Skip to main content

Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 36,954 players on 11,621 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Lunitix test server

72.58.87.71:28015 checked 15d ago

moddedoxide
Release date
Next release
In five minutes (15:20 UTC)
Source
Live server queries
Server address
72.58.87.71:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 50

2% full

7-day average

0

peak –

Rank

#13,331

top 61%

Last wipe

26d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • The server is offline; at its last check there were 1 players on it, 2% of its 50 slots.
  • It ranks #13,331 of all ranked servers, the top 61%, on player hours over the last seven days.
  • Its current map went up 26d ago.

2. Players

Figure 1: Players on Lunitix test server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct7 Oct13 Oct19 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

5.8 days

between real wipes

On rhythm

20%

of its recent wipes

Wipe-day peak

1

players, last three wipes

Crowd held

67%

else halves by day 5

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Mon 12 OctThu 1 OctThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 05:25 UTC15d ago 1 – running 1
Thu 1 Oct, 20:18 UTC FW26d ago 1 held half 10.4 days 0
Thu 24 Sep, 18:18 UTC33d ago 1 halved by day 5 7.1 days 1
Fri 18 Sep, 23:09 UTC39d ago 1 held half 5.8 days 1
Fri 18 Sep, 01:42 UTC40d ago 1 – 0.9 days 1
Thu 17 Sep, 17:17 UTC40d ago 1 – 0.4 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Lunitix test server

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Lunitix test server

What the server publishes and what was recorded

Address72.58.87.71:28015
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe1 Oct 2026, 20:18 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 160 on average40 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average125 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average48 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average18 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average6 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average7 / 1000

10. Quick answers

From the figures on this page.

Wipe records

This release records the wipe timetable for Lunitix test server: what is it?

Wipes on Lunitix test server fall at irregular times, leaving no next date to predict. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 26 days 7 hours.

What should you expect on wipe day at Lunitix test server?

An average of 1 players attended at peak across recent wipes. On the latest wipe, 0 hours passed before the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 67% of cases. If not, it dropped below half by day 5.

Server record

What does the record show for the uptime and current status of Lunitix test server?

Last seen 15 days 12 hours ago, Lunitix test server is offline in this release. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. First recorded by Rust Census on 13 September 2026.

In which location is Lunitix test server based?

A region is not published by Lunitix test server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 72.58.87.71:28015 is its address.

Which Rust version is Lunitix test server running?

The version in use on Lunitix test server is Rust network protocol 2634 and build 167584 on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Population

What are the current player figures for Lunitix test server?

Lunitix test server is offline at present; its last recording was 15 days 12 hours ago.

What position does Lunitix test server hold in the server rankings?

The rank for Lunitix test server is #13,331 on seven-day player hours, in the top 61% of ranked servers.

Tags, lists

On Rust Census, which lists and filters carry Lunitix test server?

The Rust Census lists that Lunitix test server fits are: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on Lunitix test server carry?

Read by the game's server browser, Lunitix test server publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167584 (Build): Game build: 167584; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Map and rules

Which map has been recorded for Lunitix test server?

The game generates the procedural map on Lunitix test server.

How is Lunitix test server configured, and what rules does it keep?

No gather rate is given in the name of Lunitix test server. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

How to join

What is the way to join Lunitix test server?

Enter client.connect 72.58.87.71:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp50Max players Slots: 50.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2634Protocol Protocol 2634 is required; a different version cannot join.
cs167584Build Game build: 167584.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.