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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 72,948 players on 11,836 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

HighMiles Map Testing Server

73.35.47.125:28015 checked 5d ago

moddedoxide
Release date
Next release
In five minutes (05:00 UTC)
Source
Live server queries
Server address
73.35.47.125:28015
First recorded
11 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 5

0% full

7-day average

0

peak 1

Rank

#14,996

top 67%

Last wipe

17d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 5 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #14,996 of all ranked servers, the top 67%, on player hours over the last seven days.
  • Its current map went up 17d ago.

2. Players

Figure 1: Players on HighMiles Map Testing Server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k11 Oct14 Oct16 Oct24 Oct26 Oct29 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 14:21 UTC17d ago 1 – running 1

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of HighMiles Map Testing Server

3200 · seed 2103294826

Map of HighMiles Map Testing Server

Table 2: The world

As the server publishes it

MapProcedural Map
Size3200
Seed2103294826
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of HighMiles Map Testing Server

What the server publishes and what was recorded

Address73.35.47.125:28015
Region–
Max players5
Group limit8, the default
Wipe schedule–
Last wipe11 Oct 2026, 14:21 UTC
Hostname–
First seen11 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average183 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average128 / 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average83 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average23 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average28 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 84 on average267 / 700

10. Quick answers

From the figures on this page.

Wipe records

On what schedule are wipes carried out on HighMiles Map Testing Server?

The rhythm of HighMiles Map Testing Server's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 17 days 23 hours.

On HighMiles Map Testing Server, what happens on wipe day?

The average busiest point of its recent wipes drew 1 players. 0 hours after the latest wipe, the crowd peaked.

Server record

What does the record show for the uptime and current status of HighMiles Map Testing Server?

HighMiles Map Testing Server is offline at the time of this release; it was last seen 5 days 8 hours ago. 2 of 168 hours on across the last 7 full days gives an uptime of 1%. The first sighting of it by Rust Census was on 11 October 2026.

Which location does HighMiles Map Testing Server run from?

No region is given by HighMiles Map Testing Server. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 73.35.47.125:28015 is its address.

What version of Rust has been recorded on HighMiles Map Testing Server?

Rust network protocol 2635 and build 168909 on Windows is the version HighMiles Map Testing Server runs. The same protocol is required for your game to join, and Steam updates it for you.

Population

How many players does HighMiles Map Testing Server carry?

HighMiles Map Testing Server is offline at present; its last recording was 5 days 8 hours ago. This release records a seven-day average of 0 players and a peak of 1.

How does HighMiles Map Testing Server compare with other servers in the rankings?

For seven-day player hours, HighMiles Map Testing Server is ranked #14,996, placing it in the top 67% of all ranked servers.

Tag details

Which Rust Census filters and lists cover HighMiles Map Testing Server?

Included in these Rust Census lists is HighMiles Map Testing Server: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on HighMiles Map Testing Server carry?

gmvanilla (Game mode): This is vanilla survival; mp5 (Max players): 5 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game are the tags HighMiles Map Testing Server publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Map and rules

What map is listed for HighMiles Map Testing Server?

HighMiles Map Testing Server runs a procedural map of size 3,200 with seed 2103294826, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.

What settings and rules have been listed for HighMiles Map Testing Server?

No gather rate is recorded for HighMiles Map Testing Server in its name. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Oxide. Anti-cheat is active: VAC, Valve's system, is on.

How to join

How can you connect to HighMiles Map Testing Server?

Enter client.connect 73.35.47.125:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp5,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanillaGame mode This is vanilla survival.
mp5Max players 5 slots are available.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build Build 168909 is installed.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded This server is listed as modded, with plugins or settings that change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.