Statistical profileOffline
W2H26
77.98.128.63:28015 checked 8h ago
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1. Main points
Players now
0/ 100
0% full
7-day average
1
peak 1
Rank
#4,877
top 22%
Last wipe
5d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 100 slots.
- Over the last seven days it averaged 1 players, with a peak of 1.
- It ranks #4,877 of all ranked servers, the top 22%, on player hours over the last seven days.
- Its current map went up 5d ago.
2. Players
Figure 1: Players on W2H26
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 22% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
1.2 days
between real wipes
On rhythm
25%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Crowd held
100%
of its cycles kept half the crowd
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 12:04 UTC3d ago | 1 | – | running | 1 |
| Thu 22 Oct, 21:20 UTC5d ago | 1 | – | 1.6 days | 1 |
| Tue 20 Oct, 17:40 UTC7d ago | 1 | held half | 2.2 days | 0 |
| Mon 19 Oct, 23:16 UTC8d ago | 1 | – | 0.8 days | 0 |
| Sun 18 Oct, 21:00 UTC9d ago | 1 | – | 1.1 days | 1 |
| Sun 18 Oct, 11:55 UTC9d ago | 1 | – | 0.4 days | 1 |
| Sat 17 Oct, 20:38 UTC10d ago | 1 | – | 0.6 days | 1 |
| Fri 16 Oct, 14:07 UTC11d ago | 1 | – | 1.3 days | 1 |
| Mon 12 Oct, 12:23 UTC15d ago | 1 | held half | 4.1 days | 1 |
| Sun 11 Oct, 21:59 UTC16d ago | 1 | – | 0.6 days | 1 |
| Sun 11 Oct, 15:39 UTC16d ago | 1 | – | 0.3 days | 0 |
| Thu 8 Oct, 20:52 UTC19d ago | 0 | – | 2.8 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of W2H26
2000 · seed 1290386241
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 2000 |
| Seed | 1290386241 |
8. Server characteristics
Table 3: Characteristics of W2H26
What the server publishes and what was recorded
| Address | 77.98.128.63:28015 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 22 Oct 2026, 21:20 UTC |
| Hostname | – |
| First seen | 8 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 156 on average | 134 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 127 on average | 125 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 115 on average | 155 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 73 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 3 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 36 / 1000 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on W2H26?
W2H26 wipes without a fixed interval, so no next wipe can be predicted. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 5 days 10 hours.
On W2H26, what happens on wipe day?
The average busiest point of its recent wipes drew 1 players. 0 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 100% of cases.
Server details
What does the record show for the uptime and current status of W2H26?
The latest count records W2H26 as offline, last seen 8 hours ago. The uptime it reports puts the last restart at about 1 hours ago. A total of 58 of 168 hours were up over 7 full days, which is 35% of the time. It was first seen by Rust Census on 8 October 2026.
What does the performance record of W2H26 show?
Average server fps over the last 48 hours was 232, with a low of 150. Buildings, deployables and everything else in the world took the entity count to 18,529. The peak memory use recorded was 1,176 MB. What players experience as lag is low fps combined with a climbing entity count.
Which location does W2H26 run from?
No region is published by W2H26. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 77.98.128.63:28015 it is addressed.
What version of Rust has been recorded on W2H26?
This release lists W2H26 on Rust network protocol 2635 and build 168909, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
How many players does W2H26 carry?
At this release W2H26 is offline, having last been seen 8 hours ago. This release records a seven-day average of 1 players and a peak of 1. The busiest hour in the last 48 hours was 13:00 UTC, with an average of 1 players.
How does W2H26 compare with other servers in the rankings?
The rank for W2H26 is #4,877 on seven-day player hours, in the top 22% of ranked servers.
Tag details
Which Rust Census filters and lists cover W2H26?
These Rust Census lists include W2H26: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Which meanings do the tags on W2H26 carry?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Build 168909 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server are the tags W2H26 publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
Which map is in use on W2H26?
W2H26 runs a procedural map of size 2,000 with seed 1290386241, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.
On W2H26, what rules and settings are in force?
The name of W2H26 carries no gather rate. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.
Connecting
What steps are needed to join W2H26?
Enter client.connect 77.98.128.63:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp100 | Max players Slots: 100. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.