's anti-cheat.
How to join
What steps are needed to join -=Dimikastafari=- Staging Test?
Enter client.connect 80.200.23.239:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp2,ptrak,$r?,v2635,gmrust,cs168464,ts8,^z,^y
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp2 | Max players The server holds 2 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168464 | Build The server runs game build 168464. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code This server carries no region code. |
Mods and access
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
|---|---|
^y | Carbon Carbon, a plugin framework, is installed. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.