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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 85,695 players on 11,802 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

[VSFF]SagullCove

78.71.217.65:28019 checked 12d ago

moddedoxidepve
Release date
Next release
In five minutes (07:00 UTC)
Source
Live server queries
Server address
78.71.217.65:28019
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 32

0% full

7-day average

0

peak –

Rank

#15,140

top 70%

Last wipe

15d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 32 slots.
  • It ranks #15,140 of all ranked servers, the top 70%, on player hours over the last seven days.
  • Its current map went up 15d ago.

2. Players

Figure 1: Players on [VSFF]SagullCove

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep15 Oct19 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

12.9 days

between real wipes

On rhythm

0%

of its recent wipes

Wipe-day peak

1

players, last three wipes

Crowd held

0%

else halves by day 2

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Tue 13 OctThu 17 SepThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 10:30 UTC15d ago 0 – running 0
Thu 17 Sep, 21:19 UTC40d ago 1 halved by day 2 25.5 days 0
Thu 17 Sep, 13:45 UTC41d ago 1 – 0.3 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of [VSFF]SagullCove

5000 · seed 186098361

Map of [VSFF]SagullCove

Table 2: The world

As the server publishes it

MapProcedural Map
Size5000
Seed186098361
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of [VSFF]SagullCove

What the server publishes and what was recorded

Address78.71.217.65:28019
Region–
Max players32
Group limit8, the default
Wipe schedule–
Last wipe13 Oct 2026, 10:30 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 246 on average166 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 236 on average258 / 2000
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 101 on average63 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 60 on average79 / 200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 52 on average45 / 300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 52 on average77 / 100

10. Quick answers

From the figures on this page.

Wipe records

On what schedule are wipes carried out on [VSFF]SagullCove?

Wipes on [VSFF]SagullCove fall at irregular times, leaving no next date to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 15 days 5 hours.

On [VSFF]SagullCove, what happens on wipe day?

Recent wipes drew an average peak of 1 players. The peak of the latest wipe's crowd came 0 hours after it began. Half that peak was held until the next wipe in 0% of its recent wipes. In the other cases, half the peak was lost by day 2.

About the server

What does the record show for the uptime and current status of [VSFF]SagullCove?

The latest count records [VSFF]SagullCove as offline, last seen 12 days 9 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 13 September 2026.

In which location is [VSFF]SagullCove based?

No region is given by [VSFF]SagullCove. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 78.71.217.65:28019 is its address.

What version of Rust has been recorded on [VSFF]SagullCove?

Rust network protocol 2634 and build 167781 on Linux is the version [VSFF]SagullCove runs. To join, your game has to be on the same protocol; Steam handles the update.

Population

What are the current player figures for [VSFF]SagullCove?

The last count for [VSFF]SagullCove was 12 days 9 hours ago; it is offline at present.

How does [VSFF]SagullCove compare with other servers in the rankings?

For seven-day player hours, [VSFF]SagullCove is ranked #15,140, placing it in the top 70% of all ranked servers.

Tag details

Where does [VSFF]SagullCove appear among the Rust Census lists and filters?

These Rust Census lists include [VSFF]SagullCove: Modded Rust servers, counted and Rust PvE servers, listed. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on [VSFF]SagullCove carry?

gmrust (Game mode): Survival play, in the standard Rust format; mp32 (Max players): 32 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^p (PvE): Player-versus-player fighting is off; the world provides the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game are the tags [VSFF]SagullCove publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

Which map is in use on [VSFF]SagullCove?

The procedural map on [VSFF]SagullCove is generated by the game, measures 5,000 and carries seed 186098361. Because one size and seed give one map, RustMaps can display it from this page.

What settings and rules have been listed for [VSFF]SagullCove?

No gather rate is recorded for [VSFF]SagullCove in its name. 8 players is the group limit, the game's default. pve is the game mode recorded, no fighting other players. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.

Join details

How can you connect to [VSFF]SagullCove?

Enter client.connect 78.71.217.65:28019 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp32,ptrak,$r?,v2634,^p,gmrust,cs167781,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp32Max players 32 slots are available.
ts8Group limit This is the game default: 8 to a team.
v2634Protocol To connect, your game version must match protocol 2634.
cs167781Build Game build: 167781.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code This server carries no region code.

Gameplay

^pPvE Player-versus-player fighting is off; the world provides the danger.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded This server is listed as modded, with plugins or settings that change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.