Statistical profileOnline
RustTool Test
79.160.193.176:28015 checked 12m ago
Connect to this server
1. Main points
Players now
0/ 10
0% full
7-day average
0
peak 1
Rank
#9,068
top 41%
Last wipe
3d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- There were 0 players on it, 0% of its 10 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #9,068 of all ranked servers, the top 41%, on player hours over the last seven days.
- Its current map went up 3d ago.
2. Players
Figure 1: Players on RustTool Test
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 41% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
1
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 19:22 UTC3d ago | 1 | – | running | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of RustTool Test
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of RustTool Test
What the server publishes and what was recorded
| Address | 79.160.193.176:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 25 Oct 2026, 19:22 UTC |
| Hostname | – |
| First seen | 25 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 189 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 130 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 119 on average | 54 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 77 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 46 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 85 on average | 254 / 700 |
10. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for RustTool Test: what is it?
Too few wipes of RustTool Test are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 3 days 19 hours have passed since this world was made.
How is wipe day run on RustTool Test?
Recent wipes drew an average peak of 1 players. 0 hours after the latest wipe, the crowd peaked.
About the server
Is RustTool Test up, and how well has it held up?
RustTool Test is online at the time of this release. 71 of 72 hours on across the last 3 full days gives an uptime of 99%. It was first seen by Rust Census on 25 October 2026.
In which location is RustTool Test based?
A region is not published by RustTool Test. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 79.160.193.176:28015 it is addressed.
Which Rust version is RustTool Test running?
Rust network protocol 2635 and build 168909 on Linux is the version RustTool Test runs. Steam updates your game for you, but it has to be on the same protocol to join.
Population
What population has been recorded on RustTool Test?
The present count is 0 players on RustTool Test, out of 10 slots. This release records a seven-day average of 0 players and a peak of 1. An average of 1 players was recorded at 10:00 UTC, the busiest hour of the last 48.
What position does RustTool Test hold in the server rankings?
The rank for RustTool Test is #9,068 on seven-day player hours, in the top 41% of ranked servers.
Lists and tags
On Rust Census, which lists and filters carry RustTool Test?
The Rust Census lists that RustTool Test fits are: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Which meanings do the tags on RustTool Test carry?
These are the tags RustTool Test publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Build 168909 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon, a plugin framework, is installed. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
What map is listed for RustTool Test?
RustTool Test runs a procedural map, which the game generates.
How is RustTool Test configured, and what rules does it keep?
No gather rate is given in the name of RustTool Test. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Carbon. The server does not run VAC, Valve's anti-cheat.
Connecting
What is the way to join RustTool Test?
You can open the console in Rust with F1 and enter client.connect 79.160.193.176:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp10 | Max players Slots: 10. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Mods and access
^z | Modded Modded: the game is changed by plugins or settings. |
|---|---|
^y | Carbon Carbon, a plugin framework, is installed. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.