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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 44,070 players on 11,698 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Local Rust Bot Test

77.240.177.48:28015 checked 6d ago

moddedoxidepve
Release date
Next release
In five minutes (04:35 UTC)
Source
Live server queries
Server address
77.240.177.48:28015
First recorded
21 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 1

100% full

7-day average

1

peak 1

Rank

#10,289

top 46%

Last wipe

18d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 100% of its 1 slots.
  • Over the last seven days it averaged 1 players, with a peak of 1.
  • It ranks #10,289 of all ranked servers, the top 46%, on player hours over the last seven days.
  • Its current map went up 18d ago.

2. Players

Figure 1: Players on Local Rust Bot Test

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k21 Oct23 Oct24 Oct26 Oct27 Oct29 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Local Rust Bot Test

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Local Rust Bot Test

What the server publishes and what was recorded

Address77.240.177.48:28015
Region–
Max players1
Group limit8, the default
Wipe schedule–
Last wipe10 Oct 2026, 22:31 UTC
Hostname–
First seen21 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 249 on average317 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 240 on average143 / 2000
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 103 on average161 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 60 on average21 / 200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 53 on average64 / 300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 51 on average14 / 100

10. Quick answers

From the figures on this page.

Wipe schedule

When does Local Rust Bot Test wipe, and how often?

Too few wipes of Local Rust Bot Test are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 18 days 2 hours have passed since this world was made.

Server details

How reliable is Local Rust Bot Test, and is it online now?

Local Rust Bot Test is offline at the time of this release; it was last seen 6 days 20 hours ago. 5 of 168 hours on across the last 7 full days gives an uptime of 3%. The first sighting of it by Rust Census was on 21 October 2026.

What location has been recorded for Local Rust Bot Test?

No region is published by Local Rust Bot Test. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 77.240.177.48:28015 it is addressed.

Which Rust version is Local Rust Bot Test running?

This release lists Local Rust Bot Test on Rust network protocol 2634 and build 167398, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Player figures

How many players does Local Rust Bot Test carry?

At this release Local Rust Bot Test is offline, having last been seen 6 days 20 hours ago. This release records a seven-day average of 1 players and a peak of 1.

What position does Local Rust Bot Test hold in the server rankings?

For seven-day player hours, Local Rust Bot Test is ranked #10,289, placing it in the top 46% of all ranked servers.

Tag details

Where does Local Rust Bot Test appear among the Rust Census lists and filters?

These Rust Census lists include Local Rust Bot Test: Modded Rust servers, counted and Rust PvE servers, listed. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by each tag shown on Local Rust Bot Test?

These are the tags Local Rust Bot Test publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp1 (Max players): Slots: 1; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167398 (Build): Build 167398 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Rules, map

Which map is in use on Local Rust Bot Test?

A procedural map runs on Local Rust Bot Test, generated by the game.

How is Local Rust Bot Test configured, and what rules does it keep?

No gather rate is recorded for Local Rust Bot Test in its name. The default applies: groups are capped at 8 players. pve is the game mode recorded, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are recorded on it. VAC, Valve's anti-cheat, is disabled.

Connecting

How can you connect to Local Rust Bot Test?

Enter client.connect 77.240.177.48:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp1,ptrak,$r?,v2634,^p,gmrust,cs167398,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp1Max players Slots: 1.
ts8Group limit This is the game default: 8 to a team.
v2634Protocol To connect, your game version must match protocol 2634.
cs167398Build Build 167398 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Gameplay

^pPvE PvE: players do not fight each other, and the world is the danger.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded This server is listed as modded, with plugins or settings that change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.