Statistical profileOffline
Rust Server
78.46.73.146:28015 checked 3d ago
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1. Main points
Players now
0/ 5
0% full
7-day average
0
peak 2
Rank
#11,067
top 50%
Last wipe
3d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 5 slots.
- Over the last seven days it averaged 0 players, with a peak of 2.
- It ranks #11,067 of all ranked servers, the top 50%, on player hours over the last seven days.
- Its current map went up 3d ago.
2. Players
Figure 1: Players on Rust Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 50% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
5.5 days
between real wipes
On rhythm
100%
of its recent wipes
Wipe-day peak
3
players, last three wipes
Crowd held
50%
else halves by day 2
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 13:46 UTC3d ago | 0 | – | running | 0 |
| Tue 20 Oct, 17:54 UTC8d ago | 4 | halved by day 2 | 5.8 days | 0 |
| Thu 15 Oct, 13:40 UTC14d ago | 4 | held half | 5.2 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Rust Server
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Rust Server
What the server publishes and what was recorded
| Address | 78.46.73.146:28015 |
|---|---|
| Region | – |
| Max players | 5 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 26 Oct 2026, 13:46 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 180 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 121 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 177 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 87 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 86 on average | 237 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 86 on average | 233 / 700 |
10. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on Rust Server?
No next wipe can be predicted for Rust Server, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 3 days 1 hours.
What should you expect on wipe day at Rust Server?
Recent wipes drew an average peak of 3 players. The peak of the latest wipe's crowd came 0 hours after it began. Half that peak was held until the next wipe in 50% of its recent wipes. The fall below half came by day 2 in those cases where it did not hold.
About the server
Is Rust Server up, and how well has it held up?
The latest count records Rust Server as offline, last seen 3 days 1 hours ago. Of the 168 hours in the last 7 full days, it was up 110 of them, or 65%. It was first seen by Rust Census on 13 September 2026.
In which location is Rust Server based?
No region is given by Rust Server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 78.46.73.146:28015 is its address.
What version of Rust has been recorded on Rust Server?
Rust network protocol 2634 and build 167781 on Linux is the version Rust Server runs. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
How many players does Rust Server carry?
At this release Rust Server is offline, having last been seen 3 days 1 hours ago. Averaged over seven days: 0 players, with a peak of 2.
What position does Rust Server hold in the server rankings?
For seven-day player hours, Rust Server is ranked #11,067, placing it in the top 50% of all ranked servers.
Tags, lists
On Rust Census, which lists and filters carry Rust Server?
The Rust Census lists that Rust Server fits are: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
The tags on Rust Server: what do they indicate?
These are the tags Rust Server publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp5 (Max players): Slots: 5; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167781 (Build): The server runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
Which map has been recorded for Rust Server?
Rust Server runs a procedural map, which the game generates.
On Rust Server, what rules and settings are in force?
No gather rate is recorded for Rust Server in its name. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Oxide. The server runs VAC, Valve's anti-cheat.
How to join
What steps are needed to join Rust Server?
Enter client.connect 78.46.73.146:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp5,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp5 | Max players Slots: 5. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs167781 | Build The server runs game build 167781. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code This server carries no region code. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.