Statistical profileOnline
Server name on in-game server list
78.58.10.138:28015 checked 9m ago
Connect to this server
1. Main points
Players now
1/ 5
20% full
7-day average
1
peak 1
Rank
#8,260
top 37%
Last wipe
2d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- There were 1 players on it, 20% of its 5 slots.
- Over the last seven days it averaged 1 players, with a peak of 1.
- It ranks #8,260 of all ranked servers, the top 37%, on player hours over the last seven days.
- Its current map went up 2d ago.
2. Players
Figure 1: Players on Server name on in-game server list
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 37% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
5.7 days
between real wipes
On rhythm
50%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Crowd held
67%
else halves by day 8
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 08:15 UTC2d ago | – | – | running | 0 |
| Wed 21 Oct, 19:07 UTC7d ago | 1 | – | 5.5 days | 1 |
| Sun 18 Oct, 06:12 UTC11d ago | 1 | held half | 3.5 days | 1 |
| Fri 2 Oct, 04:44 UTC27d ago | 1 | halved by day 8 | 16.1 days | 0 |
| Sat 26 Sep, 07:31 UTC33d ago | 1 | held half | 5.9 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Server name on in-game server list
Table 2: The world
As the server publishes it
| Map | Custom Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Server name on in-game server list
What the server publishes and what was recorded
| Address | 78.58.10.138:28015 |
|---|---|
| Region | – |
| Max players | 5 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 27 Oct 2026, 08:15 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 121 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 120 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 186 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 57 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 5 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 24 / 1000 |
10. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for Server name on in-game server list: what is it?
Wipes on Server name on in-game server list fall at irregular times, leaving no next date to predict. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 2 days 1 hours.
On Server name on in-game server list, what happens on wipe day?
Recent wipes drew an average peak of 1 players. The peak of the latest wipe's crowd came 0 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe in 67% of cases. If not, it dropped below half by day 8.
Server record
Is Server name on in-game server list up, and how well has it held up?
At the latest check, Server name on in-game server list was online. 10 of 168 hours on across the last 7 full days gives an uptime of 6%. First recorded by Rust Census on 13 September 2026.
Which location does Server name on in-game server list run from?
A region is not published by Server name on in-game server list. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 78.58.10.138:28015 it is addressed.
Which Rust version is Server name on in-game server list running?
Rust network protocol 2635 and build 168909 on Windows is the version Server name on in-game server list runs. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
What are the current player figures for Server name on in-game server list?
At counting time Server name on in-game server list recorded 1 players across 5 slots. Averaged over seven days: 1 players, with a peak of 1. An average of 1 players was recorded at 13:00 UTC, the busiest hour of the last 48.
How does Server name on in-game server list compare with other servers in the rankings?
The rank for Server name on in-game server list is #8,260 on seven-day player hours, in the top 37% of ranked servers.
Tag details
On Rust Census, which lists and filters carry Server name on in-game server list?
These Rust Census lists include Server name on in-game server list: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What is meant by each tag shown on Server name on in-game server list?
These are the tags Server name on in-game server list publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp5 (Max players): 5 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
How is Server name on in-game server list configured, and what rules does it keep?
No gather rate is given in the name of Server name on in-game server list. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Oxide. The server does not run VAC, Valve's anti-cheat.
Connecting
What steps are needed to join Server name on in-game server list?
Enter client.connect 78.58.10.138:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp5 | Max players 5 slots are available. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.