Skip to main content

Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 54,071 players on 11,717 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Together We Rust | Build Server

NA 24.136.4.198:28015 checked 7m ago

moddedoxide
Release date
Next release
In five minutes (00:00 UTC)
Source
Live server queries
Server address
24.136.4.198:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

2/ 125

2% full

7-day average

2

peak 8

Rank

#2,123

top 10% · #333 in NA

Last wipe

26d ago

no schedule published

Next wipe

8d 18h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 2 players on it, 2% of its 125 slots.
  • Over the last seven days it averaged 2 players, with a peak of 8.
  • It ranks #2,123 of all ranked servers, the top 10%, and #333 in NA, on player hours over the last seven days.
  • Its current map went up 26d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on Together We Rust | Build Server

Players now and over time, UTC

AveragePeak
0246801:0010:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

010020030040001:0010:0019:0004:0013:0022:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
11k2k3k4k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 10% of all ranked servers, top 18% in NA. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 18h. The force wipe · high confidence

Wipe-day peak

7

players, last three wipes

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
8d 18hThu 5 Nov, 19:00 UTCForce wipe FW
36d 18hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 34 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:27 UTC FW26d ago 7 – running 3

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Together We Rust | Build Server

4250 · seed 845992178

Map of Together We Rust | Build Server

Table 3: The world

As the server publishes it

MapProcedural Map
Size4250
Seed845992178
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of Together We Rust | Build Server

What the server publishes and what was recorded

Address24.136.4.198:28015
RegionNA
Max players125
Group limit8, the default
Wipe schedule–
Last wipe1 Oct 2026, 20:14 UTC
Hostnamefavorites.togetherwerust.com
First seen13 Sep 2026

9. Operator

Hostnametogetherwerust.com

The only server publishing a togetherwerust.com hostname.

10. About this server

In its own words: the description the server publishes, unedited.

Welcome to Together We Rust! We've been Rusting together since 2018! This is a creative/build/test server with many features: God mode/noclip Kits Skins Spawn anything Copy/Paste Many more!

11. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 88 on average144 / 999
Intoxicated US Sandbox - Creative | Build | NoclipNA · groups of 8+ · 12 on average22 / 150
RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGradeNA · groups of 100+ · monthly · 7 on average13 / 200
Builders Like UsNA · groups of 32+ · monthly · 2 on average2 / 100
[NA] Echo Rust - SandboxNA · groups of 32+ · weekly · 1 on average5 / 50
RustPlay Building And Base Defense Testing ServerNA · groups of 8+ · 1 on average1 / 200

12. Quick answers

From the figures on this page.

Wipe records

When does Together We Rust | Build Server wipe, and how often?

The force wipe is the only wipe Together We Rust | Build Server takes, once a month. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. This world was generated 26 days 3 hours ago.

How is wipe day run on Together We Rust | Build Server?

The average busiest point of its recent wipes drew 7 players. The peak of the latest wipe's crowd came 34 hours after it began.

Server details

What does the record show for the uptime and current status of Together We Rust | Build Server?

At the latest check, Together We Rust | Build Server was online. About 42 hours ago is when it last restarted, according to the uptime it reports. Of the 168 hours in the last 7 full days, it was up 144 of them, or 86%. The first sighting of it by Rust Census was on 13 September 2026.

Does Together We Rust | Build Server hold a steady frame rate and connection?

Over the last 48 hours, server fps averaged 152; the lowest reading was 96. Buildings, deployables and everything else in the world took the entity count to 168,656. The peak memory use recorded was 4,515 MB. Players feel low fps and a rising entity count as lag.

What location has been recorded for Together We Rust | Build Server?

Its NA tag is how Together We Rust | Build Server lists itself in North America. Rust Census does not look up where the machine stands; it shows where a server says it is. 24.136.4.198:28015 is its address.

On which Rust version does Together We Rust | Build Server operate?

This release lists Together We Rust | Build Server on Rust network protocol 2635 and build 168909, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

How many players does Together We Rust | Build Server carry?

Together We Rust | Build Server stands at 2 players from 125 slots in this release. This release records a seven-day average of 2 players and a peak of 8. Over the past 48 hours the highest average fell at 22:00 UTC: 5 players.

How does Together We Rust | Build Server compare with other servers in the rankings?

This release ranks Together We Rust | Build Server at #2,123 for seven-day player hours, #333 in North America, inside the top 10% of ranked servers.

Tag details

On Rust Census, which lists and filters carry Together We Rust | Build Server?

The Rust Census lists that Together We Rust | Build Server fits are: Modded Rust servers, counted, Rust build servers: listed, Rust creative servers: live figures, Roleplay servers: the listed count and North America: servers listed. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Roleplay ^r, Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.

Which operator runs Together We Rust | Build Server?

No other server we track uses the togetherwerust.com hostname that Together We Rust | Build Server publishes.

What is meant by each tag shown on Together We Rust | Build Server?

gmvanilla (Game mode): Survival play in the vanilla format; mp125 (Max players): Slots: 125; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^r (Roleplay): This is a roleplay server; ^c (Creative): Creative building: nothing is gathered and you build what you like; ^k (Build server): Builds: a place to practise and design bases; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game; NA (North America): The server browser files this server under North America are the tags Together We Rust | Build Server publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Map and rules

Which map is in use on Together We Rust | Build Server?

The procedural map on Together We Rust | Build Server is generated by the game, measures 4,250 and carries seed 845992178. The same size and seed produce the same map; RustMaps shows it from this page.

On Together We Rust | Build Server, what rules and settings are in force?

No gather rate is recorded for Together We Rust | Build Server in its name. The group cap stands at 8 players, the default for the game. It runs build & creative, sandbox building, no gathering. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.

How to join

What is the way to join Together We Rust | Build Server?

You can open the console in Rust with F1 and enter client.connect 24.136.4.198:28015; or press Launch Rust and join on this page, and you are connected through Steam. The website recorded for it is https://discord.com/invite/Xph6ycHG9q.

13. Server tags

What each tag this server publishes means: a glossary.

Published asmp125,ptrak,$r?,v2635,^r,^c,^k,NA,gmvanilla,cs168909,ts8,^o^z

Game

gmvanillaGame mode Survival play in the vanilla format.
mp125Max players Slots: 125.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build Game build: 168909.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code This server carries no region code.

Gameplay

^rRoleplay This is a roleplay server.
^cCreative Creative building: nothing is gathered and you build what you like.
^kBuild server Builds: a place to practise and design bases.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded This server is listed as modded, with plugins or settings that change the game.

Region

NANorth America The server browser files this server under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.