Statistical profileOffline
XESSIVEMINDS DEVELOPMENT SERVER ONLY
75.109.37.163:28021 checked 32d ago
Connect to this server
1. Main points
Players now
0/ 150
0% full
7-day average
0
peak –
Rank
#16,829
top 72%
Last wipe
33d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 150 slots.
- It ranks #16,829 of all ranked servers, the top 72%, on player hours over the last seven days.
- Its current map went up 33d ago.
2. Players
Figure 1: Players on XESSIVEMINDS DEVELOPMENT SERVER ONLY
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
3.8 days
between real wipes
On rhythm
100%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Crowd held
0%
else halves by day 1
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 25 Sep, 16:44 UTC33d ago | 1 | – | running | 0 |
| Mon 21 Sep, 22:13 UTC37d ago | 1 | halved by day 1 | 3.8 days | 0 |
| Fri 18 Sep, 01:00 UTC41d ago | 0 | – | 3.9 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of XESSIVEMINDS DEVELOPMENT SERVER ONLY
What the server publishes and what was recorded
| Address | 75.109.37.163:28021 |
|---|---|
| Region | – |
| Max players | 150 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 25 Sep 2026, 16:44 UTC |
| Hostname | – |
| First seen | 17 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 253 on average | 129 / 2000 |
| [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | EU · no group limit · biweekly · 243 on average | 214 / 2000 |
| Chrayntopia ♡ ︎PvE | RP | PvP | NA · groups of 8+ · biweekly · 107 on average | 36 / 200 |
| 【炮炮PVE启蒙】纯净|特色|突袭|技能 | EA · groups of 16+ · biweekly · 58 on average | 102 / 200 |
| [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl | groups of 30+ · monthly · 54 on average | 26 / 300 |
| TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 | EU · groups of 30+ · biweekly · 50 on average | 48 / 100 |
10. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for XESSIVEMINDS DEVELOPMENT SERVER ONLY: what is it?
XESSIVEMINDS DEVELOPMENT SERVER ONLY wipes without a fixed interval, so no next wipe can be predicted. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 33 days 20 hours have passed since this world was made.
What should you expect on wipe day at XESSIVEMINDS DEVELOPMENT SERVER ONLY?
The average busiest point of its recent wipes drew 1 players. The peak of the latest wipe's crowd came 0 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe in 0% of cases. In the other cases, half the peak was lost by day 1.
About the server
What does the record show for the uptime and current status of XESSIVEMINDS DEVELOPMENT SERVER ONLY?
Last seen 32 days 20 hours ago, XESSIVEMINDS DEVELOPMENT SERVER ONLY is offline in this release. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. The first sighting of it by Rust Census was on 17 September 2026.
In which location is XESSIVEMINDS DEVELOPMENT SERVER ONLY based?
No region is published by XESSIVEMINDS DEVELOPMENT SERVER ONLY. Rust Census does not look up where the machine stands; it shows where a server says it is. 75.109.37.163:28021 is its address.
What version of Rust has been recorded on XESSIVEMINDS DEVELOPMENT SERVER ONLY?
The version in use on XESSIVEMINDS DEVELOPMENT SERVER ONLY is Rust network protocol 2633 and build 165217 on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
What population has been recorded on XESSIVEMINDS DEVELOPMENT SERVER ONLY?
The last count for XESSIVEMINDS DEVELOPMENT SERVER ONLY was 32 days 20 hours ago; it is offline at present.
In the rankings of Rust servers, where is XESSIVEMINDS DEVELOPMENT SERVER ONLY placed?
The rank for XESSIVEMINDS DEVELOPMENT SERVER ONLY is #16,829 on seven-day player hours, in the top 72% of ranked servers.
Lists and tags
Which Rust Census filters and lists cover XESSIVEMINDS DEVELOPMENT SERVER ONLY?
The Rust Census lists that XESSIVEMINDS DEVELOPMENT SERVER ONLY fits are: Modded Rust servers, counted and Rust PvE servers, listed. Under these filters it comes up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on XESSIVEMINDS DEVELOPMENT SERVER ONLY carry?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp150 (Max players): 150 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): To connect, your game version must match protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^p (PvE): Player-versus-player fighting is off; the world provides the danger; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game are the tags XESSIVEMINDS DEVELOPMENT SERVER ONLY publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
Which map is in use on XESSIVEMINDS DEVELOPMENT SERVER ONLY?
The procedural map on XESSIVEMINDS DEVELOPMENT SERVER ONLY is generated by the game, measures 4,000 and carries seed 1337. Size and seed together fix the map, so you can view it on RustMaps from this page. The map carries the name: Custom Map.
What settings and rules have been listed for XESSIVEMINDS DEVELOPMENT SERVER ONLY?
The name of XESSIVEMINDS DEVELOPMENT SERVER ONLY carries no gather rate. 8 players is the group limit, the game's default. pve is the game mode recorded, no fighting other players. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Oxide. Anti-cheat is active: VAC, Valve's system, is on.
Connecting
What is the way to join XESSIVEMINDS DEVELOPMENT SERVER ONLY?
Enter client.connect 75.109.37.163:28021 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp150,ptrak,$r?,v2633,^p,gmrust,cs165217,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp150 | Max players 150 slots are available. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2633 | Protocol To connect, your game version must match protocol 2633. |
cs165217 | Build Game build: 165217. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Gameplay
^p | PvE Player-versus-player fighting is off; the world provides the danger. |
|---|
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
