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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 58,911 players on 11,711 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

TEST server please ignore

80.187.119.191:28015 checked 11d ago

moddedoxide
Release date
Next release
In five minutes (21:55 UTC)
Source
Live server queries
Server address
80.187.119.191:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 100

1% full

7-day average

0

peak –

Rank

#15,097

top 69%

Last wipe

13d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • The server is offline; at its last check there were 1 players on it, 1% of its 100 slots.
  • It ranks #15,097 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 13d ago.

2. Players

Figure 1: Players on TEST server please ignore

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep17 Oct20 Oct24 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

6 days

between real wipes

On rhythm

33%

of its recent wipes

Wipe-day peak

1

players, last three wipes

Crowd held

100%

of its cycles kept half the crowd

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Thu 15 OctWed 14 OctSat 19 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 15:17 UTC13d ago 1 – running 0
Wed 14 Oct, 15:36 UTC14d ago 1 – 1 days 0
Sat 19 Sep, 14:27 UTC39d ago 1 held half 25 days 0
Sun 13 Sep, 15:14 UTC45d ago 0 – 6 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of TEST server please ignore

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of TEST server please ignore

What the server publishes and what was recorded

Address80.187.119.191:28015
Region–
Max players100
Group limit8, the default
Wipe schedule–
Last wipe15 Oct 2026, 15:17 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average146 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average123 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average188 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average78 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average10 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average20 / 1000

10. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on TEST server please ignore?

No next wipe can be predicted for TEST server please ignore, which wipes at irregular times. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 13 days 19 hours ago.

On TEST server please ignore, what happens on wipe day?

Recent wipes drew an average peak of 1 players. On the latest wipe, 0 hours passed before the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

About the server

What does the record show for the uptime and current status of TEST server please ignore?

Last seen 11 days 12 hours ago, TEST server please ignore is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 13 September 2026.

What location has been recorded for TEST server please ignore?

No region is given by TEST server please ignore. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 80.187.119.191:28015 is its address.

What version of Rust has been recorded on TEST server please ignore?

The version in use on TEST server please ignore is Rust network protocol 2634 and build 167781 on Linux. The same protocol is required for your game to join, and Steam updates it for you.

Player figures

How many players does TEST server please ignore carry?

TEST server please ignore is offline at present; its last recording was 11 days 12 hours ago.

How does TEST server please ignore compare with other servers in the rankings?

For seven-day player hours, TEST server please ignore is ranked #15,097, placing it in the top 69% of all ranked servers.

Lists and tags

Where does TEST server please ignore appear among the Rust Census lists and filters?

Included in these Rust Census lists is TEST server please ignore: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is meant by each tag shown on TEST server please ignore?

These are the tags TEST server please ignore publishes for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): Slots: 100; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

What map is listed for TEST server please ignore?

TEST server please ignore runs a procedural map, which the game generates.

What settings and rules have been listed for TEST server please ignore?

No gather rate is given in the name of TEST server please ignore. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

How to join

What steps are needed to join TEST server please ignore?

Enter client.connect 80.187.119.191:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp100,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z

Game

gmvanillaGame mode This is vanilla survival.
mp100Max players Slots: 100.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol To connect, your game version must match protocol 2634.
cs167781Build Game build: 167781.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code This server carries no region code.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded This server is listed as modded, with plugins or settings that change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.