Statistical profileOffline
[DEV] 1x-10x PVE++ | laptop
75.188.37.195:28015 checked 2d ago
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1. Main points
Players now
0/ 10
0% full
7-day average
0
peak 1
Rank
#15,101
top 68%
Last wipe
2d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #15,101 of all ranked servers, the top 68%, on player hours over the last seven days.
- Its current map went up 2d ago.
2. Players
Figure 1: Players on [DEV] 1x-10x PVE++ | laptop
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
4.7 days
between real wipes
On rhythm
25%
of its recent wipes
Wipe-day peak
0
players, last three wipes
Crowd held
100%
of its cycles kept half the crowd
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 02:50 UTC2d ago | 0 | – | running | 1 |
| Wed 21 Oct, 02:18 UTC8d ago | 1 | held half | 6 days | 0 |
| Sun 18 Oct, 22:36 UTC10d ago | 0 | – | 2.2 days | 0 |
| Tue 6 Oct, 01:21 UTC23d ago | 0 | – | 12.9 days | 0 |
| Thu 1 Oct, 17:40 UTC FW27d ago | 0 | – | 4.3 days | 0 |
| Sat 26 Sep, 15:14 UTC32d ago | 1 | held half | 5.1 days | 0 |
| Sun 20 Sep, 14:19 UTC38d ago | 1 | halved by day 3 | 6 days | 0 |
| Sat 19 Sep, 21:28 UTC39d ago | 1 | – | 0.7 days | 0 |
| Fri 18 Sep, 00:33 UTC41d ago | 0 | – | 1.9 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of [DEV] 1x-10x PVE++ | laptop
Table 2: The world
As the server publishes it
| Map | 日本 | クエスト | 実績 |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of [DEV] 1x-10x PVE++ | laptop
What the server publishes and what was recorded
| Address | 75.188.37.195:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 1000 max |
| Wipe schedule | – |
| Last wipe | 27 Oct 2026, 02:50 UTC |
| Hostname | – |
| First seen | 15 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 253 on average | 129 / 2000 |
| [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | EU · no group limit · biweekly · 243 on average | 198 / 2000 |
| Chrayntopia ♡ ︎PvE | RP | PvP | NA · groups of 8+ · biweekly · 107 on average | 34 / 200 |
| 【炮炮PVE启蒙】纯净|特色|突袭|技能 | EA · groups of 16+ · biweekly · 58 on average | 96 / 200 |
| [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl | groups of 30+ · monthly · 54 on average | 25 / 300 |
| TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 | EU · groups of 30+ · biweekly · 50 on average | 51 / 100 |
10. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for [DEV] 1x-10x PVE++ | laptop: what is it?
No next wipe can be predicted for [DEV] 1x-10x PVE++ | laptop, which wipes at irregular times. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 2 days 10 hours have passed since this world was made.
On [DEV] 1x-10x PVE++ | laptop, what happens on wipe day?
Recent wipes drew an average peak of 0 players. 0 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 100% of cases.
Server details
How reliable is [DEV] 1x-10x PVE++ | laptop, and is it online now?
[DEV] 1x-10x PVE++ | laptop is offline at the time of this release; it was last seen 2 days 6 hours ago. 15 of 168 hours on across the last 7 full days gives an uptime of 9%. It was first seen by Rust Census on 15 September 2026.
In which location is [DEV] 1x-10x PVE++ | laptop based?
A region is not published by [DEV] 1x-10x PVE++ | laptop. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 75.188.37.195:28015 it is addressed.
Which Rust version is [DEV] 1x-10x PVE++ | laptop running?
This release lists [DEV] 1x-10x PVE++ | laptop on Rust network protocol 2635 and build 168909, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Population
What are the current player figures for [DEV] 1x-10x PVE++ | laptop?
The last count for [DEV] 1x-10x PVE++ | laptop was 2 days 6 hours ago; it is offline at present. Averaged over seven days: 0 players, with a peak of 1.
How does [DEV] 1x-10x PVE++ | laptop compare with other servers in the rankings?
For seven-day player hours, [DEV] 1x-10x PVE++ | laptop is ranked #15,101, placing it in the top 68% of all ranked servers.
Tags, lists
On Rust Census, which lists and filters carry [DEV] 1x-10x PVE++ | laptop?
The Rust Census lists that [DEV] 1x-10x PVE++ | laptop fits are: Modded Rust servers, counted and Rust PvE servers, listed. Under these filters it comes up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days; Gather rate: 1x.
The tags on [DEV] 1x-10x PVE++ | laptop: what do they indicate?
These are the tags [DEV] 1x-10x PVE++ | laptop publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): 10 slots are available; ts1000 (Group limit): Team size is capped at 1000; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^p (PvE): There is no player combat here; the danger comes from the world; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
What settings and rules have been listed for [DEV] 1x-10x PVE++ | laptop?
A gather rate of 1x is recorded for [DEV] 1x-10x PVE++ | laptop in its name. The group limit is 1000 players. pve is the game mode recorded, no fighting other players. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Oxide. Anti-cheat is active: VAC, Valve's system, is on.
How to join
What is the way to join [DEV] 1x-10x PVE++ | laptop?
Enter client.connect 75.188.37.195:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2635,^p,gmrust,cs168909,ts1000,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp10 | Max players 10 slots are available. |
ts1000 | Group limit Team size is capped at 1000. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Gameplay
^p | PvE There is no player combat here; the danger comes from the world. |
|---|
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.