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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 44,561 players on 11,697 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Nuke Event Test Server

73.100.78.56:28017 checked 32d ago

moddedoxide
Release date
Next release
In five minutes (16:42 UTC)
Source
Live server queries
Server address
73.100.78.56:28017
First recorded
17 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 100

0% full

7-day average

0

peak –

Rank

#16,789

top 72%

Last wipe

42d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 100 slots.
  • It ranks #16,789 of all ranked servers, the top 72%, on player hours over the last seven days.
  • Its current map went up 42d ago.

2. Players

Figure 1: Players on Nuke Event Test Server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep23 Sep25 Sep28 Sep30 Sep3 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Nuke Event Test Server

3000 · seed 960991987

Map of Nuke Event Test Server

Table 2: The world

As the server publishes it

MapCustom Map
Size3000
Seed960991987

8. Server characteristics

Table 3: Characteristics of Nuke Event Test Server

What the server publishes and what was recorded

Address73.100.78.56:28017
Region–
Max players100
Group limit8, the default
Wipe schedule–
Last wipe17 Sep 2026, 00:48 UTC
Hostname–
First seen17 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 155 on average38 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average135 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average40 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average34 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average7 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average5 / 1000

10. Quick answers

From the figures on this page.

Wipe records

This release records the wipe timetable for Nuke Event Test Server: what is it?

The rhythm of Nuke Event Test Server's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 42 days.

Server record

How reliable is Nuke Event Test Server, and is it online now?

Last seen 32 days 8 hours ago, Nuke Event Test Server is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 17 September 2026.

Which location does Nuke Event Test Server run from?

A region is not published by Nuke Event Test Server. Rust Census does not look up where the machine stands; it shows where a server says it is. 73.100.78.56:28017 is its address.

What version of Rust has been recorded on Nuke Event Test Server?

The version in use on Nuke Event Test Server is Rust network protocol 2633 and build 163794 on Linux. To join, your game has to be on the same protocol; Steam handles the update.

Population

How many players does Nuke Event Test Server carry?

Nuke Event Test Server is offline at present; its last recording was 32 days 8 hours ago.

In the rankings of Rust servers, where is Nuke Event Test Server placed?

The rank for Nuke Event Test Server is #16,789 on seven-day player hours, in the top 72% of ranked servers.

Tag details

On Rust Census, which lists and filters carry Nuke Event Test Server?

These Rust Census lists include Nuke Event Test Server: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on Nuke Event Test Server carry?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp100 (Max players): Slots: 100; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs163794 (Build): The server runs game build 163794; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings are the tags Nuke Event Test Server publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Rules, map

Which map is in use on Nuke Event Test Server?

The procedural map on Nuke Event Test Server is generated by the game, measures 3,000 and carries seed 960991987. Size and seed together fix the map, so you can view it on RustMaps from this page. The map carries the name: Custom Map.

On Nuke Event Test Server, what rules and settings are in force?

No gather rate is given in the name of Nuke Event Test Server. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Oxide. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

How can you connect to Nuke Event Test Server?

You can open the console in Rust with F1 and enter client.connect 73.100.78.56:28017; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp100,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp100Max players Slots: 100.
ts8Group limit 8 per team, which is the game's default limit.
v2633Protocol Protocol 2633 is required; a different version cannot join.
cs163794Build The server runs game build 163794.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code This server carries no region code.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.