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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 69,961 players on 11,800 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

test server

72.60.138.234:28015 checked 30d ago

moddedcarbon
Release date
Next release
In five minutes (20:19 UTC)
Source
Live server queries
Server address
72.60.138.234:28015
First recorded
24 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ ?

7-day average

0

peak –

Rank

#16,920

top 71%

Last wipe

34d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it.
  • It ranks #16,920 of all ranked servers, the top 71%, on player hours over the last seven days.
  • Its current map went up 34d ago.

2. Players

Figure 1: Players on test server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k24 Sep26 Sep28 Sep1 Oct3 Oct5 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of test server

4500 · seed 1337

Map of test server

Table 2: The world

As the server publishes it

MapCustom Map
Size4500
Seed1337

8. Server characteristics

Table 3: Characteristics of test server

What the server publishes and what was recorded

Address72.60.138.234:28015
Region–
Max players–
Group limit12 max
Wipe schedule–
Last wipe24 Sep 2026, 16:16 UTC
Hostname–
First seen24 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 157 on average108 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average128 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average114 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 91 on average93 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average27 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average22 / 1000

10. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on test server?

With too few wipes of test server on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 34 days 5 hours ago.

Server record

What does the record show for the uptime and current status of test server?

The latest count records test server as offline, last seen 30 days 1 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. The first sighting of it by Rust Census was on 24 September 2026.

In which location is test server based?

No region is given by test server. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 72.60.138.234:28015 is its address.

Which Rust version is test server running?

Rust network protocol 2634 and build 166085 on Linux is the version test server runs. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

What population has been recorded on test server?

test server is offline at present; its last recording was 30 days 1 hours ago.

In the rankings of Rust servers, where is test server placed?

For seven-day player hours, test server is ranked #16,920, placing it in the top 71% of all ranked servers.

Tags, lists

Where does test server appear among the Rust Census lists and filters?

Included in these Rust Census lists is test server: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meanings do the tags on test server carry?

These are the tags test server publishes for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp0 (Max players): Slots: 0; ts12 (Group limit): The limit is 12 players per team; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs166085 (Build): The server runs game build 166085; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^z (Modded): Plugins or settings alter the game on this modded server; ^y (Carbon): Plugins are handled by Carbon on this server. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

What map is listed for test server?

test server runs a procedural map of size 4,500 with seed 1337, generated by the game. Because one size and seed give one map, RustMaps can display it from this page. Recorded under map name: Custom Map.

What settings and rules have been listed for test server?

No gather rate is recorded for test server in its name. The group limit is 12 players. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it under Modded. Carbon plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.

Join details

How can you connect to test server?

Enter client.connect 72.60.138.234:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp0,ptrak,$r?,v2634,gmvanilla,cs166085,ts12,^z,^y

Game

gmvanillaGame mode This is vanilla survival.
mp0Max players Slots: 0.
ts12Group limit The limit is 12 players per team.
v2634Protocol Protocol 2634 is required; a different version cannot join.
cs166085Build The server runs game build 166085.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code This server carries no region code.

Mods and access

^zModded Plugins or settings alter the game on this modded server.
^yCarbon Plugins are handled by Carbon on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.