Statistical profileOffline
Survival Legends Test
NA 74.38.7.110:28025 checked 26d ago
Connect to this server
1. Main points
Players now
0/ 5
0% full
7-day average
0
peak –
Rank
#15,958
top 70% · #1584 in NA
Last wipe
27d ago
monthly schedule
Next wipe
7d 6h
Thu 5 Nov, 19:00 UTC FW
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 5 slots.
- It ranks #15,958 of all ranked servers, the top 70%, and #1584 in NA, on player hours over the last seven days.
- Its current map went up 27d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on Survival Legends Test
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 70% of all ranked servers, top 85% in NA. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence
Usual gap
4.3 days
between real wipes
On rhythm
33%
of its recent wipes
Wipe-day peak
2
players, last three wipes
Crowd held
0%
else halves by day 1.5
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 7d 6h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 35d 6h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 4, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 22:35 UTC FW27d ago | 4 | – | running | 0 |
| Mon 28 Sep, 18:11 UTC30d ago | 1 | halved by day 1 | 3.2 days | 0 |
| Tue 22 Sep, 12:58 UTC36d ago | 1 | halved by day 2 | 6.2 days | 1 |
| Fri 18 Sep, 05:07 UTC41d ago | 0 | – | 4.3 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 4: Characteristics of Survival Legends Test
What the server publishes and what was recorded
| Address | 74.38.7.110:28025 |
|---|---|
| Region | NA |
| Max players | 5 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 1 Oct 2026, 22:35 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 49 on average | 28 / 200 |
| [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 38 on average | 17 / 200 |
| Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | NA · no group limit · 1x · monthly · 34 on average | 58 / 100 |
| Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 34 on average | 8 / 100 |
| [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | | NA · groups of 20+ · monthly · 24 on average | 9 / 150 |
| US | For all Mankind PVE | No Raiding/Killing/Stealing | NA · groups of 8+ · monthly · 12 on average | 6 / 200 |
10. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for Survival Legends Test: what is it?
A monthly force wipe is the sole occasion on which Survival Legends Test wipes. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. This world was generated 27 days 14 hours ago. A monthly wipe schedule is published in its tags.
How is wipe day run on Survival Legends Test?
The average busiest point of its recent wipes drew 2 players. The peak of the latest wipe's crowd came 0 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the other cases, half the peak was lost by day 1.5.
Server record
What does the record show for the uptime and current status of Survival Legends Test?
Last seen 26 days 12 hours ago, Survival Legends Test is offline in this release. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 13 September 2026.
What location has been recorded for Survival Legends Test?
Its NA tag is how Survival Legends Test lists itself in North America. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 74.38.7.110:28025 it is addressed.
On which Rust version does Survival Legends Test operate?
The version in use on Survival Legends Test is Rust network protocol 2634 and build 166494 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
What are the current player figures for Survival Legends Test?
The last count for Survival Legends Test was 26 days 12 hours ago; it is offline at present.
What position does Survival Legends Test hold in the server rankings?
For seven-day player hours Survival Legends Test is ranked #15,958 and #1,584 in North America, placing it in the top 70% of all ranked servers.
Tag details
On Rust Census, which lists and filters carry Survival Legends Test?
These Rust Census lists include Survival Legends Test: Modded Rust servers, counted, Rust PvE servers, listed and North America: servers listed. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
The tags on Survival Legends Test: what do they indicate?
These are the tags Survival Legends Test publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp5 (Max players): Slots: 5; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): To connect, your game version must match protocol 2634; cs166494 (Build): Build 166494 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^p (PvE): Player-versus-player fighting is off; the world provides the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game; NA (North America): North America is the region under which the browser lists it. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
Which map has been recorded for Survival Legends Test?
The procedural map on Survival Legends Test is generated by the game, measures 6,000 and carries seed 339491012. Because one size and seed give one map, RustMaps can display it from this page. Recorded under map name: Custom Map.
How is Survival Legends Test configured, and what rules does it keep?
No gather rate is recorded for Survival Legends Test in its name. The default applies: groups are capped at 8 players. pve is the game mode recorded, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are recorded on it. The server runs VAC, Valve's anti-cheat.
How to join
What is the way to join Survival Legends Test?
You can open the console in Rust with F1 and enter client.connect 74.38.7.110:28025; or press Launch Rust and join on this page, and you are connected through Steam. This release lists its website as https://survivallegendshosting.net/.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp5,ptrak,$r?,v2634,^m,NA,^p,gmrust,cs166494,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp5 | Max players Slots: 5. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs166494 | Build Build 166494 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Wipe schedule
^m | Monthly This server wipes monthly, on Facepunch's force wipe. |
|---|
Gameplay
^p | PvE Player-versus-player fighting is off; the world provides the danger. |
|---|
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Region
NA | North America North America is the region under which the browser lists it. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.