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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 65,070 players on 11,731 servers
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Statistical profileOffline

RFC's Test Server

73.242.189.222:28015 checked 45d ago

moddedoxide
Release date
Next release
In five minutes (16:41 UTC)
Source
Live server queries
Server address
73.242.189.222:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 2

0% full

7-day average

0

peak –

Rank

#15,025

no region published

Last wipe

56d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 2 slots.
  • It ranks #15,025 of all ranked servers, on player hours over the last seven days.
  • Its current map went up 56d ago.

2. Players

Figure 1: Players on RFC's Test Server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of RFC's Test Server

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of RFC's Test Server

What the server publishes and what was recorded

Address73.242.189.222:28015
Region–
Max players2
Group limit8, the default
Wipe schedule–
Last wipe3 Sep 2026, 20:05 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average29 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average120 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 120 on average50 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average16 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 93 on average52 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average231 / 260

10. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for RFC's Test Server: what is it?

With too few wipes of RFC's Test Server on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 56 days 3 hours.

Server record

Is RFC's Test Server up, and how well has it held up?

The latest count records RFC's Test Server as offline, last seen 45 days 7 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 13 September 2026.

What location has been recorded for RFC's Test Server?

No region is given by RFC's Test Server. Rust Census does not look up where the machine stands; it shows where a server says it is. At 73.242.189.222:28015 it is addressed.

On which Rust version does RFC's Test Server operate?

This release lists RFC's Test Server on Rust network protocol 2633 and build 163794, running on Linux. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

How many players does RFC's Test Server carry?

The last count for RFC's Test Server was 45 days 7 hours ago; it is offline at present.

What position does RFC's Test Server hold in the server rankings?

The rank for RFC's Test Server is #15,025 on seven-day player hours, in the top – of ranked servers.

Tags, lists

Where does RFC's Test Server appear among the Rust Census lists and filters?

Included in these Rust Census lists is RFC's Test Server: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by each tag shown on RFC's Test Server?

Read by the game's server browser, RFC's Test Server publishes these tags: gmvanilla (Game mode): Survival play in the vanilla format; mp2 (Max players): Slots: 2; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs163794 (Build): Build 163794 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings. At the top of this page you will find the tags for current players, queue and world creation time.

Map and rules

What map is listed for RFC's Test Server?

A procedural map runs on RFC's Test Server, generated by the game.

On RFC's Test Server, what rules and settings are in force?

No gather rate is given in the name of RFC's Test Server. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Oxide. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

What is the way to join RFC's Test Server?

Enter client.connect 73.242.189.222:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp2,ptrak,$r?,v2633,gmvanilla,cs163794,ts8,^o^z

Game

gmvanillaGame mode Survival play in the vanilla format.
mp2Max players Slots: 2.
ts8Group limit 8 per team, which is the game's default limit.
v2633Protocol Protocol 2633 is required; a different version cannot join.
cs163794Build Build 163794 is installed.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code This server carries no region code.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.