Statistical profileOffline
RustedRootUSA-C1
73.38.175.212:28031 checked 36d ago
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1. Main points
Players now
0/ 40
0% full
7-day average
0
peak –
Rank
#15,471
top 71%
Last wipe
56d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 40 slots.
- It ranks #15,471 of all ranked servers, the top 71%, on player hours over the last seven days.
- Its current map went up 56d ago.
2. Players
Figure 1: Players on RustedRootUSA-C1
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of RustedRootUSA-C1
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of RustedRootUSA-C1
What the server publishes and what was recorded
| Address | 73.38.175.212:28031 |
|---|---|
| Region | – |
| Max players | 40 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 3 Sep 2026, 18:09 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 151 on average | 21 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 135 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 122 on average | 45 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 97 on average | 6 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 94 on average | 22 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 95 / 200 |
10. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on RustedRootUSA-C1?
The rhythm of RustedRootUSA-C1's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 56 days 9 hours.
Server details
What does the record show for the uptime and current status of RustedRootUSA-C1?
RustedRootUSA-C1 is offline at the time of this release; it was last seen 36 days 13 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. First recorded by Rust Census on 13 September 2026.
Which location does RustedRootUSA-C1 run from?
No region is published by RustedRootUSA-C1. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 73.38.175.212:28031 is its address.
On which Rust version does RustedRootUSA-C1 operate?
Rust network protocol 2633 and build 163794 on Linux is the version RustedRootUSA-C1 runs. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
What are the current player figures for RustedRootUSA-C1?
The last count for RustedRootUSA-C1 was 36 days 13 hours ago; it is offline at present.
In the rankings of Rust servers, where is RustedRootUSA-C1 placed?
For seven-day player hours, RustedRootUSA-C1 is ranked #15,471, placing it in the top 71% of all ranked servers.
Tags, lists
Which Rust Census filters and lists cover RustedRootUSA-C1?
The Rust Census lists that RustedRootUSA-C1 fits are: Modded Rust servers, counted. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.
What is meant by each tag shown on RustedRootUSA-C1?
Read by the game's server browser, RustedRootUSA-C1 publishes these tags: gmvanilla (Game mode): Survival play in the vanilla format; mp40 (Max players): Slots: 40; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): Your game must run protocol 2633 to join; cs163794 (Build): Game build: 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^v (Vanilla): Rates, kits and rules are unchanged from the Facepunch release; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): The Carbon plugin framework runs here. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
Which map has been recorded for RustedRootUSA-C1?
A procedural map runs on RustedRootUSA-C1, generated by the game.
What settings and rules have been listed for RustedRootUSA-C1?
No gather rate is recorded for RustedRootUSA-C1 in its name. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. Carbon plugins are recorded on it. Vanilla is its own description: rates, kits and rules are unchanged from the Facepunch release. Anti-cheat is active: VAC, Valve's system, is on.
Connecting
What steps are needed to join RustedRootUSA-C1?
You can open the console in Rust with F1 and enter client.connect 73.38.175.212:28031; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp40,ptrak,$r?,v2633,^z,^y,^v,gmvanilla,cs163794,ts8
Game
gmvanilla | Game mode Survival play in the vanilla format. |
|---|---|
mp40 | Max players Slots: 40. |
ts8 | Group limit This is the game default: 8 to a team. |
v2633 | Protocol Your game must run protocol 2633 to join. |
cs163794 | Build Game build: 163794. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Difficulty
^v | Vanilla Rates, kits and rules are unchanged from the Facepunch release. |
|---|
Mods and access
^z | Modded Modded: the game is changed by plugins or settings. |
|---|---|
^y | Carbon The Carbon plugin framework runs here. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.