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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 63,710 players on 11,765 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

TestServer

73.34.19.41:28015 checked 13h ago

moddedoxide
Release date
Next release
In five minutes (09:30 UTC)
Source
Live server queries
Server address
73.34.19.41:28015
First recorded
28 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 2

0% full

7-day average

1

peak 1

Rank

#9,207

top 42%

Last wipe

19h ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 2 slots.
  • Over the last seven days it averaged 1 players, with a peak of 1.
  • It ranks #9,207 of all ranked servers, the top 42%, on player hours over the last seven days.
  • Its current map went up 19h ago.

2. Players

Figure 1: Players on TestServer

Players now and over time, UTC

AveragePeakWipe
00.250.50.75101:0003:0004:0006:0007:0009:00Wiped Tue 27 Oct, 02:53 UTCWIPE

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k28 Sep2 Oct6 Oct11 Oct15 Oct19 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

4 days

between real wipes

On rhythm

50%

of its recent wipes

Wipe-day peak

1

players, last three wipes

Crowd held

100%

of its cycles kept half the crowd

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Thu 8 OctSun 4 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 00:55 UTC21h ago – – running 0
Thu 8 Oct, 05:39 UTC19d ago 1 – – 1
Sun 4 Oct, 02:36 UTC23d ago 1 held half 4.1 days 0
Wed 30 Sep, 04:10 UTC27d ago 0 – 3.9 days 0
Mon 28 Sep, 20:21 UTC29d ago 1 – 1.3 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of TestServer

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of TestServer

What the server publishes and what was recorded

Address73.34.19.41:28015
Region–
Max players2
Group limit8, the default
Wipe schedule–
Last wipe27 Oct 2026, 02:53 UTC
Hostname–
First seen28 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 164 on average85 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average129 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 112 on average96 / 225
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average33 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 86 on average89 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average25 / 1000

10. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on TestServer?

No next wipe can be predicted for TestServer, which wipes at irregular times. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 19 hours have passed since this world was made.

What should you expect on wipe day at TestServer?

Recent wipes drew an average peak of 1 players. 0 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 100% of cases.

Server details

How reliable is TestServer, and is it online now?

The latest count records TestServer as offline, last seen 13 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. The first sighting of it by Rust Census was on 28 September 2026.

In which location is TestServer based?

A region is not published by TestServer. Rust Census does not look up where the machine stands; it shows where a server says it is. At 73.34.19.41:28015 it is addressed.

On which Rust version does TestServer operate?

Rust network protocol 2635 and build 168909 on Windows is the version TestServer runs. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

What population has been recorded on TestServer?

The last count for TestServer was 13 hours ago; it is offline at present. This release records a seven-day average of 1 players and a peak of 1. Over the past 48 hours the highest average fell at 06:00 UTC: 1 players.

In the rankings of Rust servers, where is TestServer placed?

For seven-day player hours, TestServer is ranked #9,207, placing it in the top 42% of all ranked servers.

Tags, lists

Which Rust Census filters and lists cover TestServer?

The Rust Census lists that TestServer fits are: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Which meanings do the tags on TestServer carry?

These are the tags TestServer publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game. At the top of this page you will find the tags for current players, queue and world creation time.

Map and rules

Which map is in use on TestServer?

The game generates the procedural map on TestServer.

How is TestServer configured, and what rules does it keep?

No gather rate is given in the name of TestServer. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are recorded on it. The server runs VAC, Valve's anti-cheat.

Join details

What is the way to join TestServer?

You can open the console in Rust with F1 and enter client.connect 73.34.19.41:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp2,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp2Max players The server holds 2 slots.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build The server runs game build 168909.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded This server is listed as modded, with plugins or settings that change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.