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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 38,808 players on 11,700 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Candys Delicious House Rules

73.31.232.91:28015 checked 20d ago

moddedoxide
Release date
Next release
In five minutes (21:20 UTC)
Source
Live server queries
Server address
73.31.232.91:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

2/ 10

20% full

7-day average

0

peak –

Rank

#12,118

top 55%

Last wipe

25d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • The server is offline; at its last check there were 2 players on it, 20% of its 10 slots.
  • It ranks #12,118 of all ranked servers, the top 55%, on player hours over the last seven days.
  • Its current map went up 25d ago.

2. Players

Figure 1: Players on Candys Delicious House Rules

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 55% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

6.8 days

between real wipes

On rhythm

33%

of its recent wipes

Wipe-day peak

2

players, last three wipes

Crowd held

100%

of its cycles kept half the crowd

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Sat 3 OctWed 30 SepMon 21 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 14:06 UTC25d ago 2 – running 0
Wed 30 Sep, 16:31 UTC28d ago 2 – 2.9 days 2
Mon 21 Sep, 15:11 UTC37d ago 2 held half 9.1 days 2
Mon 14 Sep, 19:55 UTC44d ago 2 held half 6.8 days 2

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Candys Delicious House Rules

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Candys Delicious House Rules

What the server publishes and what was recorded

Address73.31.232.91:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe3 Oct 2026, 14:40 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 155 on average28 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average33 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average3 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average0 / 1000

10. Quick answers

From the figures on this page.

Wipe details

When does Candys Delicious House Rules wipe, and how often?

No next wipe can be predicted for Candys Delicious House Rules, which wipes at irregular times. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 25 days 11 hours ago.

On Candys Delicious House Rules, what happens on wipe day?

The average busiest point of its recent wipes drew 2 players. On the latest wipe, 0 hours passed before the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

About the server

Is Candys Delicious House Rules up, and how well has it held up?

The latest count records Candys Delicious House Rules as offline, last seen 20 days 5 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. First recorded by Rust Census on 13 September 2026.

What location has been recorded for Candys Delicious House Rules?

No region is given by Candys Delicious House Rules. Rust Census does not look up where the machine stands; it shows where a server says it is. At 73.31.232.91:28015 it is addressed.

What version of Rust has been recorded on Candys Delicious House Rules?

Rust network protocol 2634 and build 167231 on Windows is the version Candys Delicious House Rules runs. The same protocol is required for your game to join, and Steam updates it for you.

Population

How many players does Candys Delicious House Rules carry?

Candys Delicious House Rules is offline at present; its last recording was 20 days 5 hours ago.

What position does Candys Delicious House Rules hold in the server rankings?

For seven-day player hours, Candys Delicious House Rules is ranked #12,118, placing it in the top 55% of all ranked servers.

Tag details

On Rust Census, which lists and filters carry Candys Delicious House Rules?

The Rust Census lists that Candys Delicious House Rules fits are: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The tags on Candys Delicious House Rules: what do they indicate?

Read by the game's server browser, Candys Delicious House Rules publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167231 (Build): Game build: 167231; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server. At the top of this page you will find the tags for current players, queue and world creation time.

Rules, map

Which map has been recorded for Candys Delicious House Rules?

Candys Delicious House Rules runs a procedural map, which the game generates.

On Candys Delicious House Rules, what rules and settings are in force?

The name of Candys Delicious House Rules carries no gather rate. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Oxide. Anti-cheat is active: VAC, Valve's system, is on.

Join details

How can you connect to Candys Delicious House Rules?

Enter client.connect 73.31.232.91:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp10Max players The server holds 10 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol Protocol 2634 is required; a different version cannot join.
cs167231Build Game build: 167231.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code No region code is set.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Plugins or settings alter the game on this modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.