Statistical profileOffline
XESSIVEMINDS DEVELOPMENT SERVER ONLY
75.109.37.163:28015 checked 37d ago
Connect to this server
1. Main points
Players now
0/ 2
0% full
7-day average
0
peak –
Rank
#15,491
top 69%
Last wipe
37d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 2 slots.
- It ranks #15,491 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 37d ago.
2. Players
Figure 1: Players on XESSIVEMINDS DEVELOPMENT SERVER ONLY
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Usual gap
3.1 days
between real wipes
Wipe-day peak
0
players, last three wipes
Crowd held
0%
else halves by day 1
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 21 Sep, 15:33 UTC37d ago | 0 | – | running | 0 |
| Fri 18 Sep, 13:22 UTC41d ago | 1 | halved by day 1 | 3.1 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of XESSIVEMINDS DEVELOPMENT SERVER ONLY
4000 · seed 1337
8. Server characteristics
Table 3: Characteristics of XESSIVEMINDS DEVELOPMENT SERVER ONLY
What the server publishes and what was recorded
| Address | 75.109.37.163:28015 |
|---|---|
| Region | – |
| Max players | 2 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 21 Sep 2026, 15:33 UTC |
| Hostname | – |
| First seen | 17 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 176 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 134 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 119 on average | 118 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 79 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 40 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 85 on average | 246 / 700 |
10. Quick answers
From the figures on this page.
Wipe records
When does XESSIVEMINDS DEVELOPMENT SERVER ONLY wipe, and how often?
Too few wipes of XESSIVEMINDS DEVELOPMENT SERVER ONLY are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 37 days 23 hours.
On XESSIVEMINDS DEVELOPMENT SERVER ONLY, what happens on wipe day?
The average busiest point of its recent wipes drew 0 players. On the latest wipe, 0 hours passed before the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the other cases, half the peak was lost by day 1.
Server record
What does the record show for the uptime and current status of XESSIVEMINDS DEVELOPMENT SERVER ONLY?
The latest count records XESSIVEMINDS DEVELOPMENT SERVER ONLY as offline, last seen 37 days 21 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 17 September 2026.
In which location is XESSIVEMINDS DEVELOPMENT SERVER ONLY based?
A region is not published by XESSIVEMINDS DEVELOPMENT SERVER ONLY. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 75.109.37.163:28015 it is addressed.
What version of Rust has been recorded on XESSIVEMINDS DEVELOPMENT SERVER ONLY?
The version in use on XESSIVEMINDS DEVELOPMENT SERVER ONLY is Rust network protocol 2633 and build 164530 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
How many players does XESSIVEMINDS DEVELOPMENT SERVER ONLY carry?
At this release XESSIVEMINDS DEVELOPMENT SERVER ONLY is offline, having last been seen 37 days 21 hours ago.
In the rankings of Rust servers, where is XESSIVEMINDS DEVELOPMENT SERVER ONLY placed?
The rank for XESSIVEMINDS DEVELOPMENT SERVER ONLY is #15,491 on seven-day player hours, in the top 69% of ranked servers.
Lists and tags
Which Rust Census filters and lists cover XESSIVEMINDS DEVELOPMENT SERVER ONLY?
These Rust Census lists include XESSIVEMINDS DEVELOPMENT SERVER ONLY: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on XESSIVEMINDS DEVELOPMENT SERVER ONLY carry?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp2 (Max players): 2 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): Your game must run protocol 2633 to join; cs164530 (Build): The server runs game build 164530; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings are the tags XESSIVEMINDS DEVELOPMENT SERVER ONLY publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
Which map is in use on XESSIVEMINDS DEVELOPMENT SERVER ONLY?
XESSIVEMINDS DEVELOPMENT SERVER ONLY runs a procedural map of size 4,000 with seed 1337, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.
On XESSIVEMINDS DEVELOPMENT SERVER ONLY, what rules and settings are in force?
No gather rate is recorded for XESSIVEMINDS DEVELOPMENT SERVER ONLY in its name. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
Connecting
How can you connect to XESSIVEMINDS DEVELOPMENT SERVER ONLY?
Enter client.connect 75.109.37.163:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp2,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp2 | Max players 2 slots are available. |
ts8 | Group limit This is the game default: 8 to a team. |
v2633 | Protocol Your game must run protocol 2633 to join. |
cs164530 | Build The server runs game build 164530. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.