Statistical profileOffline
Local NoFireVisuals PR3 baseline
75.83.209.50:28115 checked 12d ago
Connect to this server
1. Main points
Players now
0/ 2
0% full
7-day average
0
peak –
Rank
#15,153
top 70%
Last wipe
14d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 2 slots.
- It ranks #15,153 of all ranked servers, the top 70%, on player hours over the last seven days.
- Its current map went up 14d ago.
2. Players
Figure 1: Players on Local NoFireVisuals PR3 baseline
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Local NoFireVisuals PR3 baseline
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Local NoFireVisuals PR3 baseline
What the server publishes and what was recorded
| Address | 75.83.209.50:28115 |
|---|---|
| Region | – |
| Max players | 2 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 15 Oct 2026, 01:09 UTC |
| Hostname | – |
| First seen | 15 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 154 on average | 26 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 134 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 38 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 12 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 3 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 1 / 1000 |
10. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for Local NoFireVisuals PR3 baseline: what is it?
Too few wipes of Local NoFireVisuals PR3 baseline are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 14 days 2 hours.
About the server
Is Local NoFireVisuals PR3 baseline up, and how well has it held up?
Local NoFireVisuals PR3 baseline is offline at the time of this release; it was last seen 12 days 3 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. First recorded by Rust Census on 15 October 2026.
Which location does Local NoFireVisuals PR3 baseline run from?
No region is given by Local NoFireVisuals PR3 baseline. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 75.83.209.50:28115 is its address.
What version of Rust has been recorded on Local NoFireVisuals PR3 baseline?
This release lists Local NoFireVisuals PR3 baseline on Rust network protocol 2634 and build 167781, running on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Population
How many players does Local NoFireVisuals PR3 baseline carry?
At this release Local NoFireVisuals PR3 baseline is offline, having last been seen 12 days 3 hours ago.
What position does Local NoFireVisuals PR3 baseline hold in the server rankings?
The rank for Local NoFireVisuals PR3 baseline is #15,153 on seven-day player hours, in the top 70% of ranked servers.
Tag details
Where does Local NoFireVisuals PR3 baseline appear among the Rust Census lists and filters?
Included in these Rust Census lists is Local NoFireVisuals PR3 baseline: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
The tags on Local NoFireVisuals PR3 baseline: what do they indicate?
Read by the game's server browser, Local NoFireVisuals PR3 baseline publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp2 (Max players): 2 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167781 (Build): Game build: 167781; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
What map is listed for Local NoFireVisuals PR3 baseline?
The game generates the procedural map on Local NoFireVisuals PR3 baseline.
How is Local NoFireVisuals PR3 baseline configured, and what rules does it keep?
No gather rate is given in the name of Local NoFireVisuals PR3 baseline. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it under Modded. Oxide plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.
How to join
What steps are needed to join Local NoFireVisuals PR3 baseline?
Enter client.connect 75.83.209.50:28115 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp2,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp2 | Max players 2 slots are available. |
ts8 | Group limit This is the game default: 8 to a team. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs167781 | Build Game build: 167781. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.