Statistical profileOffline
HighMiles Map Testing Server
73.35.47.125:28015 checked 5d ago
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1. Main points
Players now
0/ 5
0% full
7-day average
0
peak 1
Rank
#14,996
top 67%
Last wipe
17d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 5 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #14,996 of all ranked servers, the top 67%, on player hours over the last seven days.
- Its current map went up 17d ago.
2. Players
Figure 1: Players on HighMiles Map Testing Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
1
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 14:21 UTC17d ago | 1 | – | running | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of HighMiles Map Testing Server
3200 · seed 2103294826
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 3200 |
| Seed | 2103294826 |
8. Server characteristics
Table 3: Characteristics of HighMiles Map Testing Server
What the server publishes and what was recorded
| Address | 73.35.47.125:28015 |
|---|---|
| Region | – |
| Max players | 5 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 11 Oct 2026, 14:21 UTC |
| Hostname | – |
| First seen | 11 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 183 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 128 / 100 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 83 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 23 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 28 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 84 on average | 267 / 700 |
10. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on HighMiles Map Testing Server?
The rhythm of HighMiles Map Testing Server's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 17 days 23 hours.
On HighMiles Map Testing Server, what happens on wipe day?
The average busiest point of its recent wipes drew 1 players. 0 hours after the latest wipe, the crowd peaked.
Server record
What does the record show for the uptime and current status of HighMiles Map Testing Server?
HighMiles Map Testing Server is offline at the time of this release; it was last seen 5 days 8 hours ago. 2 of 168 hours on across the last 7 full days gives an uptime of 1%. The first sighting of it by Rust Census was on 11 October 2026.
Which location does HighMiles Map Testing Server run from?
No region is given by HighMiles Map Testing Server. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 73.35.47.125:28015 is its address.
What version of Rust has been recorded on HighMiles Map Testing Server?
Rust network protocol 2635 and build 168909 on Windows is the version HighMiles Map Testing Server runs. The same protocol is required for your game to join, and Steam updates it for you.
Population
How many players does HighMiles Map Testing Server carry?
HighMiles Map Testing Server is offline at present; its last recording was 5 days 8 hours ago. This release records a seven-day average of 0 players and a peak of 1.
How does HighMiles Map Testing Server compare with other servers in the rankings?
For seven-day player hours, HighMiles Map Testing Server is ranked #14,996, placing it in the top 67% of all ranked servers.
Tag details
Which Rust Census filters and lists cover HighMiles Map Testing Server?
Included in these Rust Census lists is HighMiles Map Testing Server: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on HighMiles Map Testing Server carry?
gmvanilla (Game mode): This is vanilla survival; mp5 (Max players): 5 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game are the tags HighMiles Map Testing Server publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
What map is listed for HighMiles Map Testing Server?
HighMiles Map Testing Server runs a procedural map of size 3,200 with seed 2103294826, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.
What settings and rules have been listed for HighMiles Map Testing Server?
No gather rate is recorded for HighMiles Map Testing Server in its name. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Oxide. Anti-cheat is active: VAC, Valve's system, is on.
How to join
How can you connect to HighMiles Map Testing Server?
Enter client.connect 73.35.47.125:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp5,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla | Game mode This is vanilla survival. |
|---|---|
mp5 | Max players 5 slots are available. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.