Skip to main content

Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 39,956 players on 11,624 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

MD's Testing Grounds

73.191.106.243:28015 checked 3d ago

moddedcarbon
Release date
Next release
In five minutes (02:55 UTC)
Source
Live server queries
Server address
73.191.106.243:28015
First recorded
26 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 100

0% full

7-day average

0

peak 1

Rank

#12,838

top 58%

No wipes

resets

7 new worlds this week: a reset every few hours, not a wipe schedule

Next wipe

–

resets, no wipes

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 100 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #12,838 of all ranked servers, the top 58%, on player hours over the last seven days.
  • It makes a new world every few hours (7 this week): those are resets, not wipes.

2. Players

Figure 1: Players on MD's Testing Grounds

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct30 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. World resets

Table 1: World resets, newest first

A new world every few hours; none of these counts as a wipe

WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 00:56 UTC3d ago – – – 1
Tue 27 Oct, 00:42 UTC3d ago – – – 1
Mon 26 Oct, 23:32 UTC3d ago – – – 0
Mon 26 Oct, 23:10 UTC3d ago – – – 0
Mon 26 Oct, 22:47 UTC3d ago – – – 0
Mon 26 Oct, 22:43 UTC3d ago – – – 0
Mon 26 Oct, 22:34 UTC3d ago – – – 0

Source: Live server queries, Rust Census

6. Map

Figure 4: Map of MD's Testing Grounds

Custom map, no picture published

Table 2: The world

As the server publishes it

MapCustom Map
Size–
Seed–

7. Server characteristics

Table 3: Characteristics of MD's Testing Grounds

What the server publishes and what was recorded

Address73.191.106.243:28015
Region–
Max players100
Group limit8, the default
Wipe schedule–
Last wiperesets constantly
Hostname–
First seen26 Oct 2026

8. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 30.10EU · groups of 8+ · weekly · 116 on average158 / 300
Pickle Rust EU MonthlyEU · no group limit · 50 on average57 / 100
EU Hub 01EU · groups of 1000+ · 23 on average0 / 3300
404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.10EU · groups of 8+ · monthly · 3 on average2 / 300
[IR][1X] Mz RUST | No KIT | SkinBox | Vanilla+groups of 8+ · 1x · 2 on average1 / 50
Warriorsgroups of 8+ · 2 on average1 / 100

9. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on MD's Testing Grounds?

Neither a wipe schedule nor any counted wipes are kept by MD's Testing Grounds, which generates a new world every few hours.

Server details

Is MD's Testing Grounds up, and how well has it held up?

The latest count records MD's Testing Grounds as offline, last seen 3 days 2 hours ago. A total of 3 of 72 hours were up over 3 full days, which is 4% of the time. First recorded by Rust Census on 26 October 2026.

What location has been recorded for MD's Testing Grounds?

A region is not published by MD's Testing Grounds. Rust Census does not look up where the machine stands; it shows where a server says it is. 73.191.106.243:28015 is its address.

What version of Rust has been recorded on MD's Testing Grounds?

Rust network protocol 2635 and build 168909 on Windows is the version MD's Testing Grounds runs. Steam updates your game for you, but it has to be on the same protocol to join.

Player counts

What population has been recorded on MD's Testing Grounds?

At this release MD's Testing Grounds is offline, having last been seen 3 days 2 hours ago. This release records a seven-day average of 0 players and a peak of 1.

In the rankings of Rust servers, where is MD's Testing Grounds placed?

For seven-day player hours, MD's Testing Grounds is ranked #12,838, placing it in the top 58% of all ranked servers.

Lists and tags

On Rust Census, which lists and filters carry MD's Testing Grounds?

The Rust Census lists that MD's Testing Grounds fits are: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

What is meant by each tag shown on MD's Testing Grounds?

These are the tags MD's Testing Grounds publishes for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; ^y (Carbon): Plugins are handled by Carbon on this server. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

On MD's Testing Grounds, what rules and settings are in force?

The name of MD's Testing Grounds carries no gather rate. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Carbon. VAC, Valve's anti-cheat, is enabled.

Join details

What is the way to join MD's Testing Grounds?

Enter client.connect 73.191.106.243:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

10. Server tags

What each tag this server publishes means: a glossary.

Published asmp100,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^z,^y

Game

gmvanillaGame mode This is vanilla survival.
mp100Max players The server holds 100 slots.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build The server runs game build 168909.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Mods and access

^zModded This server is listed as modded, with plugins or settings that change the game.
^yCarbon Plugins are handled by Carbon on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.