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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 34,139 players on 11,591 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

My Rust Dev Server

79.142.151.26:28015 checked 31d ago

moddedoxide
Release date
Next release
In five minutes (15:56 UTC)
Source
Live server queries
Server address
79.142.151.26:28015
First recorded
26 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 10

10% full

7-day average

0

peak –

Rank

#15,691

top 67%

Last wipe

31d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
  • It ranks #15,691 of all ranked servers, the top 67%, on player hours over the last seven days.
  • Its current map went up 31d ago.

2. Players

Figure 1: Players on My Rust Dev Server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k26 Sep27 Sep29 Sep30 Sep2 Oct3 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of My Rust Dev Server

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of My Rust Dev Server

What the server publishes and what was recorded

Address79.142.151.26:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe26 Sep 2026, 14:32 UTC
Hostname–
First seen26 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 159 on average44 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average129 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average52 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average25 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average7 / 1000

10. Quick answers

From the figures on this page.

Wipe records

This release records the wipe timetable for My Rust Dev Server: what is it?

Too few wipes of My Rust Dev Server are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 31 days 13 hours ago.

Server record

How reliable is My Rust Dev Server, and is it online now?

My Rust Dev Server is offline at the time of this release; it was last seen 31 days 12 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. The first sighting of it by Rust Census was on 26 September 2026.

In which location is My Rust Dev Server based?

No region is published by My Rust Dev Server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 79.142.151.26:28015 it is addressed.

On which Rust version does My Rust Dev Server operate?

The version in use on My Rust Dev Server is Rust network protocol 2633 and build 165217 on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Population

What are the current player figures for My Rust Dev Server?

The last count for My Rust Dev Server was 31 days 12 hours ago; it is offline at present.

How does My Rust Dev Server compare with other servers in the rankings?

The rank for My Rust Dev Server is #15,691 on seven-day player hours, in the top 67% of ranked servers.

Lists and tags

On Rust Census, which lists and filters carry My Rust Dev Server?

These Rust Census lists include My Rust Dev Server: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on My Rust Dev Server carry?

Read by the game's server browser, My Rust Dev Server publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): 10 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): To connect, your game version must match protocol 2633; cs165217 (Build): Build 165217 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. At the top of this page you will find the tags for current players, queue and world creation time.

Map and rules

Which map has been recorded for My Rust Dev Server?

A procedural map runs on My Rust Dev Server, generated by the game.

How is My Rust Dev Server configured, and what rules does it keep?

The name of My Rust Dev Server carries no gather rate. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Oxide. The server runs VAC, Valve's anti-cheat.

How to join

How can you connect to My Rust Dev Server?

You can open the console in Rust with F1 and enter client.connect 79.142.151.26:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp10Max players 10 slots are available.
ts8Group limit This is the game default: 8 to a team.
v2633Protocol To connect, your game version must match protocol 2633.
cs165217Build Build 165217 is installed.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code This server carries no region code.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.