Statistical profileOffline
My Local Testing Server
79.127.146.108:28015 checked 25d ago
Connect to this server
1. Main points
Players now
1/ 10
10% full
7-day average
0
peak –
Rank
#13,890
top 61%
Last wipe
25d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
- It ranks #13,890 of all ranked servers, the top 61%, on player hours over the last seven days.
- Its current map went up 25d ago.
2. Players
Figure 1: Players on My Local Testing Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of My Local Testing Server
Table 2: The world
As the server publishes it
| Map | Custom Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of My Local Testing Server
What the server publishes and what was recorded
| Address | 79.127.146.108:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 3 Oct 2026, 10:33 UTC |
| Hostname | – |
| First seen | 4 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 108 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 134 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 168 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 49 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 3 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 24 / 1000 |
10. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for My Local Testing Server: what is it?
With too few wipes of My Local Testing Server on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 25 days 22 hours.
Server details
Is My Local Testing Server up, and how well has it held up?
Last seen 25 days ago, My Local Testing Server is offline in this release. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. First recorded by Rust Census on 4 October 2026.
Which location does My Local Testing Server run from?
No region is published by My Local Testing Server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 79.127.146.108:28015 it is addressed.
On which Rust version does My Local Testing Server operate?
Rust network protocol 2634 and build 166586 on Windows is the version My Local Testing Server runs. To join, your game has to be on the same protocol; Steam handles the update.
Population
How many players does My Local Testing Server carry?
The last count for My Local Testing Server was 25 days ago; it is offline at present.
In the rankings of Rust servers, where is My Local Testing Server placed?
For seven-day player hours, My Local Testing Server is ranked #13,890, placing it in the top 61% of all ranked servers.
Lists and tags
Where does My Local Testing Server appear among the Rust Census lists and filters?
Included in these Rust Census lists is My Local Testing Server: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is meant by each tag shown on My Local Testing Server?
Read by the game's server browser, My Local Testing Server publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs166586 (Build): Game build: 166586; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
What settings and rules have been listed for My Local Testing Server?
No gather rate is recorded for My Local Testing Server in its name. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
How to join
What steps are needed to join My Local Testing Server?
Enter client.connect 79.127.146.108:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp10 | Max players Slots: 10. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs166586 | Build Game build: 166586. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.