Statistical profileOffline
[oddball]-PvE-Practice Play-NO killing-jungle 4500
80.0.186.84:28015 checked 17d ago
Connect to this server
1. Main points
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,881
top 72%
Last wipe
264d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
- It ranks #15,881 of all ranked servers, the top 72%, on player hours over the last seven days.
- Its current map went up 264d ago.
2. Players
Figure 1: Players on [oddball]-PvE-Practice Play-NO killing-jungle 4500
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of [oddball]-PvE-Practice Play-NO killing-jungle 4500
4500 · seed 465223350
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4500 |
| Seed | 465223350 |
8. Server characteristics
Table 3: Characteristics of [oddball]-PvE-Practice Play-NO killing-jungle 4500
What the server publishes and what was recorded
| Address | 80.0.186.84:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 5 Feb 2026, 19:35 UTC |
| Hostname | – |
| First seen | 2 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 246 on average | 164 / 2000 |
| [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | EU · no group limit · biweekly · 236 on average | 264 / 2000 |
| Chrayntopia ♡ ︎PvE | RP | PvP | NA · groups of 8+ · biweekly · 101 on average | 64 / 200 |
| 【炮炮PVE启蒙】纯净|特色|突袭|技能 | EA · groups of 16+ · biweekly · 60 on average | 73 / 200 |
| [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl | groups of 30+ · monthly · 52 on average | 42 / 300 |
| TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 | EU · groups of 30+ · biweekly · 52 on average | 76 / 100 |
10. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on [oddball]-PvE-Practice Play-NO killing-jungle 4500?
Too few wipes of [oddball]-PvE-Practice Play-NO killing-jungle 4500 are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 264 days 20 hours have passed since this world was made.
About the server
Is [oddball]-PvE-Practice Play-NO killing-jungle 4500 up, and how well has it held up?
The latest count records [oddball]-PvE-Practice Play-NO killing-jungle 4500 as offline, last seen 17 days 23 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. First recorded by Rust Census on 2 October 2026.
What location has been recorded for [oddball]-PvE-Practice Play-NO killing-jungle 4500?
No region is published by [oddball]-PvE-Practice Play-NO killing-jungle 4500. Rust Census does not look up where the machine stands; it shows where a server says it is. At 80.0.186.84:28015 it is addressed.
On which Rust version does [oddball]-PvE-Practice Play-NO killing-jungle 4500 operate?
The version in use on [oddball]-PvE-Practice Play-NO killing-jungle 4500 is Rust network protocol 2634 and build 167398 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Population
How many players does [oddball]-PvE-Practice Play-NO killing-jungle 4500 carry?
At this release [oddball]-PvE-Practice Play-NO killing-jungle 4500 is offline, having last been seen 17 days 23 hours ago.
What position does [oddball]-PvE-Practice Play-NO killing-jungle 4500 hold in the server rankings?
For seven-day player hours, [oddball]-PvE-Practice Play-NO killing-jungle 4500 is ranked #15,881, placing it in the top 72% of all ranked servers.
Tags, lists
Which Rust Census filters and lists cover [oddball]-PvE-Practice Play-NO killing-jungle 4500?
The Rust Census lists that [oddball]-PvE-Practice Play-NO killing-jungle 4500 fits are: Modded Rust servers, counted and Rust PvE servers, listed. Under these filters it comes up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
What is meant by each tag shown on [oddball]-PvE-Practice Play-NO killing-jungle 4500?
Read by the game's server browser, [oddball]-PvE-Practice Play-NO killing-jungle 4500 publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167398 (Build): The server runs game build 167398; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
Which map has been recorded for [oddball]-PvE-Practice Play-NO killing-jungle 4500?
Size 4,500 and seed 465223350: that is the procedural map on [oddball]-PvE-Practice Play-NO killing-jungle 4500, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.
What settings and rules have been listed for [oddball]-PvE-Practice Play-NO killing-jungle 4500?
No gather rate is given in the name of [oddball]-PvE-Practice Play-NO killing-jungle 4500. The group cap stands at 8 players, the default for the game. It runs pve, no fighting other players. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.
Connecting
What steps are needed to join [oddball]-PvE-Practice Play-NO killing-jungle 4500?
You can open the console in Rust with F1 and enter client.connect 80.0.186.84:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2634,^p,gmrust,cs167398,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp10 | Max players 10 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs167398 | Build The server runs game build 167398. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Gameplay
^p | PvE PvE: players do not fight each other, and the world is the danger. |
|---|
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
