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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 52,540 players on 11,716 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Imperium Plugin Development

72.60.151.232:28015 checked 24d ago

moddedoxide
Release date
Next release
In five minutes (00:22 UTC)
Source
Live server queries
Server address
72.60.151.232:28015
First recorded
2 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 2

0% full

7-day average

0

peak –

Rank

#15,357

top 67%

Last wipe

26d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 2 slots.
  • It ranks #15,357 of all ranked servers, the top 67%, on player hours over the last seven days.
  • Its current map went up 26d ago.

2. Players

Figure 1: Players on Imperium Plugin Development

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k3 Oct4 Oct5 Oct7 Oct8 Oct9 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Imperium Plugin Development

4500 · seed 4269666

Map of Imperium Plugin Development

Table 2: The world

As the server publishes it

MapProcedural Map
Size4500
Seed4269666
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of Imperium Plugin Development

What the server publishes and what was recorded

Address72.60.151.232:28015
Region–
Max players2
Group limit128 max
Wipe schedule–
Last wipe1 Oct 2026, 19:28 UTC
Hostname–
First seen2 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 163 on average48 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average132 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 113 on average64 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 87 on average59 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average13 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average15 / 1000

10. Quick answers

From the figures on this page.

Wipe schedule

When does Imperium Plugin Development wipe, and how often?

The rhythm of Imperium Plugin Development's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 26 days 4 hours ago.

Server details

Is Imperium Plugin Development up, and how well has it held up?

Imperium Plugin Development is offline at the time of this release; it was last seen 24 days 23 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. First recorded by Rust Census on 2 October 2026.

Which location does Imperium Plugin Development run from?

A region is not published by Imperium Plugin Development. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 72.60.151.232:28015 it is addressed.

Which Rust version is Imperium Plugin Development running?

The version in use on Imperium Plugin Development is Rust network protocol 2634 and build 166652 on Linux. Steam updates your game for you, but it has to be on the same protocol to join.

Player counts

What are the current player figures for Imperium Plugin Development?

At this release Imperium Plugin Development is offline, having last been seen 24 days 23 hours ago.

What position does Imperium Plugin Development hold in the server rankings?

The rank for Imperium Plugin Development is #15,357 on seven-day player hours, in the top 67% of ranked servers.

Lists and tags

Where does Imperium Plugin Development appear among the Rust Census lists and filters?

The Rust Census lists that Imperium Plugin Development fits are: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on Imperium Plugin Development carry?

Read by the game's server browser, Imperium Plugin Development publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp2 (Max players): Slots: 2; ts128 (Group limit): Team size is capped at 128; v2634 (Protocol): Your game must run protocol 2634 to join; cs166652 (Build): Game build: 166652; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

What map is listed for Imperium Plugin Development?

Imperium Plugin Development runs a procedural map of size 4,500 with seed 4269666, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.

How is Imperium Plugin Development configured, and what rules does it keep?

The name of Imperium Plugin Development carries no gather rate. 128 players is the recorded group limit. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Plugins or settings change the game, and the browser lists it under Modded. Oxide plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.

Join details

What is the way to join Imperium Plugin Development?

You can open the console in Rust with F1 and enter client.connect 72.60.151.232:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp2,ptrak,$r?,v2634,gmrust,cs166652,ts128,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp2Max players Slots: 2.
ts128Group limit Team size is capped at 128.
v2634Protocol Your game must run protocol 2634 to join.
cs166652Build Game build: 166652.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code No region code is set.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.