Statistical profileOffline
A Rust Server
79.115.144.49:28015 checked 37d ago
Connect to this server
1. Main points
Players now
0/ 5
0% full
7-day average
0
peak –
Rank
#15,500
top 67%
Last wipe
42d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 5 slots.
- It ranks #15,500 of all ranked servers, the top 67%, on player hours over the last seven days.
- Its current map went up 42d ago.
2. Players
Figure 1: Players on A Rust Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of A Rust Server
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of A Rust Server
What the server publishes and what was recorded
| Address | 79.115.144.49:28015 |
|---|---|
| Region | – |
| Max players | 5 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 17 Sep 2026, 10:20 UTC |
| Hostname | – |
| First seen | 22 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 150 on average | 55 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 134 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 119 on average | 94 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 33 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 92 on average | 105 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 339 / 350 |
10. Quick answers
From the figures on this page.
Wipe schedule
When does A Rust Server wipe, and how often?
With too few wipes of A Rust Server on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 42 days 11 hours have passed since this world was made.
Server record
What does the record show for the uptime and current status of A Rust Server?
A Rust Server is offline at the time of this release; it was last seen 37 days 12 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. First recorded by Rust Census on 22 September 2026.
What location has been recorded for A Rust Server?
A region is not published by A Rust Server. Rust Census does not look up where the machine stands; it shows where a server says it is. 79.115.144.49:28015 is its address.
Which Rust version is A Rust Server running?
This release lists A Rust Server on Rust network protocol 2633 and build 164530, running on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
What population has been recorded on A Rust Server?
At this release A Rust Server is offline, having last been seen 37 days 12 hours ago.
How does A Rust Server compare with other servers in the rankings?
For seven-day player hours, A Rust Server is ranked #15,500, placing it in the top 67% of all ranked servers.
Tags, lists
On Rust Census, which lists and filters carry A Rust Server?
The Rust Census lists that A Rust Server fits are: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.
What is meant by each tag shown on A Rust Server?
Read by the game's server browser, A Rust Server publishes these tags: gmvanilla (Game mode): The mode is vanilla survival; mp5 (Max players): Slots: 5; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs164530 (Build): Game build: 164530; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^v (Vanilla): Rates, kits and rules are unchanged from the Facepunch release; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
Which map has been recorded for A Rust Server?
A procedural map runs on A Rust Server, generated by the game.
How is A Rust Server configured, and what rules does it keep?
No gather rate is recorded for A Rust Server in its name. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. Its own label is vanilla: rates, kits and rules are unchanged from the Facepunch release. The server runs VAC, Valve's anti-cheat.
How to join
What is the way to join A Rust Server?
You can open the console in Rust with F1 and enter client.connect 79.115.144.49:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp5,ptrak,$r?,v2633,^v,gmvanilla,cs164530,ts8,^o^z
Game
gmvanilla | Game mode The mode is vanilla survival. |
|---|---|
mp5 | Max players Slots: 5. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2633 | Protocol Protocol 2633 is required; a different version cannot join. |
cs164530 | Build Game build: 164530. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Difficulty
^v | Vanilla Rates, kits and rules are unchanged from the Facepunch release. |
|---|
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.