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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 33,162 players on 11,622 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

PXR_LOCAL_TEST

77.121.100.69:28115 checked 8d ago

moddedcarbon
Release date
Next release
In five minutes (02:40 UTC)
Source
Live server queries
Server address
77.121.100.69:28115
First recorded
19 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 20

0% full

7-day average

0

peak –

Rank

#15,411

top 69%

Last wipe

9d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 20 slots.
  • It ranks #15,411 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 9d ago.

2. Players

Figure 1: Players on PXR_LOCAL_TEST

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct24 Oct26 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of PXR_LOCAL_TEST

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of PXR_LOCAL_TEST

What the server publishes and what was recorded

Address77.121.100.69:28115
Region–
Max players20
Group limit8, the default
Wipe schedule–
Last wipe19 Oct 2026, 10:24 UTC
Hostname–
First seen19 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 151 on average52 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average134 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average70 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average20 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average6 / 1000

10. Quick answers

From the figures on this page.

Wipe schedule

When does PXR_LOCAL_TEST wipe, and how often?

The rhythm of PXR_LOCAL_TEST's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 9 days 19 hours have passed since this world was made.

Server details

What does the record show for the uptime and current status of PXR_LOCAL_TEST?

Last seen 8 days 3 hours ago, PXR_LOCAL_TEST is offline in this release. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. First recorded by Rust Census on 19 October 2026.

What location has been recorded for PXR_LOCAL_TEST?

No region is given by PXR_LOCAL_TEST. Rust Census does not look up where the machine stands; it shows where a server says it is. At 77.121.100.69:28115 it is addressed.

Which Rust version is PXR_LOCAL_TEST running?

Rust network protocol 2634 and build 167781 on Windows is the version PXR_LOCAL_TEST runs. Steam updates your game for you, but it has to be on the same protocol to join.

Player counts

What are the current player figures for PXR_LOCAL_TEST?

The last count for PXR_LOCAL_TEST was 8 days 3 hours ago; it is offline at present.

What position does PXR_LOCAL_TEST hold in the server rankings?

For seven-day player hours, PXR_LOCAL_TEST is ranked #15,411, placing it in the top 69% of all ranked servers.

Tags, lists

On Rust Census, which lists and filters carry PXR_LOCAL_TEST?

These Rust Census lists include PXR_LOCAL_TEST: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

The tags on PXR_LOCAL_TEST: what do they indicate?

Read by the game's server browser, PXR_LOCAL_TEST publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp20 (Max players): Slots: 20; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167781 (Build): Build 167781 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^z (Modded): Plugins or settings alter the game on this modded server; ^y (Carbon): Plugins are handled by Carbon on this server. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

Which map has been recorded for PXR_LOCAL_TEST?

The game generates the procedural map on PXR_LOCAL_TEST.

On PXR_LOCAL_TEST, what rules and settings are in force?

No gather rate is recorded for PXR_LOCAL_TEST in its name. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Modded is its section in the server browser, because plugins or settings change the game. Carbon plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.

Join details

What is the way to join PXR_LOCAL_TEST?

Enter client.connect 77.121.100.69:28115 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp20,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrustGame mode Survival play, in the standard Rust format.
mp20Max players Slots: 20.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2634Protocol To connect, your game version must match protocol 2634.
cs167781Build Build 167781 is installed.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code has not been set.

Mods and access

^zModded Plugins or settings alter the game on this modded server.
^yCarbon Plugins are handled by Carbon on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.