Statistical profileOffline
[AcS] Armed Crime Syndicate
74.50.78.119:26059 checked 24d ago
Connect to this server
1. Main points
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,993
top 71%
Last wipe
54d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 100 slots.
- It ranks #15,993 of all ranked servers, the top 71%, on player hours over the last seven days.
- Its current map went up 54d ago.
2. Players
Figure 1: Players on [AcS] Armed Crime Syndicate
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of [AcS] Armed Crime Syndicate
What the server publishes and what was recorded
| Address | 74.50.78.119:26059 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 4 Sep 2026, 03:40 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 154 on average | 24 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 125 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 33 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 15 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 3 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 1 / 1000 |
10. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for [AcS] Armed Crime Syndicate: what is it?
With too few wipes of [AcS] Armed Crime Syndicate on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 54 days 23 hours have passed since this world was made.
Server details
Is [AcS] Armed Crime Syndicate up, and how well has it held up?
[AcS] Armed Crime Syndicate is offline at the time of this release; it was last seen 24 days 20 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. First recorded by Rust Census on 13 September 2026.
What location has been recorded for [AcS] Armed Crime Syndicate?
A region is not published by [AcS] Armed Crime Syndicate. Rust Census does not look up where the machine stands; it shows where a server says it is. At 74.50.78.119:26059 it is addressed.
On which Rust version does [AcS] Armed Crime Syndicate operate?
The version in use on [AcS] Armed Crime Syndicate is Rust network protocol 2633 and build 163794 on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
How many players does [AcS] Armed Crime Syndicate carry?
The last count for [AcS] Armed Crime Syndicate was 24 days 20 hours ago; it is offline at present.
What position does [AcS] Armed Crime Syndicate hold in the server rankings?
For seven-day player hours, [AcS] Armed Crime Syndicate is ranked #15,993, placing it in the top 71% of all ranked servers.
Tags, lists
On Rust Census, which lists and filters carry [AcS] Armed Crime Syndicate?
The Rust Census lists that [AcS] Armed Crime Syndicate fits are: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
The tags on [AcS] Armed Crime Syndicate: what do they indicate?
Read by the game's server browser, [AcS] Armed Crime Syndicate publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): To connect, your game version must match protocol 2633; cs163794 (Build): The server runs game build 163794; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
Which map is in use on [AcS] Armed Crime Syndicate?
The procedural map on [AcS] Armed Crime Syndicate is generated by the game, measures 4,000 and carries seed 16781. Size and seed together fix the map, so you can view it on RustMaps from this page.
How is [AcS] Armed Crime Syndicate configured, and what rules does it keep?
The name of [AcS] Armed Crime Syndicate carries no gather rate. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Oxide. The server runs VAC, Valve's anti-cheat.
How to join
How can you connect to [AcS] Armed Crime Syndicate?
You can open the console in Rust with F1 and enter client.connect 74.50.78.119:26059; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp100 | Max players The server holds 100 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2633 | Protocol To connect, your game version must match protocol 2633. |
cs163794 | Build The server runs game build 163794. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.