Statistical profileOffline
KSK-Labs
74.130.231.139:28015 checked 6d ago
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1. Main points
Players now
0/ 100
0% full
7-day average
0
peak 1
Rank
#13,849
top 62%
Last wipe
6d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 100 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #13,849 of all ranked servers, the top 62%, on player hours over the last seven days.
- Its current map went up 6d ago.
2. Players
Figure 1: Players on KSK-Labs
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
1.7 days
between real wipes
On rhythm
38%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Crowd held
0%
else halves by day 1
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 01:50 UTC6d ago | 1 | – | running | 0 |
| Mon 19 Oct, 01:27 UTC10d ago | 1 | halved by day 1 | 4 days | 0 |
| Sat 17 Oct, 03:46 UTC12d ago | 1 | – | 1.9 days | 0 |
| Fri 16 Oct, 01:43 UTC13d ago | 1 | – | 1.1 days | 0 |
| Thu 15 Oct, 04:01 UTC14d ago | 1 | – | 0.9 days | 1 |
| Tue 13 Oct, 08:02 UTC16d ago | 1 | – | 1.8 days | 0 |
| Sun 11 Oct, 19:53 UTC17d ago | 0 | – | 1.5 days | 0 |
| Thu 8 Oct, 20:25 UTC20d ago | 2 | held half | 3 days | 1 |
| Thu 8 Oct, 02:01 UTC21d ago | 2 | – | 0.8 days | 0 |
| Wed 7 Oct, 01:22 UTC22d ago | 1 | – | 1 days | 0 |
| Tue 6 Oct, 01:59 UTC23d ago | 1 | – | 1 days | 1 |
| Mon 5 Oct, 03:06 UTC24d ago | 1 | – | 1 days | 1 |
| Sun 4 Oct, 06:39 UTC25d ago | 1 | – | 0.9 days | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of KSK-Labs
4500 · seed 4585
Table 2: The world
As the server publishes it
| Map | Custom Map |
|---|---|
| Size | 4500 |
| Seed | 4585 |
8. Server characteristics
Table 3: Characteristics of KSK-Labs
What the server publishes and what was recorded
| Address | 74.130.231.139:28015 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 23 Oct 2026, 01:50 UTC |
| Hostname | – |
| First seen | 4 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 109 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 125 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 167 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 52 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 5 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 22 / 1000 |
10. Quick answers
From the figures on this page.
Wipe schedule
When does KSK-Labs wipe, and how often?
No next wipe can be predicted for KSK-Labs, which wipes at irregular times. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 6 days 7 hours.
How is wipe day run on KSK-Labs?
An average of 1 players attended at peak across recent wipes. 1 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. If not, it dropped below half by day 1.
Server details
Is KSK-Labs up, and how well has it held up?
KSK-Labs is offline at the time of this release; it was last seen 6 days ago. A total of 8 of 168 hours were up over 7 full days, which is 5% of the time. The first sighting of it by Rust Census was on 4 October 2026.
In which location is KSK-Labs based?
A region is not published by KSK-Labs. Rust Census does not look up where the machine stands; it shows where a server says it is. 74.130.231.139:28015 is its address.
Which Rust version is KSK-Labs running?
Rust network protocol 2635 and build 168909 on Windows is the version KSK-Labs runs. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
What are the current player figures for KSK-Labs?
The last count for KSK-Labs was 6 days ago; it is offline at present. Averaged over seven days: 0 players, with a peak of 1.
What position does KSK-Labs hold in the server rankings?
The rank for KSK-Labs is #13,849 on seven-day player hours, in the top 62% of ranked servers.
Tag details
On Rust Census, which lists and filters carry KSK-Labs?
Included in these Rust Census lists is KSK-Labs: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
What is meant by each tag shown on KSK-Labs?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp100 (Max players): Slots: 100; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^z (Modded): Plugins or settings alter the game on this modded server; ^y (Carbon): Carbon, a plugin framework, is installed are the tags KSK-Labs publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
Which map has been recorded for KSK-Labs?
The procedural map on KSK-Labs is generated by the game, measures 4,500 and carries seed 4585. Size and seed together fix the map, so you can view it on RustMaps from this page. Recorded under map name: Custom Map.
On KSK-Labs, what rules and settings are in force?
No gather rate is given in the name of KSK-Labs. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Modded: plugins or settings alter the game. Carbon plugins are recorded on it. The server runs VAC, Valve's anti-cheat.
How to join
What steps are needed to join KSK-Labs?
Enter client.connect 74.130.231.139:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp100 | Max players Slots: 100. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Mods and access
^z | Modded Plugins or settings alter the game on this modded server. |
|---|---|
^y | Carbon Carbon, a plugin framework, is installed. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.