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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 63,580 players on 11,733 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

California | Build Server

NA 76.133.251.206:29015 checked 12m ago

monthly wipes vanillamoddedoxide
Release date
Next release
In five minutes (00:00 UTC)
Source
Live server queries
Server address
76.133.251.206:29015
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

0/ 50

0% full

7-day average

1

peak 5

Rank

#3,694

top 17% · #613 in NA

Last wipe

28d ago

monthly schedule

Next wipe

6d 18h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 0 players on it, 0% of its 50 slots.
  • Over the last seven days it averaged 1 players, with a peak of 5.
  • It ranks #3,694 of all ranked servers, the top 17%, and #613 in NA, on player hours over the last seven days.
  • Its current map went up 28d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on California | Build Server

Players now and over time, UTC

AveragePeak
0246801:0010:0020:0004:0013:0022:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

010020030040001:0010:0020:0004:0013:0022:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 17% of all ranked servers, top 33% in NA. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe · high confidence

Usual gap

14.6 days

between real wipes

On rhythm

0%

of its recent wipes

Wipe-day peak

2

players, last three wipes

Crowd held

0%

else halves by day 2.5

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
6d 18hThu 5 Nov, 19:00 UTCForce wipe FW
34d 18hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Fri 23 OctThu 1 OctThu 24 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 38 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 08:28 UTC6d ago 3 – running 0
Thu 1 Oct, 18:12 UTC FW28d ago 1 halved by day 4 21.6 days 0
Thu 24 Sep, 05:29 UTC35d ago 2 halved by day 1 7.5 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of California | Build Server

4500 · seed 1337

Map of California | Build Server

Table 3: The world

As the server publishes it

MapCustom Map
Size4500
Seed1337

8. Server characteristics

Table 4: Characteristics of California | Build Server

What the server publishes and what was recorded

Address76.133.251.206:29015
RegionNA
Max players50
Group limit8, the default
Wipe schedulemonthly
Last wipe1 Oct 2026, 18:12 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGradeNA · groups of 100+ · monthly · 6 on average5 / 200
Builders Like UsNA · groups of 32+ · monthly · 2 on average0 / 100
TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW!NA · groups of 8+ · monthly · 1 on average1 / 200
[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 92 on average157 / 999
Intoxicated US Sandbox - Creative | Build | NoclipNA · groups of 8+ · 12 on average17 / 150
Together We Rust | Build ServerNA · groups of 8+ · 2 on average2 / 125

10. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for California | Build Server: what is it?

Once a month, and only with the force wipe, does California | Build Server wipe. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. 28 days 5 hours have passed since this world was made. A monthly wipe schedule is published in its tags.

How is wipe day run on California | Build Server?

Recent wipes drew an average peak of 2 players. The peak of the latest wipe's crowd came 38 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe in 0% of cases. In the other cases, half the peak was lost by day 2.5.

Server details

Is California | Build Server up, and how well has it held up?

This release records California | Build Server as online. By its own reported uptime, it restarted about 6 days 9 hours ago. A total of 143 of 168 hours were up over 7 full days, which is 85% of the time. It was first seen by Rust Census on 13 September 2026.

What does the performance record of California | Build Server show?

The figures for the last 48 hours give an average of 236 server fps and a minimum of 202. Buildings, deployables and everything else in the world took the entity count to 14,044. The peak memory use recorded was 2,470 MB. What players experience as lag is low fps combined with a climbing entity count.

Which location does California | Build Server run from?

In North America California | Build Server lists itself, with its NA tag. Rust Census does not look up where the machine stands; it shows where a server says it is. 76.133.251.206:29015 is its address.

Which Rust version is California | Build Server running?

The version in use on California | Build Server is Rust network protocol 2635 and build 168909 on Linux. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

What population has been recorded on California | Build Server?

The present count is 0 players on California | Build Server, out of 50 slots. This release records a seven-day average of 1 players and a peak of 5. The busiest hour in the last 48 hours was 23:00 UTC, with an average of 3 players.

In the rankings of Rust servers, where is California | Build Server placed?

This release ranks California | Build Server at #3,694 for seven-day player hours, #613 in North America, inside the top 17% of ranked servers.

Lists and tags

Where does California | Build Server appear among the Rust Census lists and filters?

These Rust Census lists include California | Build Server: Modded Rust servers, counted, Rust build servers: listed and North America: servers listed. It appears under these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

The tags on California | Build Server: what do they indicate?

These are the tags California | Build Server publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^v (Vanilla): No rates, kits or rules are changed; this is the game as Facepunch ships it; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; NA (North America): North America is the region under which the browser lists it. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Map and rules

Which map has been recorded for California | Build Server?

The procedural map on California | Build Server is generated by the game, measures 4,500 and carries seed 1337. The same size and seed produce the same map; RustMaps shows it from this page. The map carries the name: Custom Map.

What settings and rules have been listed for California | Build Server?

No gather rate is given in the name of California | Build Server. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings alter the game. Plugins on it number Oxide. Vanilla is its own description: no rates, kits or rules are changed; this is the game as Facepunch ships it. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

What steps are needed to join California | Build Server?

You can open the console in Rust with F1 and enter client.connect 76.133.251.206:29015; or press Launch Rust and join on this page, and you are connected through Steam. The website recorded for it is https://discord.com/invite/t77M3yAgKu.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2635,^m,^v,NA,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp50Max players The server holds 50 slots.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build Game build: 168909.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code No region code is set.

Wipe schedule

^mMonthly This server wipes monthly, on Facepunch's force wipe.

Difficulty

^vVanilla No rates, kits or rules are changed; this is the game as Facepunch ships it.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded This server is listed as modded, with plugins or settings that change the game.

Region

NANorth America North America is the region under which the browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.