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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 69,100 players on 11,795 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Survival Legends Test

NA 74.38.7.110:28025 checked 26d ago

monthly wipes moddedoxidepve
Release date
Next release
In five minutes (00:34 UTC)
Source
Live server queries
Server address
74.38.7.110:28025
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

0/ 5

0% full

7-day average

0

peak –

Rank

#15,958

top 70% · #1584 in NA

Last wipe

27d ago

monthly schedule

Next wipe

7d 6h

Thu 5 Nov, 19:00 UTC FW

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 5 slots.
  • It ranks #15,958 of all ranked servers, the top 70%, and #1584 in NA, on player hours over the last seven days.
  • Its current map went up 27d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on Survival Legends Test

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 70% of all ranked servers, top 85% in NA. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence

Usual gap

4.3 days

between real wipes

On rhythm

33%

of its recent wipes

Wipe-day peak

2

players, last three wipes

Crowd held

0%

else halves by day 1.5

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
7d 6hThu 5 Nov, 19:00 UTCForce wipe FW
35d 6hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Thu 1 OctMon 28 SepTue 22 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 22:35 UTC FW27d ago 4 – running 0
Mon 28 Sep, 18:11 UTC30d ago 1 halved by day 1 3.2 days 0
Tue 22 Sep, 12:58 UTC36d ago 1 halved by day 2 6.2 days 1
Fri 18 Sep, 05:07 UTC41d ago 0 – 4.3 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Survival Legends Test

6000 · seed 339491012

Map of Survival Legends Test

Table 3: The world

As the server publishes it

MapCustom Map
Size6000
Seed339491012

8. Server characteristics

Table 4: Characteristics of Survival Legends Test

What the server publishes and what was recorded

Address74.38.7.110:28025
RegionNA
Max players5
Group limit8, the default
Wipe schedulemonthly
Last wipe1 Oct 2026, 22:35 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 49 on average28 / 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 38 on average17 / 200
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 34 on average58 / 100
Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 34 on average8 / 100
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 24 on average9 / 150
US | For all Mankind PVE | No Raiding/Killing/StealingNA · groups of 8+ · monthly · 12 on average6 / 200

10. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for Survival Legends Test: what is it?

A monthly force wipe is the sole occasion on which Survival Legends Test wipes. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. This world was generated 27 days 14 hours ago. A monthly wipe schedule is published in its tags.

How is wipe day run on Survival Legends Test?

The average busiest point of its recent wipes drew 2 players. The peak of the latest wipe's crowd came 0 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the other cases, half the peak was lost by day 1.5.

Server record

What does the record show for the uptime and current status of Survival Legends Test?

Last seen 26 days 12 hours ago, Survival Legends Test is offline in this release. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 13 September 2026.

What location has been recorded for Survival Legends Test?

Its NA tag is how Survival Legends Test lists itself in North America. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 74.38.7.110:28025 it is addressed.

On which Rust version does Survival Legends Test operate?

The version in use on Survival Legends Test is Rust network protocol 2634 and build 166494 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Player figures

What are the current player figures for Survival Legends Test?

The last count for Survival Legends Test was 26 days 12 hours ago; it is offline at present.

What position does Survival Legends Test hold in the server rankings?

For seven-day player hours Survival Legends Test is ranked #15,958 and #1,584 in North America, placing it in the top 70% of all ranked servers.

Tag details

On Rust Census, which lists and filters carry Survival Legends Test?

These Rust Census lists include Survival Legends Test: Modded Rust servers, counted, Rust PvE servers, listed and North America: servers listed. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

The tags on Survival Legends Test: what do they indicate?

These are the tags Survival Legends Test publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp5 (Max players): Slots: 5; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): To connect, your game version must match protocol 2634; cs166494 (Build): Build 166494 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^p (PvE): Player-versus-player fighting is off; the world provides the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game; NA (North America): North America is the region under which the browser lists it. At the top of this page you will find the tags for current players, queue and world creation time.

Rules, map

Which map has been recorded for Survival Legends Test?

The procedural map on Survival Legends Test is generated by the game, measures 6,000 and carries seed 339491012. Because one size and seed give one map, RustMaps can display it from this page. Recorded under map name: Custom Map.

How is Survival Legends Test configured, and what rules does it keep?

No gather rate is recorded for Survival Legends Test in its name. The default applies: groups are capped at 8 players. pve is the game mode recorded, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are recorded on it. The server runs VAC, Valve's anti-cheat.

How to join

What is the way to join Survival Legends Test?

You can open the console in Rust with F1 and enter client.connect 74.38.7.110:28025; or press Launch Rust and join on this page, and you are connected through Steam. This release lists its website as https://survivallegendshosting.net/.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp5,ptrak,$r?,v2634,^m,NA,^p,gmrust,cs166494,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp5Max players Slots: 5.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol To connect, your game version must match protocol 2634.
cs166494Build Build 166494 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Wipe schedule

^mMonthly This server wipes monthly, on Facepunch's force wipe.

Gameplay

^pPvE Player-versus-player fighting is off; the world provides the danger.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded This server is listed as modded, with plugins or settings that change the game.

Region

NANorth America North America is the region under which the browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.