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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 40,773 players on 11,615 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

ServerName

72.56.49.124:28015 checked 1d ago

moddedoxide
Release date
Next release
In five minutes (13:40 UTC)
Source
Live server queries
Server address
72.56.49.124:28015
First recorded
26 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

2/ 5

40% full

7-day average

2

peak 2

Rank

#11,574

top 52%

Last wipe

1d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 2 players on it, 40% of its 5 slots.
  • Over the last seven days it averaged 2 players, with a peak of 2.
  • It ranks #11,574 of all ranked servers, the top 52%, on player hours over the last seven days.
  • Its current map went up 1d ago.

2. Players

Figure 1: Players on ServerName

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct

Top 52% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of ServerName

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of ServerName

What the server publishes and what was recorded

Address72.56.49.124:28015
Region–
Max players5
Group limit8, the default
Wipe schedule–
Last wipe26 Oct 2026, 12:16 UTC
Hostname–
First seen26 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 156 on average121 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average135 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average125 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average49 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average6 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average23 / 1000

10. Quick answers

From the figures on this page.

Wipe records

On what schedule are wipes carried out on ServerName?

With too few wipes of ServerName on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 43 hours.

Server details

What does the record show for the uptime and current status of ServerName?

The latest count records ServerName as offline, last seen 41 hours ago. 0 of 24 hours on over the last 1 full day gives an uptime of 0%. It was first seen by Rust Census on 26 October 2026.

In which location is ServerName based?

A region is not published by ServerName. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 72.56.49.124:28015 it is addressed.

What version of Rust has been recorded on ServerName?

The version in use on ServerName is Rust network protocol 2635 and build 168909 on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

What population has been recorded on ServerName?

ServerName is offline at present; its last recording was 41 hours ago. Averaged over seven days: 2 players, with a peak of 2. An average of 2 players was recorded at 13:00 UTC, the busiest hour of the last 48.

How does ServerName compare with other servers in the rankings?

The rank for ServerName is #11,574 on seven-day player hours, in the top 52% of ranked servers.

Lists and tags

On Rust Census, which lists and filters carry ServerName?

Included in these Rust Census lists is ServerName: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What is meant by each tag shown on ServerName?

These are the tags ServerName publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp5 (Max players): 5 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

Which map has been recorded for ServerName?

A procedural map runs on ServerName, generated by the game.

On ServerName, what rules and settings are in force?

No gather rate is recorded for ServerName in its name. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are recorded on it. Anti-cheat is inactive: VAC, Valve's system, is off.

Join details

What steps are needed to join ServerName?

You can open the console in Rust with F1 and enter client.connect 72.56.49.124:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp5Max players 5 slots are available.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build Game build: 168909.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code has not been set.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded This server is listed as modded, with plugins or settings that change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.