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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 80,292 players on 11,794 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Local

NA · us1 73.118.160.42:28015 checked 1d ago

monthly wipes moddedoxidepve
Release date
Next release
In five minutes (06:55 UTC)
Source
Live server queries
Server address
73.118.160.42:28015
First recorded
17 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 12

8% full

7-day average

1

peak 1

Rank

#10,670

top 48% · #1298 in NA

Last wipe

28d ago

monthly schedule

Next wipe

6d 20h

Thu 5 Nov, 19:00 UTC FW

Main points

  • The server is offline; at its last check there were 1 players on it, 8% of its 12 slots.
  • Over the last seven days it averaged 1 players, with a peak of 1.
  • It ranks #10,670 of all ranked servers, the top 48%, and #1298 in NA, on player hours over the last seven days.
  • Its current map went up 28d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on Local

Players now and over time, UTC

AveragePeak
00.250.50.75105:0006:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct14 Oct21 Oct29 Oct

Top 48% of all ranked servers, top 70% in NA. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence

Usual gap

2.3 days

between real wipes

On rhythm

33%

of its recent wipes

Wipe-day peak

1

players, last three wipes

Crowd held

50%

else halves by day 5

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
6d 20hThu 5 Nov, 19:00 UTCForce wipe FW
34d 20hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Thu 1 OctWed 30 SepSun 27 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 31 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:38 UTC FW28d ago 1 – running 1
Wed 30 Sep, 02:55 UTC29d ago 2 – 1.6 days 0
Sun 27 Sep, 20:26 UTC32d ago 1 held half 2.3 days 1
Fri 18 Sep, 03:18 UTC41d ago 1 halved by day 5 9.7 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Local

Custom map, no picture published

Table 3: The world

As the server publishes it

MapCustom Map
Size–
Seed–

8. Server characteristics

Table 4: Characteristics of Local

What the server publishes and what was recorded

Address73.118.160.42:28015
RegionNA · us1
Max players12
Group limit8, the default
Wipe schedulemonthly
Last wipe1 Oct 2026, 17:38 UTC
Hostname–
First seen17 Sep 2026

9. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 48 on average43 / 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 37 on average40 / 200
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 37 on average93 / 125
Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 33 on average29 / 100
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 24 on average38 / 150
US | For all Mankind PVE | No Raiding/Killing/StealingNA · groups of 8+ · monthly · 12 on average9 / 200

10. Quick answers

From the figures on this page.

Wipe details

When does Local wipe, and how often?

Once a month, and only with the force wipe, does Local wipe. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. This world was generated 28 days 4 hours ago. The tags list a wipe schedule of one month.

How is wipe day run on Local?

The average busiest point of its recent wipes drew 1 players. On the latest wipe, 31 hours passed before the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 50% of cases. In the other cases, half the peak was lost by day 5.

Server record

How reliable is Local, and is it online now?

Local is offline at the time of this release; it was last seen 39 hours ago. A total of 4 of 168 hours were up over 7 full days, which is 2% of the time. The first sighting of it by Rust Census was on 17 September 2026.

Which location does Local run from?

The NA tag on Local puts it in North America, and its region code is us1. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 73.118.160.42:28015 is its address.

On which Rust version does Local operate?

The version in use on Local is Rust network protocol 2635 and build 168909 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Player counts

How many players does Local carry?

The last count for Local was 39 hours ago; it is offline at present. Averaged over seven days: 1 players, with a peak of 1. The busiest hour in the last 48 hours was 06:00 UTC, with an average of 1 players.

In the rankings of Rust servers, where is Local placed?

For seven-day player hours Local is ranked #10,670 and #1,298 in North America, placing it in the top 48% of all ranked servers.

Tags, lists

Which Rust Census filters and lists cover Local?

Included in these Rust Census lists is Local: Modded Rust servers, counted, Rust PvE servers, listed, Roleplay servers: the listed count and North America: servers listed. Under these filters it comes up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

The tags on Local: what do they indicate?

These are the tags Local publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp12 (Max players): The server holds 12 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $rus1 (Region code): us1 is the region code this server carries; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^r (Roleplay): Roleplay is the format here; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; NA (North America): North America is the region under which the browser lists it. At the top of this page you will find the tags for current players, queue and world creation time.

Map and rules

What settings and rules have been listed for Local?

No gather rate is recorded for Local in its name. The default applies: groups are capped at 8 players. It runs roleplay, towns, jobs and roleplay rules. Plugins or settings change the game, and the browser lists it under Modded. Oxide plugins are recorded on it. The server does not run VAC, Valve's anti-cheat.

Connecting

How can you connect to Local?

You can open the console in Rust with F1 and enter client.connect 73.118.160.42:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp12,ptrak,$rus1,v2635,^m,^r,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp12Max players The server holds 12 slots.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build The server runs game build 168909.
ptrakNetworking The network layer is RakNet, the game's standard.
$rus1Region code us1 is the region code this server carries.

Wipe schedule

^mMonthly Wipes follow Facepunch's force wipe, once a month.

Gameplay

^rRoleplay Roleplay is the format here.
^pPvE PvE: players do not fight each other, and the world is the danger.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded This server is listed as modded, with plugins or settings that change the game.

Region

NANorth America North America is the region under which the browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.