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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 65,057 players on 11,694 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Cinematic Local Test

77.90.52.22:28115 checked 30d ago

moddedcarbon
Release date
Next release
In five minutes (13:47 UTC)
Source
Live server queries
Server address
77.90.52.22:28115
First recorded
27 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 2

50% full

7-day average

0

peak –

Rank

#16,502

top 70%

Last wipe

31d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 50% of its 2 slots.
  • It ranks #16,502 of all ranked servers, the top 70%, on player hours over the last seven days.
  • Its current map went up 31d ago.

2. Players

Figure 1: Players on Cinematic Local Test

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Cinematic Local Test

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Cinematic Local Test

What the server publishes and what was recorded

Address77.90.52.22:28115
Region–
Max players2
Group limit8, the default
Wipe schedule–
Last wipe27 Sep 2026, 04:31 UTC
Hostname–
First seen27 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 155 on average173 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average126 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average186 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average129 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average15 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average56 / 1000

10. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on Cinematic Local Test?

The rhythm of Cinematic Local Test's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 31 days 7 hours ago.

Server record

Is Cinematic Local Test up, and how well has it held up?

The latest count records Cinematic Local Test as offline, last seen 30 days 21 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. First recorded by Rust Census on 27 September 2026.

In which location is Cinematic Local Test based?

No region is given by Cinematic Local Test. Rust Census does not look up where the machine stands; it shows where a server says it is. At 77.90.52.22:28115 it is addressed.

Which Rust version is Cinematic Local Test running?

This release lists Cinematic Local Test on Rust network protocol 2633 and build 165217, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

How many players does Cinematic Local Test carry?

The last count for Cinematic Local Test was 30 days 21 hours ago; it is offline at present.

In the rankings of Rust servers, where is Cinematic Local Test placed?

For seven-day player hours, Cinematic Local Test is ranked #16,502, placing it in the top 70% of all ranked servers.

Lists and tags

Where does Cinematic Local Test appear among the Rust Census lists and filters?

Included in these Rust Census lists is Cinematic Local Test: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What is meant by each tag shown on Cinematic Local Test?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp2 (Max players): Slots: 2; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; ^y (Carbon): Carbon, a plugin framework, is installed are the tags Cinematic Local Test publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

Which map has been recorded for Cinematic Local Test?

The game generates the procedural map on Cinematic Local Test.

What settings and rules have been listed for Cinematic Local Test?

No gather rate is given in the name of Cinematic Local Test. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Modded: plugins or settings alter the game. Carbon plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

How can you connect to Cinematic Local Test?

You can open the console in Rust with F1 and enter client.connect 77.90.52.22:28115; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp2,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp2Max players Slots: 2.
ts8Group limit 8 per team, which is the game's default limit.
v2633Protocol Protocol 2633 is required; a different version cannot join.
cs165217Build Game build: 165217.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code This server carries no region code.

Mods and access

^zModded This server is listed as modded, with plugins or settings that change the game.
^yCarbon Carbon, a plugin framework, is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.