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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 81,677 players on 11,911 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

XESSIVEMINDS DEVELOPMENT SERVER

75.109.7.103:28019 checked 30d ago

moddedoxide
Release date
Next release
In five minutes (20:49 UTC)
Source
Live server queries
Server address
75.109.7.103:28019
First recorded
27 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 150

0% full

7-day average

0

peak –

Rank

#16,943

top 71%

Last wipe

30d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 150 slots.
  • It ranks #16,943 of all ranked servers, the top 71%, on player hours over the last seven days.
  • Its current map went up 30d ago.

2. Players

Figure 1: Players on XESSIVEMINDS DEVELOPMENT SERVER

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of XESSIVEMINDS DEVELOPMENT SERVER

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of XESSIVEMINDS DEVELOPMENT SERVER

What the server publishes and what was recorded

Address75.109.7.103:28019
Region–
Max players150
Group limit8, the default
Wipe schedule–
Last wipe27 Sep 2026, 20:33 UTC
Hostname–
First seen27 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 157 on average144 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 127 on average128 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average162 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average121 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average37 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average33 / 1000

10. Quick answers

From the figures on this page.

Wipe records

This release records the wipe timetable for XESSIVEMINDS DEVELOPMENT SERVER: what is it?

With too few wipes of XESSIVEMINDS DEVELOPMENT SERVER on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 30 days 23 hours.

Server details

What does the record show for the uptime and current status of XESSIVEMINDS DEVELOPMENT SERVER?

The latest count records XESSIVEMINDS DEVELOPMENT SERVER as offline, last seen 30 days 23 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. First recorded by Rust Census on 27 September 2026.

Which location does XESSIVEMINDS DEVELOPMENT SERVER run from?

A region is not published by XESSIVEMINDS DEVELOPMENT SERVER. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 75.109.7.103:28019 it is addressed.

What version of Rust has been recorded on XESSIVEMINDS DEVELOPMENT SERVER?

Rust network protocol 2633 and build 165217 on Windows is the version XESSIVEMINDS DEVELOPMENT SERVER runs. The same protocol is required for your game to join, and Steam updates it for you.

Population

What population has been recorded on XESSIVEMINDS DEVELOPMENT SERVER?

XESSIVEMINDS DEVELOPMENT SERVER is offline at present; its last recording was 30 days 23 hours ago.

How does XESSIVEMINDS DEVELOPMENT SERVER compare with other servers in the rankings?

The rank for XESSIVEMINDS DEVELOPMENT SERVER is #16,943 on seven-day player hours, in the top 71% of ranked servers.

Lists and tags

On Rust Census, which lists and filters carry XESSIVEMINDS DEVELOPMENT SERVER?

The Rust Census lists that XESSIVEMINDS DEVELOPMENT SERVER fits are: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by each tag shown on XESSIVEMINDS DEVELOPMENT SERVER?

These are the tags XESSIVEMINDS DEVELOPMENT SERVER publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp150 (Max players): Slots: 150; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): Your game must run protocol 2633 to join; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

Which map is in use on XESSIVEMINDS DEVELOPMENT SERVER?

XESSIVEMINDS DEVELOPMENT SERVER runs a procedural map, which the game generates.

What settings and rules have been listed for XESSIVEMINDS DEVELOPMENT SERVER?

The name of XESSIVEMINDS DEVELOPMENT SERVER carries no gather rate. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Oxide. The server runs VAC, Valve's anti-cheat.

How to join

What is the way to join XESSIVEMINDS DEVELOPMENT SERVER?

Enter client.connect 75.109.7.103:28019 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp150,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp150Max players Slots: 150.
ts8Group limit This is the game default: 8 to a team.
v2633Protocol Your game must run protocol 2633 to join.
cs165217Build Game build: 165217.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code This server carries no region code.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Plugins or settings alter the game on this modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.