Statistical profileOnline
zloy staging server - wipes randomly
77.85.188.246:28015 checked 11m ago
Connect to this server
1. Main points
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,349
top 69%
Last wipe
13d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- There were 0 players on it, 0% of its 10 slots.
- It ranks #15,349 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 13d ago.
2. Players
Figure 1: Players on zloy staging server - wipes randomly
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
13.9 days
between real wipes
On rhythm
100%
of its recent wipes
Wipe-day peak
0
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 11:54 UTC13d ago | 1 | – | running | 0 |
| Thu 1 Oct, 14:54 UTC27d ago | 0 | – | 13.9 days | 0 |
| Thu 17 Sep, 14:29 UTC41d ago | 0 | – | 14 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of zloy staging server - wipes randomly
What the server publishes and what was recorded
| Address | 77.85.188.246:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 15 Oct 2026, 12:56 UTC |
| Hostname | – |
| First seen | 16 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 155 on average | 38 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 135 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 40 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 92 on average | 34 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 7 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 5 / 1000 |
10. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for zloy staging server - wipes randomly: what is it?
No next wipe can be predicted for zloy staging server - wipes randomly, which wipes at irregular times. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 13 days 12 hours ago.
On zloy staging server - wipes randomly, what happens on wipe day?
An average of 0 players attended at peak across recent wipes. On the latest wipe, 2 hours passed before the crowd peaked.
About the server
What does the record show for the uptime and current status of zloy staging server - wipes randomly?
At the latest check, zloy staging server - wipes randomly was online. The uptime it reports puts the last restart at about 38 minutes ago. A total of 19 of 168 hours were up over 7 full days, which is 11% of the time. It was first seen by Rust Census on 16 September 2026.
Does zloy staging server - wipes randomly hold a steady frame rate and connection?
Average server fps over the last 48 hours was 133, with a low of 133. Buildings, deployables and everything else in the world took the entity count to 80,685. The peak memory use recorded was 2,540 MB. Players feel low fps and a rising entity count as lag.
In which location is zloy staging server - wipes randomly based?
No region is published by zloy staging server - wipes randomly. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 77.85.188.246:28015 it is addressed.
On which Rust version does zloy staging server - wipes randomly operate?
This release lists zloy staging server - wipes randomly on Rust network protocol 2634 and build 168909, running on Linux. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
What are the current player figures for zloy staging server - wipes randomly?
zloy staging server - wipes randomly stands at 0 players from 10 slots in this release. This release gives a seven-day average of 0 players.
What position does zloy staging server - wipes randomly hold in the server rankings?
For seven-day player hours, zloy staging server - wipes randomly is ranked #15,349, placing it in the top 69% of all ranked servers.
Tags, lists
On Rust Census, which lists and filters carry zloy staging server - wipes randomly?
These Rust Census lists include zloy staging server - wipes randomly: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on zloy staging server - wipes randomly carry?
Read by the game's server browser, zloy staging server - wipes randomly publishes these tags: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
Which map is in use on zloy staging server - wipes randomly?
The procedural map on zloy staging server - wipes randomly is generated by the game, measures 4,096 and carries seed 1337. The same size and seed produce the same map; RustMaps shows it from this page. The name of the map is listed as: Custom Map.
How is zloy staging server - wipes randomly configured, and what rules does it keep?
No gather rate is given in the name of zloy staging server - wipes randomly. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.
How to join
How can you connect to zloy staging server - wipes randomly?
Enter client.connect 77.85.188.246:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2634,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla | Game mode The mode is vanilla survival. |
|---|---|
mp10 | Max players The server holds 10 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
