Statistical profileOffline
Local Rust Server [No EAC]
77.36.115.29:28015 checked 16d ago
Connect to this server
1. Main points
Players now
1/ 50
2% full
7-day average
0
peak –
Rank
#13,321
top 61%
Last wipe
26d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 2% of its 50 slots.
- It ranks #13,321 of all ranked servers, the top 61%, on player hours over the last seven days.
- Its current map went up 26d ago.
2. Players
Figure 1: Players on Local Rust Server [No EAC]
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Local Rust Server [No EAC]
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Local Rust Server [No EAC]
What the server publishes and what was recorded
| Address | 77.36.115.29:28015 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 2 Oct 2026, 03:09 UTC |
| Hostname | – |
| First seen | 12 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 157 on average | 205 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 121 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 183 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 90 on average | 126 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 19 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 50 / 1000 |
10. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on Local Rust Server [No EAC]?
With too few wipes of Local Rust Server [No EAC] on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 26 days 15 hours.
Server details
Is Local Rust Server [No EAC] up, and how well has it held up?
Last seen 16 days 1 hours ago, Local Rust Server [No EAC] is offline in this release. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. First recorded by Rust Census on 12 October 2026.
Which location does Local Rust Server [No EAC] run from?
A region is not published by Local Rust Server [No EAC]. Rust Census does not look up where the machine stands; it shows where a server says it is. 77.36.115.29:28015 is its address.
What version of Rust has been recorded on Local Rust Server [No EAC]?
Rust network protocol 2634 and build 166494 on Windows is the version Local Rust Server [No EAC] runs. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
How many players does Local Rust Server [No EAC] carry?
Local Rust Server [No EAC] is offline at present; its last recording was 16 days 1 hours ago.
What position does Local Rust Server [No EAC] hold in the server rankings?
For seven-day player hours, Local Rust Server [No EAC] is ranked #13,321, placing it in the top 61% of all ranked servers.
Tag details
Where does Local Rust Server [No EAC] appear among the Rust Census lists and filters?
The Rust Census lists that Local Rust Server [No EAC] fits are: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
The tags on Local Rust Server [No EAC]: what do they indicate?
gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): Slots: 50; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): To connect, your game version must match protocol 2634; cs166494 (Build): Game build: 166494; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings are the tags Local Rust Server [No EAC] publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
Which map is in use on Local Rust Server [No EAC]?
The game generates the procedural map on Local Rust Server [No EAC].
How is Local Rust Server [No EAC] configured, and what rules does it keep?
No gather rate is given in the name of Local Rust Server [No EAC]. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Oxide. VAC, Valve's anti-cheat, is disabled.
Connecting
How can you connect to Local Rust Server [No EAC]?
Enter client.connect 77.36.115.29:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp50 | Max players Slots: 50. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs166494 | Build Game build: 166494. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.