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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 89,289 players on 11,829 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

DV_Play|QUEST|TP|ANTIOFFLINERAID

77.82.85.190:28015 checked 1h ago

moddedoxide
Release date
Next release
In five minutes (17:05 UTC)
Source
Live server queries
Server address
77.82.85.190:28015
First recorded
14 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak 1

Rank

#10,744

top 48%

Last wipe

15d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • There were 0 players on it, 0% of its 50 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #10,744 of all ranked servers, the top 48%, on player hours over the last seven days.
  • Its current map went up 15d ago.

2. Players

Figure 1: Players on DV_Play|QUEST|TP|ANTIOFFLINERAID

Players now and over time, UTC

AveragePeak
00.250.50.75107:0009:0011:0013:0015:0017:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

020040060080007:0009:0011:0013:0015:0017:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k14 Oct17 Oct20 Oct22 Oct25 Oct28 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of DV_Play|QUEST|TP|ANTIOFFLINERAID

3000 · seed 618226138

Map of DV_Play|QUEST|TP|ANTIOFFLINERAID

Table 2: The world

As the server publishes it

MapProcedural Map
Size3000
Seed618226138
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of DV_Play|QUEST|TP|ANTIOFFLINERAID

What the server publishes and what was recorded

Address77.82.85.190:28015
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe13 Oct 2026, 11:28 UTC
Hostname–
First seen14 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 157 on average205 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average183 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average126 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average19 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average50 / 1000

10. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on DV_Play|QUEST|TP|ANTIOFFLINERAID?

Too few wipes of DV_Play|QUEST|TP|ANTIOFFLINERAID are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 15 days 6 hours have passed since this world was made.

Server details

How reliable is DV_Play|QUEST|TP|ANTIOFFLINERAID, and is it online now?

This release records DV_Play|QUEST|TP|ANTIOFFLINERAID as online. By its own reported uptime, it restarted about 8 hours ago. Of the 168 hours in the last 7 full days, it was up 43 of them, or 26%. It was first seen by Rust Census on 14 October 2026.

What does the performance record of DV_Play|QUEST|TP|ANTIOFFLINERAID show?

Average server fps over the last 48 hours was 445, with a low of 388. The world carried up to 45,446 entities, including buildings, deployables and all else. Up to 1,734 MB of memory was used. Lag, as players feel it, comes from low fps and a climbing entity count.

In which location is DV_Play|QUEST|TP|ANTIOFFLINERAID based?

No region is published by DV_Play|QUEST|TP|ANTIOFFLINERAID. Rust Census does not look up where the machine stands; it shows where a server says it is. At 77.82.85.190:28015 it is addressed.

What version of Rust has been recorded on DV_Play|QUEST|TP|ANTIOFFLINERAID?

The version in use on DV_Play|QUEST|TP|ANTIOFFLINERAID is Rust network protocol 2635 and build 168909 on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Player figures

How many players does DV_Play|QUEST|TP|ANTIOFFLINERAID carry?

DV_Play|QUEST|TP|ANTIOFFLINERAID stands at 0 players from 50 slots in this release. This release records a seven-day average of 0 players and a peak of 1. An average of 1 players was recorded at 08:00 UTC, the busiest hour of the last 48.

How does DV_Play|QUEST|TP|ANTIOFFLINERAID compare with other servers in the rankings?

The rank for DV_Play|QUEST|TP|ANTIOFFLINERAID is #10,744 on seven-day player hours, in the top 48% of ranked servers.

Tag details

Which Rust Census filters and lists cover DV_Play|QUEST|TP|ANTIOFFLINERAID?

These Rust Census lists include DV_Play|QUEST|TP|ANTIOFFLINERAID: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The tags on DV_Play|QUEST|TP|ANTIOFFLINERAID: what do they indicate?

gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server are the tags DV_Play|QUEST|TP|ANTIOFFLINERAID publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Map and rules

Which map has been recorded for DV_Play|QUEST|TP|ANTIOFFLINERAID?

Size 3,000 and seed 618226138: that is the procedural map on DV_Play|QUEST|TP|ANTIOFFLINERAID, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.

What settings and rules have been listed for DV_Play|QUEST|TP|ANTIOFFLINERAID?

No gather rate is recorded for DV_Play|QUEST|TP|ANTIOFFLINERAID in its name. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings alter the game. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.

Connecting

What is the way to join DV_Play|QUEST|TP|ANTIOFFLINERAID?

Enter client.connect 77.82.85.190:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp50Max players The server holds 50 slots.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build Build 168909 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code This server carries no region code.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Plugins or settings alter the game on this modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.