Statistical profileOffline
MD's Testing Grounds
73.191.106.243:28015 checked 3d ago
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1. Main points
Players now
0/ 100
0% full
7-day average
0
peak 1
Rank
#12,838
top 58%
No wipes
resets
7 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 100 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #12,838 of all ranked servers, the top 58%, on player hours over the last seven days.
- It makes a new world every few hours (7 this week): those are resets, not wipes.
2. Players
Figure 1: Players on MD's Testing Grounds
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 58% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. World resets
Table 1: World resets, newest first
A new world every few hours; none of these counts as a wipe
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 00:56 UTC3d ago | – | – | – | 1 |
| Tue 27 Oct, 00:42 UTC3d ago | – | – | – | 1 |
| Mon 26 Oct, 23:32 UTC3d ago | – | – | – | 0 |
| Mon 26 Oct, 23:10 UTC3d ago | – | – | – | 0 |
| Mon 26 Oct, 22:47 UTC3d ago | – | – | – | 0 |
| Mon 26 Oct, 22:43 UTC3d ago | – | – | – | 0 |
| Mon 26 Oct, 22:34 UTC3d ago | – | – | – | 0 |
Source: Live server queries, Rust Census
6. Map
Figure 4: Map of MD's Testing Grounds
Table 2: The world
As the server publishes it
| Map | Custom Map |
|---|---|
| Size | – |
| Seed | – |
7. Server characteristics
Table 3: Characteristics of MD's Testing Grounds
What the server publishes and what was recorded
| Address | 73.191.106.243:28015 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | resets constantly |
| Hostname | – |
| First seen | 26 Oct 2026 |
8. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 30.10 | EU · groups of 8+ · weekly · 116 on average | 158 / 300 |
| Pickle Rust EU Monthly | EU · no group limit · 50 on average | 57 / 100 |
| EU Hub 01 | EU · groups of 1000+ · 23 on average | 0 / 3300 |
| 404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.10 | EU · groups of 8+ · monthly · 3 on average | 2 / 300 |
| [IR][1X] Mz RUST | No KIT | SkinBox | Vanilla+ | groups of 8+ · 1x · 2 on average | 1 / 50 |
| Warriors | groups of 8+ · 2 on average | 1 / 100 |
9. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on MD's Testing Grounds?
Neither a wipe schedule nor any counted wipes are kept by MD's Testing Grounds, which generates a new world every few hours.
Server details
Is MD's Testing Grounds up, and how well has it held up?
The latest count records MD's Testing Grounds as offline, last seen 3 days 2 hours ago. A total of 3 of 72 hours were up over 3 full days, which is 4% of the time. First recorded by Rust Census on 26 October 2026.
What location has been recorded for MD's Testing Grounds?
A region is not published by MD's Testing Grounds. Rust Census does not look up where the machine stands; it shows where a server says it is. 73.191.106.243:28015 is its address.
What version of Rust has been recorded on MD's Testing Grounds?
Rust network protocol 2635 and build 168909 on Windows is the version MD's Testing Grounds runs. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
What population has been recorded on MD's Testing Grounds?
At this release MD's Testing Grounds is offline, having last been seen 3 days 2 hours ago. This release records a seven-day average of 0 players and a peak of 1.
In the rankings of Rust servers, where is MD's Testing Grounds placed?
For seven-day player hours, MD's Testing Grounds is ranked #12,838, placing it in the top 58% of all ranked servers.
Lists and tags
On Rust Census, which lists and filters carry MD's Testing Grounds?
The Rust Census lists that MD's Testing Grounds fits are: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
What is meant by each tag shown on MD's Testing Grounds?
These are the tags MD's Testing Grounds publishes for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; ^y (Carbon): Plugins are handled by Carbon on this server. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
On MD's Testing Grounds, what rules and settings are in force?
The name of MD's Testing Grounds carries no gather rate. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Carbon. VAC, Valve's anti-cheat, is enabled.
Join details
What is the way to join MD's Testing Grounds?
Enter client.connect 73.191.106.243:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
10. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^z,^y
Game
gmvanilla | Game mode This is vanilla survival. |
|---|---|
mp100 | Max players The server holds 100 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Mods and access
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
|---|---|
^y | Carbon Plugins are handled by Carbon on this server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.