Skip to main content

Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 51,557 players on 11,739 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Custom Server

73.220.49.87:28015 checked 1d ago

moddedoxide
Release date
Next release
In five minutes (07:05 UTC)
Source
Live server queries
Server address
73.220.49.87:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 10

0% full

7-day average

0

peak –

Rank

#15,344

top 69%

Last wipe

26d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
  • It ranks #15,344 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 26d ago.

2. Players

Figure 1: Players on Custom Server

Players now and over time, UTC

AveragePeak
0123404:0005:0006:0007:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

05010015020004:0005:0006:0007:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

0

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 04:03 UTC26d ago 0 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Custom Server

4000 · seed 1234

Map of Custom Server

Table 2: The world

As the server publishes it

MapProcedural Map
Size4000
Seed1234
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of Custom Server

What the server publishes and what was recorded

Address73.220.49.87:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe2 Oct 2026, 04:03 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 157 on average51 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average125 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average39 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average52 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average9 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average6 / 1000

10. Quick answers

From the figures on this page.

Wipe records

When does Custom Server wipe, and how often?

The rhythm of Custom Server's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 26 days 19 hours have passed since this world was made.

On Custom Server, what happens on wipe day?

The average busiest point of its recent wipes drew 0 players. 0 hours after the latest wipe, the crowd peaked.

Server record

How reliable is Custom Server, and is it online now?

The latest count records Custom Server as offline, last seen 40 hours ago. By its own reported uptime, it restarted about 1 hours ago. 4 of 168 hours on across the last 7 full days gives an uptime of 2%. It was first seen by Rust Census on 13 September 2026.

Does Custom Server hold a steady frame rate and connection?

The figures for the last 48 hours give an average of 141 server fps and a minimum of 138. Buildings, deployables and everything else in the world took the entity count to 96,032. Memory use reached 2,213 MB at its peak. Lag, as players feel it, comes from low fps and a climbing entity count.

What location has been recorded for Custom Server?

No region is given by Custom Server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 73.220.49.87:28015 it is addressed.

Which Rust version is Custom Server running?

Rust network protocol 2635 and build 168909 on Windows is the version Custom Server runs. To join, your game has to be on the same protocol; Steam handles the update.

Population

How many players does Custom Server carry?

Custom Server is offline at present; its last recording was 40 hours ago. The seven-day average for this server is 0 players.

In the rankings of Rust servers, where is Custom Server placed?

For seven-day player hours, Custom Server is ranked #15,344, placing it in the top 69% of all ranked servers.

Lists and tags

Where does Custom Server appear among the Rust Census lists and filters?

The Rust Census lists that Custom Server fits are: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on Custom Server carry?

Read by the game's server browser, Custom Server publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

Which map is in use on Custom Server?

Custom Server runs a procedural map of size 4,000 with seed 1234, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.

On Custom Server, what rules and settings are in force?

No gather rate is given in the name of Custom Server. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Oxide. Anti-cheat is active: VAC, Valve's system, is on.

How to join

What steps are needed to join Custom Server?

You can open the console in Rust with F1 and enter client.connect 73.220.49.87:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp10Max players Slots: 10.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build Game build: 168909.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.